Player Matchup

Lancelot
Lancelot
BadLuckMurphy
Lancelot
Level 144
God Stats
34W - 17L
1,633 SR
Queue Stats
340W - 326L
1,542 Elo+
Party 1
Izanami
Izanami
METAL SHARK 19
Izanami
Level 127
God Stats
10W - 9L
1,454 SR
Queue Stats
127W - 110L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Vexxias
Sylvanus
Level 126
God Stats
3W - 3L
1,542 SR
Queue Stats
255W - 246L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
aubenji15
Sun Wukong
Level 106
God Stats
15W - 15L
1,480 SR
Queue Stats
315W - 349L
1,454 Elo+
Solo
Chiron
Chiron
cr4zy joker 101
Chiron
Level 109
God Stats
6W - 4L
1,460 SR
Queue Stats
91W - 72L
1,484 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,500 Elo+

VS

Team Averages
Level 102
1,555 SR
1,498 Elo+
Ra
Ra
G4M3W1S3
Ra
Level 69
God Stats
6W - 10L
1,335 SR
Queue Stats
50W - 51L
1,457 Elo+
Solo
Bacchus
Bacchus
VulcanULTedJapan
Bacchus
Level 119
God Stats
3W - 3L
1,655 SR
Queue Stats
226W - 203L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
josephwn1
Guan Yu
Level 110
God Stats
3W - 2L
1,395 SR
Queue Stats
163W - 172L
1,496 Elo+
Solo
Lancelot
Lancelot
ll Anti II
Lancelot
Level 109
God Stats
17W - 5L
1,728 SR
Queue Stats
346W - 329L
1,568 Elo+
Solo
Hachiman
Hachiman
meanjoegreen48
Hachiman
Level 103
God Stats
2W - 3L
1,664 SR
Queue Stats
163W - 168L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BadLuckMurphy
Lancelot
20
15 / 7 / 6
22,089
539
33,433
41,450
25,850
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 4 / 11
20,355
496
40,379
42,134
19,794
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Vexxias
Sylvanus
20
5 / 12 / 8
17,258
421
28,700
51,242
63,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
aubenji15
Sun Wukong
20
6 / 3 / 13
20,477
499
38,868
57,849
58,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 4 / 9
18,094
441
28,370
36,242
17,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 9
19,352
472
29,916
31,683
22,942
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 2 / 19
17,901
437
23,891
51,600
114,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
josephwn1
Guan Yu
20
3 / 7 / 10
20,030
489
33,649
54,343
111,777
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
ll Anti II
Lancelot
20
12 / 8 / 9
20,731
506
54,660
42,802
34,165
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
7 / 8 / 2
19,823
483
30,562
38,832
20,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
79
33
Kills
30
30
Deaths
33
47
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BadLuckMurphy
Lancelot
15
7
6
2.57
W
5
8
9
1.19
L
5
4
11
2.63
L
Sylvanus
Vexxias
Sylvanus
5
12
8
0.75
W
3
2
19
6.25
L
Sun Wukong
aubenji15
Sun Wukong
6
3
13
4.17
L
2
4
9
1.63
W
Guan Yu
josephwn1
Guan Yu
3
7
10
1.14
W
Lancelot
ll Anti II
Lancelot
12
8
9
2.06
W
Hachiman
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,750
Damage
172,678
228,917
Taken
219,260
185,855
Mitigated
304,460
88,843
Healing
64,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BadLuckMurphy
Lancelot
33,433
10,150
0
12,583
41,450
25,850
6,278
7,439
33,752
0
251,747
W
29,916
3,957
3,937
7,961
31,683
22,942
1,158
8,589
23,094
155,729
0
L
40,379
31,129
0
19,813
42,134
19,794
4,521
7,403
34,238
0
235,980
L
Sylvanus
Vexxias
Sylvanus
28,700
5,657
6,647
10,433
51,242
63,535
1,201
14,871
34,243
83,760
16,099
W
23,891
3,409
0
9,277
51,600
114,656
156
7,991
43,609
81,392
0
L
Sun Wukong
aubenji15
Sun Wukong
38,868
5,780
0
24,948
57,849
58,836
551
13,912
43,540
0
186,290
L
28,370
7,771
1,828
12,591
36,242
17,840
1,913
8,422
27,450
0
198,982
W
Guan Yu
josephwn1
Guan Yu
33,649
3,616
7,238
19,102
54,343
111,777
436
4,961
49,382
0
174,677
W
Lancelot
ll Anti II
Lancelot
54,660
9,429
0
2,432
42,802
34,165
1,622
8,403
34,399
0
199,825
W
Hachiman
30,562
20,392
0
14,855
38,832
20,920
5,660
1,702
37,130
0
190,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,273
Gold Earned
97,837
1,118
Minions Killed
943
0
Camps Cleared
0
3,706,282
Distance Traveled
3,772,687
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
22,089
539
263
6
0
834,679
0
W
Ra
19,352
472
202
5
0
764,088
2
L
Izanami
20,355
496
282
7
0
740,414
7
L
Sylvanus
17,258
421
126
3
0
605,781
1
W
Bacchus
17,901
437
97
2
0
804,475
12
L
Sun Wukong
20,477
499
250
6
0
790,319
2
L
Chiron
18,094
441
197
5
0
735,089
11
W
Guan Yu
20,030
489
255
6
0
708,901
8
W
Lancelot
20,731
506
187
5
0
863,469
5
W
Hachiman
19,823
483
202
5
0
631,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role