Player Matchup

Heimdallr
Heimdallr
JADEDHOPS
Heimdallr
Level 47
God Stats
3W - 3L
1,685 SR
Queue Stats
57W - 91L
1,348 Elo+
Party 3
Lancelot
Lancelot
RuneToad
Lancelot
Level 9
God Stats
3W - 9L
1,560 SR
Queue Stats
21W - 37L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
Triggeredcenter
Cthulhu
Level 16
God Stats
13W - 20L
1,474 SR
Queue Stats
36W - 55L
1,400 Elo+
Party 2
Zeus
Zeus
UNICORN_GON_WLD
Zeus
Level 53
God Stats
1W - 4L
1,457 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 3
Odin
Odin
xXyouMadImBackXx
Odin
Level 25
God Stats
2W - 1L
1,844 SR
Queue Stats
5W - 4L
1,537 Elo+
Party 3
Team Averages
Level 30
1,604 SR
1,392 Elo+

VS

Team Averages
Level 62
1,384 SR
1,421 Elo+
Ra
Ra
 
Ra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FayeKhalifa
Nemesis
Level 90
God Stats
1W - 2L
1,224 SR
Queue Stats
33W - 41L
1,348 Elo+
Party 1
Fenrir
Fenrir
MichaelMalkova
Fenrir
Level 84
God Stats
1W - 0L
1,324 SR
Queue Stats
21W - 28L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
ctrldeluxe
Danzaburou
Level 23
God Stats
2W - 5L
1,374 SR
Queue Stats
16W - 36L
1,500 Elo+
Party 1
Hades
Hades
goatfish20
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JADEDHOPS
Heimdallr
13
1 / 5 / 2
7,399
617
5,799
12,646
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
RuneToad
Lancelot
14
2 / 4 / 2
8,241
687
6,754
11,688
5,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 4
7,815
651
8,062
11,447
12,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 1
7,860
655
8,561
5,661
2,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 3
8,311
693
5,761
12,057
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 0 / 10
8,938
745
8,560
5,145
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
FayeKhalifa
Nemesis
15
5 / 0 / 7
8,643
720
9,383
8,972
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 5
9,294
775
11,983
11,486
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ctrldeluxe
Danzaburou
14
1 / 3 / 7
7,974
665
4,929
7,855
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
15
2 / 2 / 7
8,401
700
9,123
12,456
7,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
17
17
Deaths
6
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
10
7
W
Nemesis
FayeKhalifa
Nemesis
5
0
7
8.5
L
Heimdallr
JADEDHOPS
Heimdallr
1
5
2
0.4
W
7
1
5
9.5
L
Lancelot
RuneToad
Lancelot
2
4
2
0.75
L
0
1
4
2
L
2
3
1
0.83
W
Danzaburou
ctrldeluxe
Danzaburou
1
3
7
1.5
W
Hades
2
2
7
2.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
43,978
53,499
Taken
45,914
35,918
Mitigated
27,248
3,667
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,560
1,172
3,007
2,747
5,145
3,440
111
1,907
3,128
40,831
0
W
Nemesis
FayeKhalifa
Nemesis
9,383
4,284
0
850
8,972
6,067
0
3,820
5,049
0
19,851
L
Heimdallr
JADEDHOPS
Heimdallr
5,799
2,199
0
1,554
12,646
5,512
0
5,599
7,047
0
17,185
W
11,983
1,575
0
1,006
11,486
6,306
0
3,737
7,749
0
23,900
L
Lancelot
RuneToad
Lancelot
6,754
696
0
388
11,688
5,552
183
2,147
9,541
0
21,676
L
8,062
613
481
0
11,447
12,802
372
5,399
6,048
22,496
0
L
8,561
1,389
288
338
5,661
2,270
0
1,143
4,518
19,776
0
W
Danzaburou
ctrldeluxe
Danzaburou
4,929
1,854
0
760
7,855
3,767
0
2,837
4,911
0
11,621
W
Hades
9,123
2,043
421
4,722
12,456
7,668
0
4,322
8,014
30,423
0
L
5,761
1,405
0
618
12,057
9,782
521
3,395
8,662
0
29,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
43,250
161
Minions Killed
184
0
Camps Cleared
0
1,197,566
Distance Traveled
1,254,985
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,938
745
73
6
0
233,486
0
W
Nemesis
8,643
720
26
2
0
305,892
0
L
Heimdallr
7,399
617
17
1
0
221,120
0
W
Fenrir
9,294
775
25
2
0
284,102
1
L
Lancelot
8,241
687
35
3
0
267,123
0
L
Cthulhu
7,815
651
23
2
0
267,023
0
L
Zeus
7,860
655
27
2
0
195,385
0
W
Danzaburou
7,974
665
11
1
0
203,063
0
W
Hades
8,401
700
49
4
0
228,442
1
L
Odin
8,311
693
59
5
0
246,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role