Player Matchup

Cerberus
Cerberus
AlecR1999
Cerberus
Level 13
God Stats
3W - 2L
1,375 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 1
Tiamat
Tiamat
EIivagar
Tiamat
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 1
Arachne
Arachne
LuucasGon
Arachne
Level 129
God Stats
5W - 2L
1,580 SR
Queue Stats
87W - 118L
1,352 Elo+
Solo
Team Averages
Level 74
1,485 SR
1,401 Elo+

VS

Team Averages
Level 97
1,333 SR
1,409 Elo+
Achilles
Achilles
FLEX212
Achilles
Level 127
God Stats
2W - 7L
1,233 SR
Queue Stats
602W - 694L
1,411 Elo+
Solo
Vulcan
Vulcan
Neri25x
Vulcan
Level 56
God Stats
3W - 10L
1,310 SR
Queue Stats
354W - 448L
1,358 Elo+
Solo
Anubis
Anubis
elgabyboss_002
Anubis
Level 109
God Stats
44W - 38L
1,458 SR
Queue Stats
180W - 226L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlecR1999
Cerberus
12
0 / 2 / 4
8,723
671
3,371
16,915
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
EIivagar
Tiamat
14
3 / 0 / 1
8,928
687
14,854
11,825
8,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
LuucasGon
Arachne
13
1 / 4 / 3
8,342
642
7,127
13,313
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FLEX212
Achilles
13
1 / 1 / 4
8,972
690
11,412
14,345
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Neri25x
Vulcan
14
3 / 0 / 1
8,900
685
16,065
5,988
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 2
8,149
627
6,806
9,992
4,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
6
6
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlecR1999
Cerberus
0
2
4
1
W
Tiamat
EIivagar
Tiamat
3
0
1
3.5
L
Achilles
FLEX212
Achilles
1
1
4
3
W
Arachne
LuucasGon
Arachne
1
4
3
0.63
L
Vulcan
Neri25x
Vulcan
3
0
1
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
34,283
42,053
Taken
30,325
24,531
Mitigated
16,230
10,354
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlecR1999
Cerberus
3,371
348
0
3,499
16,915
10,589
679
9,958
6,415
19,014
0
W
Tiamat
EIivagar
Tiamat
14,854
957
0
3,061
11,825
8,565
354
5,475
6,058
43,465
0
L
Achilles
FLEX212
Achilles
11,412
2,105
0
4,324
14,345
9,275
0
8,099
5,734
0
27,701
W
Arachne
LuucasGon
Arachne
7,127
4,571
0
3,794
13,313
5,377
905
7,235
5,818
0
21,468
L
Vulcan
Neri25x
Vulcan
16,065
2,411
0
244
5,988
2,305
0
3,555
2,199
50,057
0
L
6,806
74
0
1,861
9,992
4,650
58
5,628
4,012
26,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
26,021
148
Minions Killed
186
6
Camps Cleared
5
736,805
Distance Traveled
749,779
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,723
671
38
3
0
233,551
0
W
Tiamat
8,928
687
75
6
5
245,671
3
L
Achilles
8,972
690
43
3
0
273,335
1
W
Arachne
8,342
642
35
3
1
257,583
5
L
Vulcan
8,900
685
100
8
4
262,383
1
L
Anubis
8,149
627
43
3
1
214,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role