Player Matchup

Kali
Kali
Grizzly DRM
Kali
Level 155
God Stats
1W - 2L
1,721 SR
Queue Stats
324W - 355L
1,506 Elo+
Solo
Horus
Horus
Kersttar
Horus
Level 125
God Stats
3W - 2L
1,835 SR
Queue Stats
168W - 161L
1,562 Elo+
Solo
Freya
Freya
RAIDERXKILL3R
Freya
Level 157
God Stats
2W - 2L
1,626 SR
Queue Stats
361W - 412L
1,465 Elo+
Solo
Anhur
Anhur
TheGreyFoxx89
Anhur
Level 125
God Stats
2W - 4L
1,848 SR
Queue Stats
349W - 363L
1,531 Elo+
Party 1
Atlas
Atlas
kmac1440
Atlas
Level 103
God Stats
5W - 7L
1,708 SR
Queue Stats
331W - 359L
1,555 Elo+
Party 1
Team Averages
Level 133
1,748 SR
1,524 Elo+

VS

Team Averages
Level 131
1,517 SR
1,584 Elo+
Hachiman
Hachiman
CormagMactir
Hachiman
Level 140
God Stats
6W - 5L
1,235 SR
Queue Stats
367W - 388L
1,514 Elo+
Solo
Zeus
Zeus
Get funked upOG
Zeus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,703 Elo+
Solo
Chronos
Chronos
Heliolatry
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,505 Elo+
Solo
Vulcan
Vulcan
diegure
Vulcan
Level 123
God Stats
1W - 0L
1,849 SR
Queue Stats
138W - 97L
1,633 Elo+
Solo
Chang'e
Chang'e
xX PEPP3RZ Xx
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 255L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 2
11,120
741
9,467
19,510
10,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Kersttar
Horus
16
2 / 6 / 5
9,479
632
15,544
20,475
27,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 5
9,643
643
11,383
16,018
8,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 6 / 5
9,721
648
9,962
16,143
9,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
kmac1440
Atlas
18
4 / 4 / 4
10,588
706
15,517
14,560
21,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CormagMactir
Hachiman
19
6 / 2 / 21
11,608
774
10,757
13,292
6,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 3 / 15
10,867
724
20,216
12,595
5,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Heliolatry
Chronos
18
2 / 3 / 23
10,571
705
9,015
19,568
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
diegure
Vulcan
20
11 / 2 / 14
12,601
840
25,241
18,014
9,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
19
7 / 2 / 18
11,316
754
11,395
17,086
8,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
122
12
Kills
31
31
Deaths
12
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CormagMactir
Hachiman
6
2
21
8.25
W
5
3
15
4.17
L
2
7
2
0.43
W
Chronos
Heliolatry
Chronos
2
3
23
4.5
L
Horus
Kersttar
Horus
2
6
5
0.75
L
2
8
5
0.56
L
2
6
5
0.75
W
Vulcan
diegure
Vulcan
11
2
14
9
L
Atlas
kmac1440
Atlas
4
4
4
1.5
W
Chang'e
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,873
Damage
76,624
86,706
Taken
80,555
77,440
Mitigated
37,965
25,631
Healing
43,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CormagMactir
Hachiman
10,757
4,282
2,301
2,266
13,292
6,488
2,304
5,020
8,027
0
20,697
W
20,216
2,172
1,946
2,446
12,595
5,220
977
2,787
9,592
35,989
0
L
9,467
3,542
2,426
5,234
19,510
10,528
252
13,533
5,977
0
24,861
W
Chronos
Heliolatry
Chronos
9,015
2,612
1,576
2,616
19,568
8,248
4,039
4,791
14,734
20,695
0
L
Horus
Kersttar
Horus
15,544
4,498
2,886
4,708
20,475
27,756
437
14,945
5,530
0
22,313
L
11,383
2,693
355
3,447
16,018
8,668
836
13,127
2,891
22,706
0
L
9,962
3,481
1,467
3,235
16,143
9,030
0
13,233
2,910
0
24,716
W
Vulcan
diegure
Vulcan
25,241
7,478
5,142
5,861
18,014
9,379
1,474
7,401
10,541
59,432
0
L
Atlas
kmac1440
Atlas
15,517
6,662
1,111
762
14,560
21,458
444
11,029
3,531
37,378
0
W
Chang'e
11,395
510
10,641
8,969
17,086
8,630
684
6,901
9,942
20,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,551
Gold Earned
56,963
136
Minions Killed
162
0
Camps Cleared
0
1,281,064
Distance Traveled
1,425,661
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,608
774
16
1
0
271,921
1
W
Zeus
10,867
724
24
2
0
275,812
2
L
Kali
11,120
741
36
2
0
238,751
1
W
Chronos
10,571
705
27
2
0
268,013
1
L
Horus
9,479
632
15
1
0
268,509
0
L
Freya
9,643
643
18
1
0
231,514
0
L
Anhur
9,721
648
40
3
0
260,428
1
W
Vulcan
12,601
840
69
5
0
328,264
2
L
Atlas
10,588
706
27
2
0
281,862
4
W
Chang'e
11,316
754
26
2
0
281,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role