Player Matchup

Zeus
Zeus
Faatchubs
Zeus
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 113L
1,481 Elo+
Party 2
Lancelot
Lancelot
Kravenhurst333
Lancelot
Level 143
God Stats
3W - 3L
1,472 SR
Queue Stats
47W - 58L
1,420 Elo+
Solo
Nemesis
Nemesis
Mphua
Nemesis
Level 17
God Stats
7W - 6L
1,382 SR
Queue Stats
15W - 43L
1,213 Elo+
Solo
Geb
Geb
Slayer96666
Geb
Level 152
God Stats
49W - 42L
1,613 SR
Queue Stats
358W - 396L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
WeinerSock11
Kukulkan
Level 55
God Stats
1W - 1L
1,352 SR
Queue Stats
12W - 21L
1,555 Elo+
Solo
Team Averages
Level 91
1,464 SR
1,437 Elo+

VS

Team Averages
Level 84
1,556 SR
1,485 Elo+
Tyr
Tyr
Chimi no Changa
Tyr
Level 69
God Stats
36W - 54L
1,462 SR
Queue Stats
315W - 312L
1,545 Elo+
Party 1
Fenrir
Fenrir
SpeshL Dlivery
Fenrir
Level 89
God Stats
1W - 2L
1,880 SR
Queue Stats
360W - 346L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Th3Warrior
Jormungandr
Level 128
God Stats
2W - 2L
1,762 SR
Queue Stats
153W - 135L
1,520 Elo+
Party 1
Nox
Nox
ViN StRIkk3Rz
Nox
Level 107
God Stats
7W - 10L
1,481 SR
Queue Stats
46W - 54L
1,453 Elo+
Solo
Apollo
Apollo
YOKOUL
Apollo
Level 28
God Stats
5W - 14L
1,194 SR
Queue Stats
611W - 651L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 3 / 3
10,641
760
17,103
10,745
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
16
2 / 3 / 4
9,818
701
8,637
13,625
6,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Mphua
Nemesis
17
3 / 1 / 4
10,608
758
7,429
11,402
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 10
11,101
793
8,937
12,820
14,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
WeinerSock11
Kukulkan
17
3 / 3 / 2
9,957
711
11,215
7,710
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
10,140
724
12,024
17,215
14,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 3 / 3
9,535
681
9,626
18,184
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Th3Warrior
Jormungandr
17
4 / 2 / 2
10,022
716
12,415
17,415
22,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 0 / 0
7,988
571
856
378
148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
YOKOUL
Apollo
16
1 / 4 / 0
9,308
665
5,627
13,715
6,847
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
11
11
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Zeus
4
3
3
1.83
W
Lancelot
2
3
4
1.33
W
Nemesis
Mphua
Nemesis
3
1
4
5
W
1
1
10
6
L
1
3
3
0.83
L
Jormungandr
Th3Warrior
Jormungandr
4
2
2
2.5
L
0
0
0
0
W
Kukulkan
WeinerSock11
Kukulkan
3
3
2
1.33
L
Apollo
YOKOUL
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,321
Damage
40,548
56,302
Taken
66,907
35,453
Mitigated
56,395
7,668
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,024
625
0
1,306
17,215
14,227
0
10,264
6,951
0
25,509
W
Zeus
17,103
3,349
0
512
10,745
4,870
474
3,542
6,817
53,318
0
W
Lancelot
8,637
1,576
0
1,938
13,625
6,761
463
1,133
12,363
0
30,823
W
Nemesis
Mphua
Nemesis
7,429
3,069
0
1,009
11,402
5,527
1,214
2,487
8,761
0
34,892
W
8,937
519
0
3,679
12,820
14,097
765
2,961
9,641
19,610
0
L
9,626
1,469
0
4,911
18,184
12,916
483
7,888
10,296
0
33,821
L
Jormungandr
Th3Warrior
Jormungandr
12,415
2,711
0
1,472
17,415
22,257
256
10,382
7,033
39,569
0
L
856
104
0
144
378
148
0
117
261
6,068
0
W
Kukulkan
WeinerSock11
Kukulkan
11,215
1,240
0
530
7,710
4,198
1,306
2,202
5,449
37,969
0
L
Apollo
YOKOUL
Apollo
5,627
3,230
277
1,268
13,715
6,847
212
8,604
5,111
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
46,993
259
Minions Killed
191
0
Camps Cleared
0
1,500,996
Distance Traveled
1,199,671
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,140
724
39
3
0
293,246
4
W
Zeus
10,641
760
69
5
0
253,770
0
W
Lancelot
9,818
701
40
3
0
321,576
0
W
Nemesis
10,608
758
57
4
0
338,492
0
W
Geb
11,101
793
17
1
0
337,817
5
L
Fenrir
9,535
681
37
3
0
320,929
3
L
Jormungandr
10,022
716
49
4
0
292,559
3
L
Nox
7,988
571
14
1
0
49,743
0
W
Kukulkan
9,957
711
76
5
0
249,341
1
L
Apollo
9,308
665
52
4
0
243,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role