Player Matchup

Xing Tian
Xing Tian
ND123
Xing Tian
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 79L
1,543 Elo+
Solo
Chang'e
Chang'e
TheBlackWitch
Chang'e
Level 129
God Stats
9W - 2L
1,485 SR
Queue Stats
146W - 166L
1,490 Elo+
Party 1
Khepri
Khepri
danithekiller7
Khepri
Level 117
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 103L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zlMarluxia
Kumbhakarna
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zmarth
Tsukuyomi
Level 139
God Stats
1W - 0L
1,988 SR
Queue Stats
51W - 50L
1,469 Elo+
Party 2
Team Averages
Level 93
1,595 SR
1,540 Elo+

VS

Team Averages
Level 116
1,471 SR
1,484 Elo+
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KILLERFEY99
Nu Wa
Level 160
God Stats
14W - 15L
1,510 SR
Queue Stats
780W - 827L
1,462 Elo+
Solo
He Bo
He Bo
Mrichard
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,455 Elo+
Solo
Nox
Nox
Prözack
Nox
Level 95
God Stats
13W - 9L
1,574 SR
Queue Stats
662W - 613L
1,448 Elo+
Solo
Chang'e
Chang'e
eNyX RiiSa
Chang'e
Level 112
God Stats
0W - 2L
1,272 SR
Queue Stats
29W - 19L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ND123
Xing Tian
18
3 / 4 / 19
11,757
784
9,695
23,599
36,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
20
8 / 3 / 11
11,959
797
13,878
19,993
12,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 2 / 20
11,422
761
7,556
22,532
29,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
zlMarluxia
Kumbhakarna
16
1 / 6 / 7
10,226
682
3,658
27,031
36,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
zmarth
Tsukuyomi
20
15 / 4 / 10
13,525
902
39,164
27,589
18,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 7 / 12
10,270
685
23,767
18,794
8,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 7
10,483
699
13,959
14,074
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Mrichard
He Bo
16
2 / 7 / 11
9,634
642
21,769
16,621
7,048
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 5 / 8
11,177
745
14,588
13,320
7,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
eNyX RiiSa
Chang'e
17
4 / 4 / 13
10,479
699
14,145
16,887
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
29
Kills
19
19
Deaths
29
67
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
12
1.14
L
4
6
7
1.25
L
He Bo
Mrichard
He Bo
2
7
11
1.07
W
Xing Tian
ND123
Xing Tian
3
4
19
3.13
L
7
5
8
2.2
W
Chang'e
8
3
11
4.5
W
2
2
20
6
L
Chang'e
eNyX RiiSa
Chang'e
4
4
13
2.63
W
Kumbhakarna
zlMarluxia
Kumbhakarna
1
6
7
0.75
W
Tsukuyomi
zmarth
Tsukuyomi
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,951
Damage
88,228
120,744
Taken
79,696
133,532
Mitigated
36,904
46,725
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
23,767
11,298
389
1,294
18,794
8,560
454
7,430
11,364
0
37,587
L
13,959
3,798
1,750
1,083
14,074
6,729
440
7,404
6,670
38,364
0
L
He Bo
Mrichard
He Bo
21,769
1,535
783
2,212
16,621
7,048
447
7,231
9,390
26,651
0
W
Xing Tian
ND123
Xing Tian
9,695
695
366
1,190
23,599
36,076
824
12,161
11,438
15,581
0
L
14,588
974
881
703
13,320
7,076
0
5,003
8,317
23,929
0
W
Chang'e
13,878
739
17,894
10,448
19,993
12,895
3,091
12,155
7,838
53,202
0
W
7,556
413
1,453
3,313
22,532
29,762
897
10,575
11,957
16,597
0
L
Chang'e
eNyX RiiSa
Chang'e
14,145
1,690
10,263
7,983
16,887
7,491
411
7,719
9,168
26,918
0
W
Kumbhakarna
zlMarluxia
Kumbhakarna
3,658
259
0
1,707
27,031
36,011
363
15,967
11,064
11,182
0
W
Tsukuyomi
zmarth
Tsukuyomi
39,164
10,824
794
9,560
27,589
18,788
2,928
13,603
13,986
0
84,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
52,043
193
Minions Killed
133
0
Camps Cleared
0
1,500,178
Distance Traveled
1,171,658
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,270
685
35
2
0
208,959
0
L
Nu Wa
10,483
699
36
2
0
190,228
2
L
He Bo
9,634
642
14
1
0
243,697
1
W
Xing Tian
11,757
784
8
1
0
301,696
0
L
Nox
11,177
745
17
1
0
257,826
0
W
Chang'e
11,959
797
88
6
0
300,096
5
W
Khepri
11,422
761
12
1
0
290,114
1
L
Chang'e
10,479
699
31
2
0
270,948
3
W
Kumbhakarna
10,226
682
13
1
0
279,511
0
W
Tsukuyomi
13,525
902
72
5
0
328,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role