Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Freshdeath87
Ganesha
Level 76
God Stats
4W - 1L
1,881 SR
Queue Stats
464W - 457L
1,566 Elo+
Solo
Izanami
Izanami
MiloKymru
Izanami
Level 128
God Stats
11W - 15L
1,532 SR
Queue Stats
236W - 221L
1,548 Elo+
Solo
Fenrir
Fenrir
SuperbTortoise
Fenrir
Level 103
God Stats
19W - 12L
1,680 SR
Queue Stats
285W - 273L
1,659 Elo+
Solo
Chaac
Chaac
coschee
Chaac
Level 160
God Stats
2W - 1L
1,754 SR
Queue Stats
203W - 186L
1,567 Elo+
Solo
Team Averages
Level 125
1,669 SR
1,568 Elo+

VS

Team Averages
Level 99
1,502 SR
1,543 Elo+
Lancelot
Lancelot
DerFenrirWolfYT
Lancelot
Level 160
God Stats
2W - 3L
1,479 SR
Queue Stats
88W - 97L
1,521 Elo+
Solo
Poseidon
Poseidon
JulioMacri
Poseidon
Level 23
God Stats
5W - 9L
1,483 SR
Queue Stats
39W - 46L
1,438 Elo+
Solo
Rama
Rama
OSimboloDaPaz
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,654 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheSkyDragonX
Kumbhakarna
Level 160
God Stats
1W - 3L
1,547 SR
Queue Stats
270W - 277L
1,587 Elo+
Solo
Nu Wa
Nu Wa
ViceroyCombs
Nu Wa
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 93L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 0 / 5
8,939
813
6,899
4,479
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Freshdeath87
Ganesha
15
0 / 1 / 8
7,930
721
6,276
10,009
9,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
MiloKymru
Izanami
16
0 / 1 / 2
8,659
787
4,712
7,728
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 0 / 5
9,793
890
13,759
11,911
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
coschee
Chaac
15
3 / 2 / 6
8,553
778
6,545
16,640
13,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 6 / 0
7,740
704
6,351
11,508
5,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
JulioMacri
Poseidon
14
0 / 3 / 1
7,464
679
5,519
7,172
3,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 3 / 1
7,293
663
5,192
9,821
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TheSkyDragonX
Kumbhakarna
13
1 / 1 / 1
7,650
695
3,784
12,328
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 2
8,286
753
14,301
7,687
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
5
4.5
L
Lancelot
2
6
0
0.33
W
Ganesha
Freshdeath87
Ganesha
0
1
8
4
L
Poseidon
JulioMacri
Poseidon
0
3
1
0.17
W
Izanami
MiloKymru
Izanami
0
1
2
1
L
0
3
1
0.17
W
10
0
5
12.5
L
Kumbhakarna
TheSkyDragonX
Kumbhakarna
1
1
1
1.5
L
1
2
2
1
W
Chaac
coschee
Chaac
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
35,147
50,767
Taken
48,516
36,159
Mitigated
29,452
19,362
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,899
1,546
0
2,068
4,479
2,223
2,451
2,284
2,195
38,544
2,538
L
Lancelot
6,351
1,292
0
71
11,508
5,482
0
1,829
9,473
0
15,168
W
Ganesha
Freshdeath87
Ganesha
6,276
466
409
1,161
10,009
9,294
0
6,243
3,766
20,118
0
L
Poseidon
JulioMacri
Poseidon
5,519
448
315
1,543
7,172
3,217
378
1,771
5,152
33,051
0
W
Izanami
MiloKymru
Izanami
4,712
2,911
0
3,095
7,728
3,435
2,632
2,456
5,272
0
38,437
L
5,192
4,479
0
1,366
9,821
4,645
0
2,827
6,685
0
21,533
W
13,759
4,031
0
5,026
11,911
8,158
0
5,139
6,772
1,393
20,878
L
Kumbhakarna
TheSkyDragonX
Kumbhakarna
3,784
569
336
2,016
12,328
12,541
0
4,065
7,790
6,444
0
L
14,301
4,025
0
390
7,687
3,567
0
2,483
4,953
42,837
0
W
Chaac
coschee
Chaac
6,545
324
345
7,258
16,640
13,049
19
7,482
9,158
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
38,433
241
Minions Killed
184
0
Camps Cleared
0
1,207,794
Distance Traveled
1,052,413
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,939
813
91
8
0
248,137
2
L
Lancelot
7,740
704
27
2
0
192,788
1
W
Ganesha
7,930
721
6
1
0
229,958
1
L
Poseidon
7,464
679
53
5
0
213,108
0
W
Izanami
8,659
787
86
8
0
225,164
5
L
Rama
7,293
663
36
3
0
196,650
2
W
Fenrir
9,793
890
29
3
0
256,835
5
L
Kumbhakarna
7,650
695
7
1
0
230,157
3
L
Nu Wa
8,286
753
61
6
0
219,710
2
W
Chaac
8,553
778
29
3
0
247,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role