Player Matchup

Scylla
Scylla
 
Scylla
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
BigpharmaGG
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ravana
Ravana
IAmBadForgiveMe
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
Leonideus
Jing Wei
Level 125
God Stats
3W - 2L
1,686 SR
Queue Stats
159W - 145L
1,582 Elo+
Party 1
Atlas
Atlas
ReMzje
Atlas
Level 153
God Stats
1W - 4L
1,475 SR
Queue Stats
157W - 153L
1,621 Elo+
Party 1
Team Averages
Level 82
1,532 SR
1,523 Elo+

VS

Team Averages
Level 76
1,468 SR
1,545 Elo+
Ymir
Ymir
E4DeF
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,511 Elo+
Party 2
Cliodhna
Cliodhna
JulenBordonaba
Cliodhna
Level 48
God Stats
10W - 12L
1,589 SR
Queue Stats
117W - 125L
1,441 Elo+
Solo
Neith
Neith
MścichujII
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,671 Elo+
Party 3
Chiron
Chiron
Zero_Inspired
Chiron
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,546 Elo+
Party 2
Khepri
Khepri
macienty21
Khepri
Level 153
God Stats
1W - 0L
1,251 SR
Queue Stats
74W - 73L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
2,436
487
0
0
0
3
0 / 2 / 0
2,815
563
200
2,799
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,492
698
2,023
1,947
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Leonideus
Jing Wei
4
0 / 0 / 0
2,942
588
2,051
2,185
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
ReMzje
Atlas
5
0 / 0 / 0
3,222
644
1,265
2,854
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
E4DeF
Ymir
5
0 / 0 / 0
3,301
660
994
3,482
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
6
2 / 0 / 0
3,784
757
926
2,498
704
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 2
3,506
701
1,294
1,521
630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,142
628
2,496
2,571
648
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
macienty21
Khepri
6
1 / 0 / 1
3,674
735
733
1,846
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
0
2
0
0
W
Ymir
E4DeF
Ymir
0
0
0
0
L
0
1
0
0
W
Cliodhna
2
0
0
2
L
Jing Wei
Leonideus
Jing Wei
0
0
0
0
W
0
0
2
1
L
Atlas
ReMzje
Atlas
0
0
0
0
W
0
0
0
0
W
Khepri
macienty21
Khepri
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,539
Damage
6,443
9,785
Taken
11,918
3,011
Mitigated
4,522
3,777
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
200
44
0
952
2,799
639
0
189
2,610
0
5,096
W
Ymir
E4DeF
Ymir
994
409
100
1,205
3,482
1,575
0
667
2,815
8,885
0
L
2,023
609
0
670
1,947
673
0
276
1,671
0
16,633
W
Cliodhna
926
142
0
861
2,498
704
0
0
2,498
0
15,523
L
Jing Wei
Leonideus
Jing Wei
2,051
1,757
0
961
2,185
540
0
378
1,807
0
13,927
W
1,294
609
0
459
1,521
630
0
0
1,521
0
18,954
L
Atlas
ReMzje
Atlas
1,265
390
0
1,194
2,854
1,159
0
764
2,090
6,914
0
W
2,496
852
393
922
2,571
648
0
598
1,973
0
17,045
W
Khepri
macienty21
Khepri
733
203
0
1,204
1,846
965
0
0
1,846
12,649
5,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,907
Gold Earned
17,407
81
Minions Killed
151
0
Camps Cleared
0
412,892
Distance Traveled
484,805
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
2,436
487
0
0
0
0
0
L
Loki
2,815
563
20
4
0
94,496
0
W
Ymir
3,301
660
9
2
0
88,949
0
L
Ravana
3,492
698
31
6
0
120,712
0
W
Cliodhna
3,784
757
44
9
0
103,327
0
L
Jing Wei
2,942
588
22
4
0
97,374
2
W
Neith
3,506
701
26
5
0
85,567
1
L
Atlas
3,222
644
8
2
0
100,310
0
W
Chiron
3,142
628
34
7
0
96,615
0
W
Khepri
3,674
735
38
8
0
110,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role