Player Matchup

Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold IV
FatFookinPig
Athena
Gold IV
Level 126
God Stats
1W - 2L
1,421 SR
Queue Stats
47W - 48L
1,611 MMR
Party 2
Jing Wei
Jing Wei
Platinum IV
GrogLube
Jing Wei
Platinum IV
Level 160
God Stats
2W - 5L
1,431 SR
Queue Stats
154W - 150L
1,637 MMR
Party 1
Apollo
Apollo
Gold III
iGoliathSlayer
Apollo
Gold III
Level 160
God Stats
1W - 1L
1,551 SR
Queue Stats
52W - 41L
1,585 MMR
Party 2
Nox
Nox
Gold V
xXBluDemonsXx
Nox
Gold V
Level 158
God Stats
1W - 1L
1,584 SR
Queue Stats
28W - 28L
1,643 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,497 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,564 SR
1,596 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
CrowbarFeeds
Chronos
Gold II
Level 67
God Stats
4W - 4L
1,704 SR
Queue Stats
102W - 102L
1,604 MMR
Solo
Geb
Geb
Platinum IV
MrSwiftyE
Geb
Platinum IV
Level 116
God Stats
10W - 9L
1,334 SR
Queue Stats
333W - 335L
1,644 MMR
Solo
Zeus
Zeus
Gold II
ThiccArmadillo
Zeus
Gold II
Level 144
God Stats
4W - 6L
1,695 SR
Queue Stats
347W - 348L
1,651 MMR
Solo
Rama
Rama
Gold I
gunzerker057
Rama
Gold I
Level 107
God Stats
1W - 2L
1,587 SR
Queue Stats
410W - 408L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 0 / 5
8,311
594
8,710
10,822
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
12
2 / 1 / 9
7,983
570
4,041
11,744
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
GrogLube
Jing Wei
14
2 / 0 / 2
8,747
625
6,330
8,071
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 2
9,121
652
6,238
7,645
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 3
7,591
542
5,490
7,696
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MercuryAh Muzen CabNemesis

VS

Bans
CliodhnaTsukuyomiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 0
7,225
516
4,690
9,000
8,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
CrowbarFeeds
Chronos
12
1 / 2 / 0
6,908
493
5,156
10,708
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 3 / 2
5,938
424
3,539
9,815
5,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
6,808
486
7,595
7,896
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
6,329
452
3,769
9,529
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
5
8.5
L
King Arthur
 
King Arthur
0
2
0
0
L
Chronos
CrowbarFeeds
Chronos
1
2
0
0.5
W
Athena
2
1
9
6.5
W
Jing Wei
GrogLube
Jing Wei
2
0
2
3
L
0
3
2
0.33
L
1
3
0
0.33
L
0
4
1
0.13
W
3
0
2
4
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
24,749
45,978
Taken
46,948
25,692
Mitigated
24,498
14,524
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,710
5,271
0
2,677
10,822
4,776
66
3,582
7,240
0
56,683
L
King Arthur
 
King Arthur
4,690
1,004
0
625
9,000
8,401
0
2,054
6,879
0
50,885
L
Chronos
CrowbarFeeds
Chronos
5,156
2,649
0
4,348
10,708
4,244
0
1,711
8,452
58,322
0
W
Athena
4,041
1,427
0
2,509
11,744
10,444
0
6,946
4,798
20,505
0
W
Jing Wei
GrogLube
Jing Wei
6,330
4,839
0
6,353
8,071
3,360
1,630
1,019
7,052
0
78,105
L
3,539
346
0
1,706
9,815
5,177
0
2,248
6,996
19,054
0
L
7,595
780
0
790
7,896
3,682
0
2,679
4,556
61,332
0
L
3,769
3,153
0
3,289
9,529
2,994
0
839
8,259
0
41,235
W
6,238
3,458
0
2,093
7,645
3,017
918
486
7,159
0
78,249
W
5,490
493
0
892
7,696
4,095
0
4,579
3,117
56,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
33,208
514
Minions Killed
394
0
Camps Cleared
0
1,438,616
Distance Traveled
1,184,359
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,311
594
110
8
0
349,774
4
L
King Arthur
7,225
516
90
6
0
223,508
5
L
Chronos
6,908
493
103
7
0
273,070
2
W
Athena
7,983
570
29
2
0
311,132
4
W
Jing Wei
8,747
625
132
9
0
253,099
1
L
Geb
5,938
424
19
1
0
247,906
1
L
Zeus
6,808
486
104
7
0
241,079
8
L
Rama
6,329
452
78
6
0
198,796
2
W
Apollo
9,121
652
138
10
0
263,011
7
W
Nox
7,591
542
105
8
0
261,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role