Player Matchup

Baron Samedi
Baron Samedi
ArrestSpoonBOI
Baron Samedi
Level 77
God Stats
4W - 6L
1,631 SR
Queue Stats
98W - 115L
1,425 Elo+
Party 3
Lancelot
Lancelot
Kaal Se Yol
Lancelot
Level 46
God Stats
9W - 9L
1,625 SR
Queue Stats
99W - 118L
1,435 Elo+
Party 3
Atlas
Atlas
Mini Arcc
Atlas
Level 105
God Stats
29W - 27L
1,607 SR
Queue Stats
123W - 127L
1,495 Elo+
Party 2
Chiron
Chiron
SilentToonz
Chiron
Level 40
God Stats
35W - 24L
1,696 SR
Queue Stats
149W - 151L
1,454 Elo+
Party 2
Mulan
Mulan
xTelesto
Mulan
Level 42
God Stats
2W - 7L
1,362 SR
Queue Stats
12W - 17L
1,390 Elo+
Solo
Team Averages
Level 62
1,584 SR
1,440 Elo+

VS

Team Averages
Level 88
1,525 SR
1,442 Elo+
Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LimberGull32631
Neith
Level 68
God Stats
41W - 34L
1,557 SR
Queue Stats
139W - 143L
1,446 Elo+
Solo
Lancelot
Lancelot
OG RAMBLIN MAN
Lancelot
Level 123
God Stats
12W - 9L
1,491 SR
Queue Stats
434W - 416L
1,584 Elo+
Party 1
Osiris
Osiris
koonsie17
Osiris
Level 86
God Stats
29W - 22L
1,513 SR
Queue Stats
431W - 518L
1,408 Elo+
Solo
Ra
Ra
wolverine0622
Ra
Level 124
God Stats
2W - 1L
1,566 SR
Queue Stats
5W - 6L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArrestSpoonBOI
Baron Samedi
14
4 / 6 / 5
9,033
502
13,275
13,052
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Kaal Se Yol
Lancelot
13
5 / 8 / 2
8,869
493
10,860
17,183
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Mini Arcc
Atlas
13
3 / 2 / 6
8,916
495
10,713
16,696
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
0 / 4 / 4
7,382
410
3,433
10,694
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
xTelesto
Mulan
15
4 / 4 / 6
9,487
527
16,259
19,118
10,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 10
8,610
478
6,187
16,847
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 9
9,022
501
15,932
11,752
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
15
7 / 5 / 8
9,911
551
15,646
21,968
10,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
koonsie17
Osiris
16
7 / 4 / 2
10,751
597
10,241
15,906
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 10
9,333
519
10,916
13,167
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
16
Kills
24
24
Deaths
16
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
10
7
L
Baron Samedi
ArrestSpoonBOI
Baron Samedi
4
6
5
1.08
L
Lancelot
Kaal Se Yol
Lancelot
5
8
2
0.75
W
5
2
9
4.75
L
Atlas
Mini Arcc
Atlas
3
2
6
3
W
Lancelot
7
5
8
2.2
L
Chiron
0
4
4
0.5
W
Osiris
koonsie17
Osiris
7
4
2
2
W
3
4
10
2
L
Mulan
xTelesto
Mulan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,540
Damage
58,922
76,743
Taken
79,640
41,912
Mitigated
52,245
23,746
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,187
1,294
0
2,218
16,847
14,445
328
7,554
9,293
21,867
0
L
Baron Samedi
ArrestSpoonBOI
Baron Samedi
13,275
1,803
3,024
3,675
13,052
6,561
0
4,142
8,910
58,766
0
L
Lancelot
Kaal Se Yol
Lancelot
10,860
2,791
0
2,214
17,183
6,894
0
4,538
12,371
0
46,397
W
15,932
6,470
0
2,904
11,752
6,190
1,528
2,676
9,076
0
52,679
L
Atlas
Mini Arcc
Atlas
10,713
2,784
0
3,397
16,696
13,885
0
3,566
13,087
28,465
0
W
Lancelot
15,646
4,029
0
11,134
21,968
10,465
0
6,380
15,588
0
66,006
L
Chiron
3,433
1,177
1,266
3,201
10,694
3,697
854
2,785
7,909
0
46,267
W
Osiris
koonsie17
Osiris
10,241
4,723
0
3,093
15,906
15,172
5,295
1,046
14,860
0
74,426
W
10,916
836
1,966
2,889
13,167
5,973
1,443
6,332
6,835
63,270
0
L
Mulan
xTelesto
Mulan
16,259
3,119
0
6,969
19,118
10,875
820
2,072
16,457
0
59,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
47,627
327
Minions Killed
400
0
Camps Cleared
0
1,627,979
Distance Traveled
1,727,036
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,610
478
33
2
0
361,320
5
L
Baron Samedi
9,033
502
74
4
0
318,563
8
L
Lancelot
8,869
493
67
4
0
363,418
3
W
Neith
9,022
501
72
4
0
335,551
3
L
Atlas
8,916
495
21
1
0
293,532
3
W
Lancelot
9,911
551
72
4
0
385,074
6
L
Chiron
7,382
410
84
5
0
317,990
0
W
Osiris
10,751
597
119
7
0
328,474
1
W
Ra
9,333
519
104
6
0
316,617
3
L
Mulan
9,487
527
81
5
0
334,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role