Player Matchup

Charybdis
Charybdis
Choppavalli
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 2
Yu Huang
Yu Huang
Huh Swej
Yu Huang
Level 65
God Stats
1W - 1L
1,254 SR
Queue Stats
4W - 6L
1,454 Elo+
Party 2
Lancelot
Lancelot
Orbit Rezhy
Lancelot
Level 46
God Stats
1W - 5L
1,757 SR
Queue Stats
124W - 139L
1,363 Elo+
Solo
Aphrodite
Aphrodite
Quest MikeyMike
Aphrodite
Level 40
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 3L
1,688 Elo+
Solo
Cerberus
Cerberus
diagonal-survey7
Cerberus
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,384 Elo+
Solo
Team Averages
Level 41
1,509 SR
1,516 Elo+

VS

Team Averages
Level 64
1,590 SR
1,387 Elo+
Horus
Horus
 
Horus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DaBandOfYeet
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 186L
1,415 Elo+
Solo
Athena
Athena
Reaper King8080
Athena
Level 103
God Stats
2W - 1L
1,492 SR
Queue Stats
70W - 84L
1,370 Elo+
Party 3
Hel
Hel
guardian_brujo9
Hel
Level 33
God Stats
3W - 1L
1,638 SR
Queue Stats
44W - 70L
1,324 Elo+
Party 3
Medusa
Medusa
n0puckingway
Medusa
Level 20
God Stats
7W - 3L
1,818 SR
Queue Stats
38W - 44L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Choppavalli
Charybdis
12
0 / 15 / 5
8,724
323
14,096
29,324
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Huh Swej
Yu Huang
18
4 / 4 / 4
12,190
451
26,699
24,976
11,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Orbit Rezhy
Lancelot
19
5 / 12 / 2
12,406
459
19,526
30,241
13,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Quest MikeyMike
Aphrodite
16
2 / 4 / 1
11,478
425
8,165
22,645
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 2 / 4
12,945
479
19,334
25,720
18,739
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 3 / 20
12,315
456
12,721
34,031
41,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
19
11 / 5 / 5
13,387
496
17,318
26,227
12,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 10
13,598
504
16,602
32,838
31,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
0 / 3 / 14
11,494
426
14,401
17,970
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
15 / 2 / 11
14,284
529
45,816
25,717
10,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
16
Kills
36
37
Deaths
17
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
20
4.33
L
Charybdis
Choppavalli
Charybdis
0
15
5
0.17
W
Ne Zha
11
5
5
2.7
L
Yu Huang
Huh Swej
Yu Huang
4
4
4
1.5
L
Lancelot
Orbit Rezhy
Lancelot
5
12
2
0.5
L
Aphrodite
Quest MikeyMike
Aphrodite
2
4
1
0.63
W
7
4
10
3
L
5
2
4
3.5
W
0
3
14
2.33
W
Medusa
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,820
Damage
106,858
132,906
Taken
136,783
72,051
Mitigated
103,469
30,914
Healing
55,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,721
4,833
4,445
12,212
34,031
41,402
426
10,175
23,305
280
42,340
L
Charybdis
Choppavalli
Charybdis
14,096
6,861
0
4,338
29,324
8,233
558
3,964
25,360
0
47,514
W
Ne Zha
17,318
4,862
0
10,962
26,227
12,313
749
5,822
20,151
0
105,120
L
Yu Huang
Huh Swej
Yu Huang
26,699
3,193
101
3,919
24,976
11,187
900
7,714
17,262
100,712
0
L
Lancelot
Orbit Rezhy
Lancelot
19,526
4,626
0
1,143
30,241
13,809
0
5,540
24,701
0
106,092
L
Aphrodite
Quest MikeyMike
Aphrodite
8,165
2,212
5,161
8,657
22,645
20,083
478
3,827
18,771
40,976
0
W
16,602
2,949
0
8,198
32,838
31,333
982
16,348
16,115
91,422
0
L
19,334
2,013
0
7,595
25,720
18,739
0
10,118
15,529
97,249
0
W
14,401
1,802
3,312
4,527
17,970
7,703
2,012
9,074
8,559
81,473
0
W
Medusa
45,816
24,239
1,463
10,688
25,717
10,718
8,883
11,267
14,242
0
134,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,743
Gold Earned
65,078
603
Minions Killed
635
0
Camps Cleared
0
2,305,890
Distance Traveled
2,505,905
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,315
456
66
2
0
477,674
1
L
Charybdis
8,724
323
48
2
0
396,214
0
W
Ne Zha
13,387
496
138
5
0
529,060
1
L
Yu Huang
12,190
451
150
6
0
466,561
0
L
Lancelot
12,406
459
118
4
0
522,562
0
L
Aphrodite
11,478
425
53
2
0
449,722
2
W
Athena
13,598
504
136
5
0
537,542
2
L
Cerberus
12,945
479
234
9
0
470,831
4
W
Hel
11,494
426
125
5
0
504,559
0
W
Medusa
14,284
529
170
6
0
457,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role