Player Matchup

Ah Muzen Cab
Ah Muzen Cab
mockwhisper811
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 78L
1,039 Elo+
Party 2
Scylla
Scylla
nonamehitman9
Scylla
Level 40
God Stats
0W - 2L
1,156 SR
Queue Stats
41W - 108L
1,164 Elo+
Party 2
King Arthur
King Arthur
ya26
King Arthur
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,463 Elo+
Party 2
Team Averages
Level 71
1,385 SR
1,222 Elo+

VS

Team Averages
Level 74
1,608 SR
1,440 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Il Nova ll
Hel
Level 67
God Stats
12W - 4L
1,530 SR
Queue Stats
72W - 41L
1,508 Elo+
Party 1
Loki
Loki
OG Sauseboy
Loki
Level 28
God Stats
9W - 3L
1,795 SR
Queue Stats
27W - 29L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
mockwhisper811
Ah Muzen Cab
15
0 / 5 / 2
9,378
586
9,434
12,426
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 1
9,111
569
3,777
11,436
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ya26
King Arthur
12
1 / 5 / 1
8,666
542
8,002
17,317
12,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 0 / 11
11,172
698
15,685
15,424
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 1 / 10
11,594
725
11,166
11,042
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 11
11,270
704
8,226
11,688
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
18
18
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
11
11.5
W
6
1
10
11
W
6
1
11
11.5
L
Ah Muzen Cab
mockwhisper811
Ah Muzen Cab
0
5
2
0.2
L
1
8
1
0.19
L
King Arthur
ya26
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
35,077
41,179
Taken
38,154
22,456
Mitigated
26,073
2,555
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,685
5,074
0
4,108
15,424
13,823
1,776
2,334
11,889
0
30,033
W
11,166
670
7,116
7,427
11,042
7,169
643
2,091
8,951
45,516
0
W
8,226
1,628
0
446
11,688
5,081
1,020
750
10,811
0
37,501
L
Ah Muzen Cab
mockwhisper811
Ah Muzen Cab
9,434
2,724
0
830
12,426
5,788
0
4,310
7,910
0
44,648
L
3,777
474
0
250
11,436
4,177
159
2,497
8,710
23,251
0
L
King Arthur
ya26
King Arthur
8,002
882
0
1,475
17,317
12,491
82
4,834
12,213
2,502
21,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
34,036
140
Minions Killed
168
5
Camps Cleared
8
716,109
Distance Traveled
914,967
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,172
698
20
1
0
284,404
1
W
Hel
11,594
725
84
5
4
294,617
2
W
Loki
11,270
704
64
4
4
335,946
0
L
Ah Muzen Cab
9,378
586
78
5
3
253,782
0
L
Scylla
9,111
569
43
3
0
207,179
0
L
King Arthur
8,666
542
19
1
2
255,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role