Player Matchup

Lancelot
Lancelot
IMiwo
Lancelot
Level 106
God Stats
2W - 2L
1,535 SR
Queue Stats
98W - 104L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
PvtAngelwow
Baron Samedi
Level 102
God Stats
1W - 2L
1,433 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Anhur
Anhur
skrilker
Anhur
Level 127
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 11L
1,426 Elo+
Solo
Team Averages
Level 112
1,413 SR
1,503 Elo+

VS

Team Averages
Level 113
1,605 SR
1,669 Elo+
Lancelot
Lancelot
CrownClown1
Lancelot
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
castaturr
Ah Muzen Cab
Level 156
God Stats
11W - 2L
1,881 SR
Queue Stats
133W - 64L
1,879 Elo+
Solo
Zhong Kui
Zhong Kui
lllsufferlll
Zhong Kui
Level 43
God Stats
4W - 4L
1,435 SR
Queue Stats
98W - 91L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IMiwo
Lancelot
13
2 / 6 / 4
9,064
697
13,153
15,250
7,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
PvtAngelwow
Baron Samedi
12
2 / 6 / 5
8,461
651
9,908
11,269
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
skrilker
Anhur
14
5 / 5 / 3
9,708
747
11,288
14,165
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrownClown1
Lancelot
15
6 / 4 / 7
9,791
753
11,031
12,977
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
castaturr
Ah Muzen Cab
15
4 / 1 / 12
10,221
786
13,727
12,483
5,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
lllsufferlll
Zhong Kui
15
7 / 4 / 6
10,495
807
11,316
18,278
11,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
17
17
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CrownClown1
Lancelot
6
4
7
2.38
L
Lancelot
IMiwo
Lancelot
2
6
4
0.67
L
Baron Samedi
PvtAngelwow
Baron Samedi
2
6
5
0.75
W
Ah Muzen Cab
castaturr
Ah Muzen Cab
4
1
12
10
W
Zhong Kui
lllsufferlll
Zhong Kui
7
4
6
2.5
L
Anhur
skrilker
Anhur
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
36,074
40,684
Taken
43,738
18,111
Mitigated
24,056
5,923
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CrownClown1
Lancelot
11,031
1,029
0
2,439
12,977
7,229
324
3,348
9,206
0
21,754
L
Lancelot
IMiwo
Lancelot
13,153
1,451
0
1,287
15,250
7,062
0
4,359
10,674
0
33,988
L
Baron Samedi
PvtAngelwow
Baron Samedi
9,908
425
944
1,116
11,269
5,700
0
3,929
7,254
21,579
0
W
Ah Muzen Cab
castaturr
Ah Muzen Cab
13,727
6,235
0
3,748
12,483
5,577
1,455
805
11,586
0
52,794
W
Zhong Kui
lllsufferlll
Zhong Kui
11,316
687
0
5,555
18,278
11,250
1,155
5,158
12,754
43,068
0
L
Anhur
skrilker
Anhur
11,288
4,678
0
2,576
14,165
5,349
0
3,371
10,471
0
30,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
30,507
162
Minions Killed
166
4
Camps Cleared
8
680,582
Distance Traveled
786,968
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,791
753
17
1
2
289,846
2
L
Lancelot
9,064
697
60
5
1
248,055
2
L
Baron Samedi
8,461
651
36
3
2
214,316
3
W
Ah Muzen Cab
10,221
786
69
5
3
253,378
4
W
Zhong Kui
10,495
807
80
6
3
243,744
2
L
Anhur
9,708
747
66
5
1
218,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role