Player Matchup

Apollo
Apollo
AshotBrat
Apollo
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 52L
1,679 Elo+
Party 3
Chiron
Chiron
O-L-II-V-E-R-A
Chiron
Level 139
God Stats
8W - 8L
1,686 SR
Queue Stats
329W - 294L
1,567 Elo+
Party 2
Kali
Kali
Parakox
Kali
Level 54
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 3L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Pottsy97
Baron Samedi
Level 76
God Stats
4W - 10L
1,491 SR
Queue Stats
235W - 219L
1,585 Elo+
Party 2
Atlas
Atlas
krugerfred
Atlas
Level 116
God Stats
3W - 2L
1,403 SR
Queue Stats
47W - 48L
1,679 Elo+
Party 3
Team Averages
Level 99
1,497 SR
1,586 Elo+

VS

Team Averages
Level 97
1,497 SR
1,451 Elo+
Thor
Thor
BeℓgianTempℓar
Thor
Level 80
God Stats
2W - 2L
1,430 SR
Queue Stats
23W - 55L
1,351 Elo+
Solo
Bacchus
Bacchus
BlakeWolf
Bacchus
Level 106
God Stats
4W - 2L
1,751 SR
Queue Stats
214W - 219L
1,432 Elo+
Solo
Agni
Agni
LCPKing
Agni
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 163L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
franinja007
Hou Yi
Level 86
God Stats
2W - 5L
1,211 SR
Queue Stats
76W - 59L
1,487 Elo+
Solo
Amaterasu
Amaterasu
hongwuzhu1
Amaterasu
Level 108
God Stats
17W - 10L
1,593 SR
Queue Stats
78W - 81L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AshotBrat
Apollo
12
5 / 2 / 1
7,153
596
5,397
10,160
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 2
6,784
565
5,637
10,797
3,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Parakox
Kali
1
0 / 0 / 0
2,432
203
0
0
0
Baron Samedi
Pottsy97
Baron Samedi
11
0 / 5 / 0
6,048
504
4,889
9,087
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
10
1 / 3 / 4
5,953
496
7,336
11,501
11,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,192
516
4,360
11,151
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
BlakeWolf
Bacchus
9
0 / 1 / 5
6,116
510
5,050
8,828
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
LCPKing
Agni
12
2 / 2 / 1
6,845
570
8,284
6,054
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
4 / 2 / 1
6,944
579
7,686
6,681
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
hongwuzhu1
Amaterasu
14
6 / 1 / 1
8,463
705
5,803
8,900
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
12
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
AshotBrat
Apollo
5
2
1
2.75
W
0
1
5
2.5
W
Bacchus
BlakeWolf
Bacchus
0
1
5
2.5
W
Agni
LCPKing
Agni
2
2
1
1.25
L
1
2
2
1
L
Kali
Parakox
Kali
0
0
0
0
L
Baron Samedi
Pottsy97
Baron Samedi
0
5
0
0
W
Hou Yi
4
2
1
2.25
W
Amaterasu
hongwuzhu1
Amaterasu
6
1
1
6.5
L
Atlas
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
31,183
41,545
Taken
41,614
23,962
Mitigated
20,450
10,512
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AshotBrat
Apollo
5,397
3,300
256
2,539
10,160
4,499
965
2,391
7,769
0
43,862
W
4,360
1,442
0
5,644
11,151
4,063
0
2,252
8,899
0
42,025
W
Bacchus
BlakeWolf
Bacchus
5,050
824
366
2,368
8,828
6,725
188
2,803
6,025
20,830
0
W
Agni
LCPKing
Agni
8,284
872
0
500
6,054
2,359
550
690
5,364
52,259
0
L
5,637
2,032
0
3,717
10,797
3,818
385
6,537
3,724
0
49,791
L
Kali
Parakox
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Pottsy97
Baron Samedi
4,889
1,320
0
2,215
9,087
4,244
0
1,176
7,818
41,455
0
W
Hou Yi
7,686
4,123
0
2,083
6,681
2,268
1,042
2,675
4,006
0
40,807
W
Amaterasu
hongwuzhu1
Amaterasu
5,803
2,269
0
5,027
8,900
5,035
680
3,805
5,095
0
52,059
L
Atlas
7,336
2,815
322
1,463
11,501
11,401
67
2,659
8,842
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
34,560
277
Minions Killed
374
0
Camps Cleared
0
842,228
Distance Traveled
1,173,572
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,153
596
86
7
0
211,717
1
W
Thor
6,192
516
73
6
0
240,421
1
W
Bacchus
6,116
510
23
2
0
228,820
3
W
Agni
6,845
570
89
7
0
231,915
2
L
Chiron
6,784
565
82
7
0
214,266
3
L
Kali
2,432
203
0
0
0
0
0
L
Baron Samedi
6,048
504
85
7
0
191,505
3
W
Hou Yi
6,944
579
76
6
0
208,996
0
W
Amaterasu
8,463
705
113
9
0
263,420
1
L
Atlas
5,953
496
24
2
0
224,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role