Player Matchup

Hades
Hades
GrosBonBon_
Hades
Level 119
God Stats
7W - 3L
1,632 SR
Queue Stats
105W - 95L
1,599 Elo+
Party 3
Izanami
Izanami
PaddyMcCraze
Izanami
Level 80
God Stats
1W - 0L
1,808 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Lancelot
Lancelot
Prongul
Lancelot
Level 149
God Stats
2W - 1L
1,624 SR
Queue Stats
4W - 6L
1,407 Elo+
Party 2
Scylla
Scylla
Spiggg
Scylla
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,556 Elo+
Party 2
Ares
Ares
Yann67460
Ares
Level 113
God Stats
37W - 18L
1,707 SR
Queue Stats
94W - 81L
1,647 Elo+
Party 3
Team Averages
Level 115
1,654 SR
1,542 Elo+

VS

Team Averages
Level 30
1,471 SR
1,395 Elo+
Khepri
Khepri
CaptainDinez
Khepri
Level 16
God Stats
1W - 1L
1,563 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 1
Raijin
Raijin
DeathKnight095
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 394L
1,411 Elo+
Solo
Loki
Loki
PlsGoAFK
Loki
Level 63
God Stats
13W - 16L
1,477 SR
Queue Stats
80W - 86L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
SpawFistikia
Baron Samedi
Level 15
God Stats
6W - 7L
1,616 SR
Queue Stats
10W - 19L
1,408 Elo+
Party 1
Mulan
Mulan
SpawKaridia
Mulan
Level 16
God Stats
2W - 10L
1,200 SR
Queue Stats
6W - 15L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,468
1,245
7,176
4,461
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
PaddyMcCraze
Izanami
13
0 / 1 / 11
7,243
1,207
5,664
4,746
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Prongul
Lancelot
12
5 / 1 / 4
7,780
1,297
10,150
5,051
2,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Spiggg
Scylla
13
4 / 1 / 5
7,784
1,297
9,255
5,410
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
13
5 / 0 / 9
7,907
1,318
5,278
2,859
3,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

384

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 1
7,130
1,188
2,462
7,755
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,041
1,174
3,976
9,098
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
1 / 5 / 2
6,730
1,122
6,666
11,905
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SpawFistikia
Baron Samedi
11
0 / 3 / 1
6,200
1,033
2,245
4,640
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 2
6,729
1,122
4,796
9,338
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
15
Kills
4
4
Deaths
15
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
1
1.5
L
1
3
1
0.5
W
1
1
11
6.5
W
Izanami
PaddyMcCraze
Izanami
0
1
11
5.5
L
Loki
1
5
2
0.4
W
Lancelot
Prongul
Lancelot
5
1
4
7
L
Baron Samedi
SpawFistikia
Baron Samedi
0
3
1
0.17
L
1
3
2
0.67
W
Scylla
Spiggg
Scylla
4
1
5
6.5
W
Ares
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
20,145
22,527
Taken
42,736
14,359
Mitigated
27,024
3,831
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,462
163
0
680
7,755
7,679
0
4,724
3,031
8,056
0
L
3,976
321
0
1,364
9,098
4,002
0
5,595
3,503
24,982
0
W
7,176
221
605
1,502
4,461
3,718
0
1,831
2,465
18,923
0
W
Izanami
PaddyMcCraze
Izanami
5,664
2,810
0
52
4,746
2,562
0
1,348
3,356
0
21,991
L
Loki
6,666
1,970
0
24
11,905
5,655
0
4,105
7,800
0
17,781
W
Lancelot
Prongul
Lancelot
10,150
1,846
0
1,422
5,051
2,573
0
2,923
2,003
0
17,362
L
Baron Samedi
SpawFistikia
Baron Samedi
2,245
149
536
277
4,640
3,105
0
2,486
2,154
6,707
0
L
4,796
386
0
852
9,338
6,583
0
4,799
4,539
0
7,077
W
Scylla
Spiggg
Scylla
9,255
738
0
250
5,410
2,161
0
454
4,808
19,064
0
W
Ares
5,278
195
0
0
2,859
3,345
0
1,919
796
6,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
33,830
103
Minions Killed
89
3
Camps Cleared
3
655,728
Distance Traveled
562,217
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,130
1,188
9
2
1
128,622
0
L
Raijin
7,041
1,174
42
7
0
113,968
1
W
Hades
7,468
1,245
37
6
0
139,650
0
W
Izanami
7,243
1,207
29
5
2
111,684
0
L
Loki
6,730
1,122
21
4
1
129,061
0
W
Lancelot
7,780
1,297
7
1
1
144,808
0
L
Baron Samedi
6,200
1,033
10
2
0
72,033
0
L
Mulan
6,729
1,122
7
1
1
118,533
0
W
Scylla
7,784
1,297
29
5
0
127,901
0
W
Ares
7,907
1,318
1
0
0
131,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role