Player Matchup

Xing Tian
Xing Tian
Tomiko-ha
Xing Tian
Level 108
God Stats
12W - 3L
1,549 SR
Queue Stats
376W - 348L
1,509 Elo+
Party 3
Chang'e
Chang'e
coastal_wind
Chang'e
Level 141
God Stats
9W - 4L
1,545 SR
Queue Stats
87W - 60L
1,488 Elo+
Party 3
Izanami
Izanami
ericbarbaro2001
Izanami
Level 57
God Stats
13W - 16L
1,476 SR
Queue Stats
17W - 33L
1,354 Elo+
Solo
Chronos
Chronos
konstantinyalcev
Chronos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 189L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
thief_72157
Amaterasu
Level 126
God Stats
8W - 6L
1,722 SR
Queue Stats
322W - 270L
1,467 Elo+
Party 1
Team Averages
Level 109
1,558 SR
1,454 Elo+

VS

Team Averages
Level 109
1,467 SR
1,426 Elo+
Merlin
Merlin
Cas115
Merlin
Level 61
God Stats
2W - 5L
1,498 SR
Queue Stats
97W - 95L
1,430 Elo+
Solo
Bakasura
Bakasura
MrTourge92
Bakasura
Level 128
God Stats
5W - 7L
1,705 SR
Queue Stats
157W - 179L
1,323 Elo+
Solo
Xing Tian
Xing Tian
PHRISCILA
Xing Tian
Level 89
God Stats
0W - 2L
1,422 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Ullr
Ullr
darwin_nik17
Ullr
Level 108
God Stats
1W - 2L
1,529 SR
Queue Stats
479W - 422L
1,556 Elo+
Party 2
Lancelot
Lancelot
marck16997
Lancelot
Level 158
God Stats
1W - 6L
1,180 SR
Queue Stats
497W - 458L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Tomiko-ha
Xing Tian
13
3 / 0 / 4
8,035
536
6,068
11,031
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
coastal_wind
Chang'e
13
1 / 0 / 3
7,605
507
5,047
9,475
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 1
8,026
535
9,387
9,063
3,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 2
8,008
534
8,104
6,285
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
thief_72157
Amaterasu
14
3 / 2 / 3
8,917
594
9,556
15,219
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cas115
Merlin
11
0 / 3 / 0
6,414
428
5,071
7,681
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
MrTourge92
Bakasura
11
0 / 1 / 0
6,222
415
421
12,638
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
PHRISCILA
Xing Tian
10
0 / 1 / 0
6,199
413
3,663
11,733
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 0
6,563
438
4,332
9,792
3,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
marck16997
Lancelot
12
2 / 4 / 0
7,511
501
11,297
16,376
11,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
2
2
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cas115
Merlin
0
3
0
0
L
Bakasura
MrTourge92
Bakasura
0
1
0
0
L
Xing Tian
PHRISCILA
Xing Tian
0
1
0
0
W
Xing Tian
Tomiko-ha
Xing Tian
3
0
4
5
W
Chang'e
coastal_wind
Chang'e
1
0
3
2.5
L
0
2
0
0
W
2
0
1
2.5
W
2
0
2
3
L
Lancelot
marck16997
Lancelot
2
4
0
0.5
W
Amaterasu
thief_72157
Amaterasu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
24,784
51,073
Taken
58,220
30,820
Mitigated
31,810
25,926
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cas115
Merlin
5,071
368
0
624
7,681
3,397
0
5,716
1,965
44,799
0
L
Bakasura
MrTourge92
Bakasura
421
316
0
3,123
12,638
5,138
0
3,027
9,611
0
37,358
L
Xing Tian
PHRISCILA
Xing Tian
3,663
327
0
1,805
11,733
8,268
0
5,311
6,422
23,320
0
W
Xing Tian
Tomiko-ha
Xing Tian
6,068
936
676
2,151
11,031
10,576
0
2,240
8,791
28,234
0
W
Chang'e
coastal_wind
Chang'e
5,047
0
1,101
7,113
9,475
3,404
0
1,019
8,401
64,310
0
L
4,332
1,595
0
1,846
9,792
3,570
0
2,903
6,889
0
52,915
W
9,387
6,472
0
3,952
9,063
3,639
0
1,429
7,634
0
72,993
W
8,104
3,674
0
3,548
6,285
2,818
371
3,508
2,777
61,754
0
L
Lancelot
marck16997
Lancelot
11,297
3,234
0
5,350
16,376
11,437
0
2,262
14,114
0
56,232
W
Amaterasu
thief_72157
Amaterasu
9,556
4,170
0
7,385
15,219
10,383
999
775
14,394
0
71,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
32,909
523
Minions Killed
387
0
Camps Cleared
0
1,443,368
Distance Traveled
1,385,048
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,414
428
79
5
0
257,423
2
L
Bakasura
6,222
415
75
5
0
336,259
2
L
Xing Tian
6,199
413
37
2
0
279,979
1
W
Xing Tian
8,035
536
37
2
0
303,746
6
W
Chang'e
7,605
507
112
7
0
302,705
2
L
Ullr
6,563
438
83
6
0
251,193
6
W
Izanami
8,026
535
123
8
0
260,140
2
W
Chronos
8,008
534
110
7
0
277,319
0
L
Lancelot
7,511
501
113
8
0
260,194
3
W
Amaterasu
8,917
594
141
9
0
299,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role