Player Matchup

Nu Wa
Nu Wa
Mr cheese4088
Nu Wa
Level 159
God Stats
74W - 51L
1,505 SR
Queue Stats
565W - 597L
1,456 Elo+
Solo
Cerberus
Cerberus
Ombutters
Cerberus
Level 25
God Stats
2W - 3L
1,270 SR
Queue Stats
20W - 45L
1,242 Elo+
Party 2
Jing Wei
Jing Wei
SkyjumperThys
Jing Wei
Level 86
God Stats
1W - 4L
1,451 SR
Queue Stats
145W - 167L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
Takeoutosprey12
Gilgamesh
Level 98
God Stats
1W - 2L
1,430 SR
Queue Stats
9W - 13L
1,443 Elo+
Party 2
Janus
Janus
ninjawarior
Janus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 35L
1,166 Elo+
Party 2
Team Averages
Level 90
1,431 SR
1,360 Elo+

VS

Team Averages
Level 87
1,473 SR
1,421 Elo+
Danzaburou
Danzaburou
JotunnG
Danzaburou
Level 84
God Stats
14W - 11L
1,547 SR
Queue Stats
14W - 11L
1,528 Elo+
Party 1
Neith
Neith
Picunnini
Neith
Level 69
God Stats
34W - 37L
1,546 SR
Queue Stats
51W - 50L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
Verrronika
Aphrodite
Level 148
God Stats
11W - 8L
1,895 SR
Queue Stats
231W - 249L
1,437 Elo+
Party 3
Ymir
Ymir
Yemshan
Ymir
Level 89
God Stats
1W - 1L
1,171 SR
Queue Stats
7W - 6L
1,279 Elo+
Party 1
Mercury
Mercury
ulpeace
Mercury
Level 46
God Stats
3W - 4L
1,205 SR
Queue Stats
76W - 100L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
9,544
682
12,137
8,590
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Ombutters
Cerberus
15
0 / 4 / 1
9,150
654
2,880
18,609
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
SkyjumperThys
Jing Wei
16
1 / 2 / 0
9,315
665
8,107
13,942
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Takeoutosprey12
Gilgamesh
15
0 / 3 / 1
8,628
616
9,046
13,365
10,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 0
8,777
627
9,973
8,975
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JotunnG
Danzaburou
18
5 / 0 / 6
10,881
777
22,182
16,344
9,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Picunnini
Neith
18
5 / 0 / 7
10,437
746
11,121
11,236
5,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Verrronika
Aphrodite
17
4 / 0 / 6
9,670
691
5,935
8,769
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Yemshan
Ymir
15
1 / 0 / 8
9,202
657
8,803
11,550
8,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
ulpeace
Mercury
16
1 / 1 / 4
9,199
657
6,115
9,863
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
1
Kills
16
16
Deaths
1
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JotunnG
Danzaburou
5
0
6
8
L
0
2
1
0.25
L
Cerberus
Ombutters
Cerberus
0
4
1
0.13
W
Neith
Picunnini
Neith
5
0
7
8.5
L
Jing Wei
SkyjumperThys
Jing Wei
1
2
0
0.5
L
Gilgamesh
Takeoutosprey12
Gilgamesh
0
3
1
0.17
W
Aphrodite
Verrronika
Aphrodite
4
0
6
7
W
Ymir
Yemshan
Ymir
1
0
8
5
L
0
5
0
0
W
Mercury
ulpeace
Mercury
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
54,156
63,481
Taken
57,762
43,169
Mitigated
34,035
12,472
Healing
23,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JotunnG
Danzaburou
22,182
12,808
0
5,019
16,344
9,115
315
4,102
11,907
0
68,667
L
12,137
3,974
238
688
8,590
3,683
873
2,661
5,929
37,795
0
L
Cerberus
Ombutters
Cerberus
2,880
147
0
4,198
18,609
18,698
0
3,208
15,401
10,521
0
W
Neith
Picunnini
Neith
11,121
3,469
0
1,639
11,236
5,222
0
4,388
6,527
0
46,040
L
Jing Wei
SkyjumperThys
Jing Wei
8,107
6,339
0
5,330
13,942
6,527
278
1,776
12,166
0
44,707
L
Gilgamesh
Takeoutosprey12
Gilgamesh
9,046
1,014
0
735
13,365
10,474
0
4,716
8,649
0
19,665
W
Aphrodite
Verrronika
Aphrodite
5,935
588
9,194
6,774
8,769
6,273
0
5,429
3,117
32,030
0
W
Ymir
Yemshan
Ymir
8,803
595
0
496
11,550
8,559
188
6,426
4,849
16,791
0
L
9,973
118
0
1,283
8,975
3,787
120
2,377
6,598
32,887
0
W
Mercury
ulpeace
Mercury
6,115
1,705
0
0
9,863
4,866
0
3,322
6,372
0
21,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
49,389
251
Minions Killed
274
0
Camps Cleared
0
1,383,871
Distance Traveled
1,424,090
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,881
777
104
7
0
282,010
1
L
Nu Wa
9,544
682
79
6
0
258,235
1
L
Cerberus
9,150
654
14
1
0
266,969
2
W
Neith
10,437
746
49
4
0
284,071
5
L
Jing Wei
9,315
665
71
5
0
283,973
1
L
Gilgamesh
8,628
616
32
2
0
312,562
0
W
Aphrodite
9,670
691
72
5
0
254,980
5
W
Ymir
9,202
657
19
1
0
282,777
0
L
Janus
8,777
627
55
4
0
262,132
4
W
Mercury
9,199
657
30
2
0
320,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role