Player Matchup

Raijin
Raijin
ADK1213
Raijin
Level 107
God Stats
7W - 7L
1,362 SR
Queue Stats
146W - 155L
1,436 Elo+
Party 1
Terra
Terra
AzureApollo13
Terra
Level 109
God Stats
1W - 2L
1,743 SR
Queue Stats
112W - 120L
1,517 Elo+
Party 1
Serqet
Serqet
BobSchieffer864
Serqet
Level 160
God Stats
4W - 6L
1,471 SR
Queue Stats
500W - 492L
1,493 Elo+
Solo
Heimdallr
Heimdallr
JayHawke13
Heimdallr
Level 86
God Stats
2W - 2L
1,523 SR
Queue Stats
69W - 71L
1,462 Elo+
Party 1
Lancelot
Lancelot
MrGruntle
Lancelot
Level 102
God Stats
1W - 2L
1,259 SR
Queue Stats
155W - 182L
1,476 Elo+
Party 1
Team Averages
Level 113
1,472 SR
1,477 Elo+

VS

Team Averages
Level 128
1,350 SR
1,339 Elo+
Da Ji
Da Ji
ExoticQuay
Da Ji
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 28L
1,405 Elo+
Party 2
Poseidon
Poseidon
II Clawzz II
Poseidon
Level 107
God Stats
2W - 0L
1,094 SR
Queue Stats
18W - 27L
1,220 Elo+
Party 2
Cupid
Cupid
IIVelocityII856
Cupid
Level 73
God Stats
1W - 2L
1,338 SR
Queue Stats
17W - 16L
1,267 Elo+
Party 2
Bellona
Bellona
v EternalSoul v
Bellona
Level 157
God Stats
1W - 0L
1,690 SR
Queue Stats
14W - 20L
1,391 Elo+
Party 2
Xing Tian
Xing Tian
xHx Battosai
Xing Tian
Level 160
God Stats
1W - 2L
1,129 SR
Queue Stats
902W - 927L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ADK1213
Raijin
16
2 / 3 / 1
10,398
433
8,497
12,847
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
8,956
373
6,919
25,370
27,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 6 / 3
10,803
450
9,079
23,739
11,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heimdallr
JayHawke13
Heimdallr
16
2 / 3 / 1
10,574
441
12,767
15,183
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
MrGruntle
Lancelot
16
2 / 6 / 0
10,647
444
13,560
21,259
16,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
2 / 4 / 10
11,499
479
9,676
20,038
9,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
II Clawzz II
Poseidon
16
1 / 1 / 11
11,012
459
12,675
8,861
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 1 / 3
12,941
539
12,267
14,207
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
13 / 0 / 7
13,863
578
22,660
23,349
26,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
xHx Battosai
Xing Tian
15
1 / 3 / 8
10,974
457
6,277
26,005
27,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
24
24
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
ADK1213
Raijin
2
3
1
0.83
L
0
6
4
0.33
L
2
6
3
0.58
W
Da Ji
2
4
10
1.75
W
Poseidon
II Clawzz II
Poseidon
1
1
11
6.5
W
7
1
3
8.5
L
Heimdallr
JayHawke13
Heimdallr
2
3
1
0.83
L
Lancelot
MrGruntle
Lancelot
2
6
0
0.33
W
13
0
7
16.5
W
Xing Tian
xHx Battosai
Xing Tian
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,822
Damage
63,555
98,398
Taken
92,460
70,646
Mitigated
72,786
32,290
Healing
28,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ADK1213
Raijin
8,497
392
0
2,058
12,847
6,076
0
1,865
10,982
84,026
0
L
6,919
1,061
3,015
7,612
25,370
27,918
0
9,807
15,563
25,535
0
L
9,079
2,210
0
8,882
23,739
11,618
669
3,127
20,612
0
91,572
W
Da Ji
9,676
1,189
0
7,668
20,038
9,788
0
2,148
17,110
0
92,990
W
Poseidon
II Clawzz II
Poseidon
12,675
1,295
0
1,975
8,861
3,484
1,253
2,491
6,215
100,175
0
W
12,267
6,653
902
6,450
14,207
6,179
5,988
3,763
9,814
0
107,312
L
Heimdallr
JayHawke13
Heimdallr
12,767
6,696
0
4,686
15,183
8,646
1,086
2,580
12,603
0
95,354
L
Lancelot
MrGruntle
Lancelot
13,560
1,592
0
6,037
21,259
16,388
255
3,074
18,185
0
83,394
W
22,660
12,552
0
7,102
23,349
26,212
2,369
3,853
19,244
0
89,690
W
Xing Tian
xHx Battosai
Xing Tian
6,277
530
0
3,965
26,005
27,123
52
8,036
17,902
34,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,378
Gold Earned
60,289
598
Minions Killed
582
0
Camps Cleared
0
2,204,275
Distance Traveled
2,460,238
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,398
433
136
6
0
424,322
6
L
Terra
8,956
373
39
2
0
449,678
7
L
Serqet
10,803
450
147
6
0
438,854
0
W
Da Ji
11,499
479
114
5
0
513,861
3
W
Poseidon
11,012
459
124
5
0
496,966
10
W
Cupid
12,941
539
170
7
0
471,700
0
L
Heimdallr
10,574
441
130
5
0
420,809
5
L
Lancelot
10,647
444
146
6
0
470,612
1
W
Bellona
13,863
578
144
6
0
523,386
9
W
Xing Tian
10,974
457
30
1
0
454,325
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role