Player Matchup

Susano
Susano
 
Susano
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Flavius666
Vulcan
Level 106
God Stats
16W - 10L
1,782 SR
Queue Stats
202W - 115L
1,609 Elo+
Party 2
Nike
Nike
HaydenBray
Nike
Level 29
God Stats
16W - 5L
1,797 SR
Queue Stats
171W - 72L
1,644 Elo+
Party 2
Neith
Neith
Pofan
Neith
Level 35
God Stats
2W - 0L
1,676 SR
Queue Stats
5W - 2L
1,518 Elo+
Party 2
Athena
Athena
Roborkop
Athena
Level 127
God Stats
7W - 4L
1,751 SR
Queue Stats
235W - 147L
1,557 Elo+
Party 2
Team Averages
Level 75
1,701 SR
1,566 Elo+

VS

Team Averages
Level 40
1,427 SR
1,377 Elo+
Horus
Horus
DaHuRRiCane94
Horus
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 57L
1,417 Elo+
Party 1
Nemesis
Nemesis
MatiasCro
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,233 Elo+
Party 1
Khepri
Khepri
MightyVectron
Khepri
Level 76
God Stats
3W - 4L
1,523 SR
Queue Stats
140W - 141L
1,411 Elo+
Party 1
Agni
Agni
RabbidCheese
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Neith
Neith
XxFEETLOVER69xX
Neith
Level 4
God Stats
0W - 7L
1,112 SR
Queue Stats
11W - 27L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 0 / 4
5,554
555
4,066
7,172
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Flavius666
Vulcan
11
4 / 0 / 0
6,761
676
7,510
2,911
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 1 / 4
4,961
496
2,494
7,732
5,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Pofan
Neith
8
0 / 1 / 6
4,987
499
5,272
5,117
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Roborkop
Athena
11
5 / 0 / 0
6,728
673
2,807
3,526
1,925
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,104
510
1,748
5,542
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MatiasCro
Nemesis
5
0 / 2 / 0
3,985
399
819
6,423
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 4 / 1
4,543
454
3,181
8,730
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,011
401
2,209
6,119
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 3 / 0
4,229
423
3,693
4,881
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
4
4
L
0
1
0
0
W
Vulcan
Flavius666
Vulcan
4
0
0
4
W
2
1
4
4
L
Nemesis
MatiasCro
Nemesis
0
2
0
0
L
0
4
1
0.13
W
Neith
Pofan
Neith
0
1
6
3
L
0
3
0
0
W
Athena
Roborkop
Athena
5
0
0
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
11,650
26,458
Taken
31,695
13,302
Mitigated
13,929
8,689
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,066
1,811
0
3,194
7,172
2,561
0
430
6,742
0
32,262
L
1,748
731
0
2,195
5,542
3,221
0
1,693
3,849
0
27,596
W
Vulcan
Flavius666
Vulcan
7,510
1,404
0
388
2,911
1,290
1,759
1,312
1,599
52,077
0
W
2,494
419
165
1,187
7,732
5,753
126
2,176
5,556
0
14,155
L
Nemesis
MatiasCro
Nemesis
819
440
0
27
6,423
1,576
0
925
5,424
0
19,576
L
3,181
152
0
894
8,730
5,549
0
2,039
6,629
11,902
0
W
Neith
Pofan
Neith
5,272
3,215
0
2,246
5,117
1,773
320
1,306
3,811
0
29,774
L
2,209
0
0
157
6,119
1,874
0
4,263
1,524
16,996
0
W
Athena
Roborkop
Athena
2,807
1,194
0
1,509
3,526
1,925
0
166
3,148
38,523
0
L
3,693
1,410
0
696
4,881
1,709
0
889
3,952
0
23,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
21,872
306
Minions Killed
166
0
Camps Cleared
0
979,917
Distance Traveled
912,681
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,554
555
70
7
0
222,079
3
L
Horus
5,104
510
62
6
0
181,356
4
W
Vulcan
6,761
676
91
9
0
195,565
3
W
Nike
4,961
496
25
3
0
181,499
2
L
Nemesis
3,985
399
30
3
0
175,216
0
L
Khepri
4,543
454
12
1
0
187,469
2
W
Neith
4,987
499
39
4
0
153,542
0
L
Agni
4,011
401
22
2
0
201,715
3
W
Athena
6,728
673
81
8
0
227,232
5
L
Neith
4,229
423
40
4
0
166,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role