Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cktony147
Neith
Level 13
God Stats
23W - 21L
1,362 SR
Queue Stats
54W - 64L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
lSheMightl
Cthulhu
Level 141
God Stats
3W - 1L
1,465 SR
Queue Stats
158W - 216L
1,362 Elo+
Party 1
Team Averages
Level 105
1,442 SR
1,385 Elo+

VS

Team Averages
Level 79
1,506 SR
1,436 Elo+
Fenrir
Fenrir
Celestiāl
Fenrir
Level 145
God Stats
0W - 1L
1,453 SR
Queue Stats
82W - 63L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
DouglasBulletx
Ao Kuang
Level 66
God Stats
2W - 5L
1,564 SR
Queue Stats
30W - 45L
1,190 Elo+
Solo
Xing Tian
Xing Tian
Sylion3268
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 2 / 4
8,810
801
12,787
8,365
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Cktony147
Neith
10
0 / 4 / 6
7,087
644
5,668
9,172
4,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
lSheMightl
Cthulhu
12
5 / 3 / 6
9,010
819
8,965
9,738
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Celestiāl
Fenrir
12
7 / 3 / 1
8,437
767
8,227
11,256
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
10
2 / 7 / 2
7,290
663
5,980
13,514
5,827
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Sylion3268
Xing Tian
11
0 / 2 / 5
7,374
670
3,275
12,731
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
9
9
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
4
4.5
L
Fenrir
Celestiāl
Fenrir
7
3
1
2.5
W
Neith
Cktony147
Neith
0
4
6
0.75
L
Ao Kuang
2
7
2
0.43
L
Xing Tian
Sylion3268
Xing Tian
0
2
5
1.25
W
Cthulhu
lSheMightl
Cthulhu
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
17,482
27,275
Taken
37,501
15,524
Mitigated
24,796
5,549
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,787
2,447
0
1,500
8,365
2,785
1,158
3,386
4,843
28,185
0
L
Fenrir
Celestiāl
Fenrir
8,227
2,193
0
1,564
11,256
6,758
0
6,924
4,332
0
20,560
W
Neith
Cktony147
Neith
5,668
2,307
355
2,842
9,172
4,625
1,122
2,755
6,229
0
12,836
L
Ao Kuang
5,980
1,559
0
1,251
13,514
5,827
0
8,348
5,166
14,264
0
L
Xing Tian
Sylion3268
Xing Tian
3,275
364
0
1,954
12,731
12,211
0
6,634
6,097
9,454
0
W
Cthulhu
lSheMightl
Cthulhu
8,965
1,662
353
499
9,738
8,114
218
3,683
5,891
19,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
23,101
79
Minions Killed
45
5
Camps Cleared
1
536,998
Distance Traveled
554,575
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,810
801
34
3
2
182,109
1
L
Fenrir
8,437
767
28
3
1
199,391
0
W
Neith
7,087
644
20
2
1
171,248
2
L
Ao Kuang
7,290
663
9
1
0
182,391
1
L
Xing Tian
7,374
670
8
1
0
172,793
0
W
Cthulhu
9,010
819
25
2
2
183,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role