Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GodlySparks
Ah Muzen Cab
Level 47
God Stats
8W - 7L
1,607 SR
Queue Stats
94W - 99L
1,430 Elo+
Solo
Ne Zha
Ne Zha
KinGxKxnG
Ne Zha
Level 42
God Stats
51W - 61L
1,478 SR
Queue Stats
204W - 231L
1,441 Elo+
Party 1
Chang'e
Chang'e
MasterxEranort
Chang'e
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
Top-Shotta-HTX
Jormungandr
Level 86
God Stats
5W - 3L
1,677 SR
Queue Stats
236W - 291L
1,399 Elo+
Party 1
Lancelot
Lancelot
olikabe
Lancelot
Level 63
God Stats
13W - 14L
1,505 SR
Queue Stats
461W - 500L
1,439 Elo+
Solo
Team Averages
Level 61
1,553 SR
1,425 Elo+

VS

Team Averages
Level 100
1,485 SR
1,478 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Eleiamen
Cerberus
Level 64
God Stats
9W - 23L
1,259 SR
Queue Stats
229W - 236L
1,442 Elo+
Solo
Neith
Neith
TTV-ChadKaotic
Neith
Level 91
God Stats
18W - 17L
1,292 SR
Queue Stats
295W - 313L
1,456 Elo+
Solo
Atlas
Atlas
Vexer85
Atlas
Level 69
God Stats
4W - 1L
1,833 SR
Queue Stats
489W - 533L
1,470 Elo+
Solo
Poseidon
Poseidon
sharknado21
Poseidon
Level 147
God Stats
8W - 4L
1,540 SR
Queue Stats
120W - 124L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodlySparks
Ah Muzen Cab
15
1 / 0 / 4
9,372
937
11,049
6,628
3,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
KinGxKxnG
Ne Zha
15
2 / 1 / 4
9,385
939
7,037
9,001
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 3
9,186
919
6,528
7,701
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Top-Shotta-HTX
Jormungandr
16
2 / 0 / 5
10,140
1,014
9,490
10,153
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
olikabe
Lancelot
15
2 / 2 / 3
10,256
1,026
8,927
12,333
6,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

265

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 1 / 1
9,174
917
9,234
8,551
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Eleiamen
Cerberus
15
0 / 1 / 2
9,002
900
2,927
8,237
9,244
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 2 / 1
9,189
919
7,445
7,861
3,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Vexer85
Atlas
15
0 / 2 / 0
9,973
997
12,299
14,246
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
sharknado21
Poseidon
15
2 / 2 / 0
9,621
962
9,886
8,083
3,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
8
Kills
3
3
Deaths
8
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
L
Cerberus
Eleiamen
Cerberus
0
1
2
1
W
Ah Muzen Cab
GodlySparks
Ah Muzen Cab
1
0
4
3
W
Ne Zha
KinGxKxnG
Ne Zha
2
1
4
4
W
1
0
3
2.5
L
0
2
1
0.25
W
Jormungandr
Top-Shotta-HTX
Jormungandr
2
0
5
4.5
L
Atlas
Vexer85
Atlas
0
2
0
0
W
Lancelot
olikabe
Lancelot
2
2
3
1.75
L
Poseidon
sharknado21
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
41,791
45,816
Taken
46,978
28,247
Mitigated
45,760
7,633
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,234
1,647
0
1,063
8,551
9,176
0
2,594
5,772
0
20,791
L
Cerberus
Eleiamen
Cerberus
2,927
56
0
2,183
8,237
9,244
0
3,345
4,758
11,195
0
W
Ah Muzen Cab
GodlySparks
Ah Muzen Cab
11,049
2,393
0
2,049
6,628
3,072
0
3,398
3,008
0
29,502
W
Ne Zha
KinGxKxnG
Ne Zha
7,037
3,169
0
458
9,001
4,044
0
4,594
4,224
0
10,444
W
6,528
1,130
2,258
1,755
7,701
3,383
0
5,681
2,020
15,104
0
L
7,445
3,561
729
1,849
7,861
3,773
0
2,105
5,602
0
31,530
W
Jormungandr
Top-Shotta-HTX
Jormungandr
9,490
2,197
0
791
10,153
11,490
0
5,636
4,427
28,661
0
L
Atlas
Vexer85
Atlas
12,299
4,386
0
1,666
14,246
20,099
0
4,988
8,902
28,884
0
W
Lancelot
olikabe
Lancelot
8,927
1,456
0
322
12,333
6,258
0
5,803
6,249
0
36,348
L
Poseidon
sharknado21
Poseidon
9,886
1,933
123
945
8,083
3,468
0
2,095
5,926
31,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,339
Gold Earned
46,959
205
Minions Killed
231
3
Camps Cleared
5
961,528
Distance Traveled
902,643
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,174
917
25
3
2
189,679
0
L
Cerberus
9,002
900
34
3
1
157,001
1
W
Ah Muzen Cab
9,372
937
60
6
0
193,782
0
W
Ne Zha
9,385
939
11
1
0
179,092
1
W
Chang'e
9,186
919
21
2
0
168,924
0
L
Neith
9,189
919
78
8
1
175,587
0
W
Jormungandr
10,140
1,014
26
3
1
178,404
0
L
Atlas
9,973
997
31
3
0
186,377
0
W
Lancelot
10,256
1,026
87
9
2
241,326
0
L
Poseidon
9,621
962
63
6
1
193,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role