Player Matchup

Sun Wukong
Sun Wukong
DevDan
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,370 Elo+
Party 1
Artio
Artio
HunnidQ
Artio
Level 56
God Stats
6W - 4L
1,410 SR
Queue Stats
53W - 42L
1,370 Elo+
Solo
Ullr
Ullr
KoLi100
Ullr
Level 55
God Stats
6W - 4L
1,505 SR
Queue Stats
192W - 182L
1,403 Elo+
Solo
Yu Huang
Yu Huang
YoogiGame
Yu Huang
Level 69
God Stats
10W - 11L
1,687 SR
Queue Stats
563W - 668L
1,348 Elo+
Solo
Thanatos
Thanatos
сухарики
Thanatos
Level 45
God Stats
2W - 2L
1,496 SR
Queue Stats
70W - 76L
1,385 Elo+
Party 1
Team Averages
Level 57
1,520 SR
1,375 Elo+

VS

Team Averages
Level 64
1,569 SR
1,406 Elo+
Vamana
Vamana
TheAnkessBoss
Vamana
Level 58
God Stats
5W - 3L
1,820 SR
Queue Stats
179W - 186L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Z4kris0sh
Cliodhna
Level 51
God Stats
1W - 4L
1,288 SR
Queue Stats
50W - 63L
1,372 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zekszojt
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
Sol
Sol
vergils1n
Sol
Level 66
God Stats
1W - 5L
1,317 SR
Queue Stats
240W - 277L
1,312 Elo+
Solo
Horus
Horus
Выблядок228
Horus
Level 17
God Stats
5W - 1L
1,921 SR
Queue Stats
12W - 8L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DevDan
Sun Wukong
10
1 / 1 / 0
5,970
597
4,254
8,822
4,566
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
HunnidQ
Artio
8
1 / 0 / 8
5,913
591
3,691
5,555
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
KoLi100
Ullr
9
2 / 0 / 4
5,781
578
4,903
4,358
1,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
YoogiGame
Yu Huang
11
4 / 0 / 1
6,205
621
5,749
3,442
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
4 / 1 / 0
5,582
558
3,686
6,574
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,953
595
7,263
7,938
3,993
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Z4kris0sh
Cliodhna
8
0 / 3 / 0
4,926
493
1,887
7,498
2,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Zekszojt
Ah Muzen Cab
7
0 / 3 / 0
4,597
460
1,972
5,492
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,934
493
1,762
5,566
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 4 / 1
5,117
512
2,517
9,125
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DevDan
Sun Wukong
1
1
0
1
W
Artio
HunnidQ
Artio
1
0
8
5
W
Ullr
KoLi100
Ullr
2
0
4
4
L
2
1
0
2
W
Yu Huang
YoogiGame
Yu Huang
4
0
1
4.5
L
Cliodhna
Z4kris0sh
Cliodhna
0
3
0
0
L
Ah Muzen Cab
Zekszojt
Ah Muzen Cab
0
3
0
0
L
0
1
0
0
L
0
4
1
0.13
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
15,401
28,751
Taken
35,619
14,086
Mitigated
15,042
12,821
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DevDan
Sun Wukong
4,254
1,626
0
1,298
8,822
4,566
60
0
8,822
0
43,582
W
Artio
HunnidQ
Artio
3,691
442
1,278
3,340
5,555
3,749
125
364
5,191
10,123
0
W
Ullr
KoLi100
Ullr
4,903
2,802
0
577
4,358
1,389
470
0
4,358
0
34,497
L
7,263
3,474
0
1,849
7,938
3,993
1,121
0
7,938
0
42,285
W
Yu Huang
YoogiGame
Yu Huang
5,749
332
0
818
3,442
1,406
0
1,137
2,305
38,848
0
L
Cliodhna
Z4kris0sh
Cliodhna
1,887
136
0
1,158
7,498
2,917
0
814
6,569
0
29,245
L
Ah Muzen Cab
Zekszojt
Ah Muzen Cab
1,972
886
0
719
5,492
1,619
198
2,320
3,132
0
24,623
L
1,762
285
0
2,527
5,566
1,570
0
2,954
2,359
29,353
0
L
2,517
1,504
563
1,753
9,125
4,943
493
2,836
6,181
0
11,617
W
3,686
385
0
5,510
6,574
2,976
0
261
6,313
0
27,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
25,527
290
Minions Killed
230
0
Camps Cleared
0
1,031,370
Distance Traveled
967,166
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,970
597
80
8
0
214,005
1
W
Artio
5,913
591
18
2
0
224,292
5
W
Ullr
5,781
578
82
8
0
190,883
0
L
Vamana
5,953
595
61
6
0
198,293
4
W
Yu Huang
6,205
621
64
6
0
203,367
1
L
Cliodhna
4,926
493
56
6
0
212,977
2
L
Ah Muzen Cab
4,597
460
39
4
0
153,187
0
L
Sol
4,934
493
51
5
0
199,298
3
L
Horus
5,117
512
23
2
0
203,411
0
W
Thanatos
5,582
558
46
5
0
198,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role