Player Matchup

Terra
Terra
DaddyDemeyer
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 194L
1,714 Elo+
Party 1
Lancelot
Lancelot
UserBlocked
Lancelot
Level 160
God Stats
29W - 18L
1,764 SR
Queue Stats
514W - 301L
1,819 Elo+
Party 1
Tiamat
Tiamat
fullsimp
Tiamat
Level 156
God Stats
5W - 6L
1,554 SR
Queue Stats
546W - 337L
1,767 Elo+
Party 1
Team Averages
Level 157
1,606 SR
1,767 Elo+

VS

Team Averages
Level 139
1,681 SR
1,531 Elo+
Bellona
Bellona
HuhnRetter
Bellona
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Thinkerbell
Danzaburou
Level 160
God Stats
6W - 1L
1,761 SR
Queue Stats
283W - 194L
1,596 Elo+
Solo
Eset
Eset
kannakawaiii
Eset
Level 111
God Stats
2W - 0L
1,783 SR
Queue Stats
14W - 14L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
11,738
783
8,907
20,386
27,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
UserBlocked
Lancelot
17
7 / 5 / 5
11,883
792
17,547
18,359
18,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
fullsimp
Tiamat
15
3 / 6 / 6
10,626
708
12,293
16,781
10,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HuhnRetter
Bellona
16
6 / 3 / 6
12,317
821
15,453
21,299
24,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Thinkerbell
Danzaburou
16
6 / 5 / 7
12,220
815
19,016
17,633
8,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 6 / 9
11,229
749
9,054
13,646
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
14
14
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Bellona
HuhnRetter
Bellona
6
3
6
3
W
Danzaburou
Thinkerbell
Danzaburou
6
5
7
1.9
L
Lancelot
UserBlocked
Lancelot
7
5
5
1.9
L
Tiamat
fullsimp
Tiamat
3
6
6
1
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,747
Damage
43,523
55,526
Taken
52,578
55,790
Mitigated
38,733
9,226
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,907
895
1,796
3,954
20,386
27,241
245
4,748
15,330
26,741
0
W
Bellona
HuhnRetter
Bellona
15,453
5,665
0
3,894
21,299
24,503
432
7,765
13,025
0
36,387
W
Danzaburou
Thinkerbell
Danzaburou
19,016
11,501
0
4,333
17,633
8,498
1,909
8,769
8,512
0
67,731
L
Lancelot
UserBlocked
Lancelot
17,547
3,041
0
658
18,359
18,243
999
3,545
14,814
0
45,472
L
Tiamat
fullsimp
Tiamat
12,293
1,012
0
2,818
16,781
10,306
352
1,464
15,317
40,282
0
W
9,054
559
2,087
1,712
13,646
5,732
453
3,979
9,575
27,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
35,766
156
Minions Killed
168
6
Camps Cleared
7
871,339
Distance Traveled
791,483
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,738
783
25
2
1
298,944
4
W
Bellona
12,317
821
39
3
2
295,901
3
W
Danzaburou
12,220
815
87
6
3
249,746
1
L
Lancelot
11,883
792
43
3
1
315,295
2
L
Tiamat
10,626
708
88
6
4
257,100
1
W
Eset
11,229
749
42
3
2
245,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role