Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ForgottenDW
King Arthur
Level 7
God Stats
0W - 3L
1,286 SR
Queue Stats
1W - 10L
1,011 Elo+
Party 1
Team Averages
Level 40
1,429 SR
1,337 Elo+

VS

Team Averages
Level 59
1,469 SR
1,217 Elo+
Neith
Neith
EpicPlet33
Neith
Level 53
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Kukulkan
Kukulkan
Szpak12yPL
Kukulkan
Level 67
God Stats
15W - 22L
1,432 SR
Queue Stats
86W - 103L
1,356 Elo+
Solo
Khepri
Khepri
scorpion3539
Khepri
Level 56
God Stats
1W - 0L
1,484 SR
Queue Stats
2W - 1L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 5 / 0
7,128
648
6,139
10,661
4,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
 
Artio
9
0 / 4 / 0
6,864
624
1,814
18,305
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
ForgottenDW
King Arthur
9
0 / 7 / 1
6,325
575
4,810
14,187
11,412
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
7 / 0 / 8
8,883
808
13,347
4,589
2,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Szpak12yPL
Kukulkan
14
7 / 1 / 7
9,347
850
19,921
5,221
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
13
2 / 0 / 13
8,934
812
3,316
9,539
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
0
0.2
L
Artio
 
Artio
0
4
0
0
W
Neith
7
0
8
11
L
King Arthur
ForgottenDW
King Arthur
0
7
1
0.07
W
Kukulkan
Szpak12yPL
Kukulkan
7
1
7
10.5
W
Khepri
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,763
Damage
36,584
43,153
Taken
19,349
30,387
Mitigated
13,825
7,133
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,139
2,707
0
1,584
10,661
4,141
0
5,499
5,162
20,896
0
L
Artio
 
Artio
1,814
321
577
4,732
18,305
14,834
0
9,997
8,308
12,400
0
W
Neith
13,347
4,512
0
1,550
4,589
2,088
1,787
2,607
1,982
0
39,796
L
King Arthur
ForgottenDW
King Arthur
4,810
967
0
240
14,187
11,412
0
7,741
6,446
0
12,002
W
Kukulkan
Szpak12yPL
Kukulkan
19,921
805
0
676
5,221
2,629
324
1,935
3,286
47,432
0
W
Khepri
3,316
684
0
2,299
9,539
9,108
514
3,881
5,658
16,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,317
Gold Earned
27,164
66
Minions Killed
130
1
Camps Cleared
8
517,559
Distance Traveled
647,699
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,128
648
37
3
1
162,797
3
L
Artio
6,864
624
11
1
0
184,875
2
W
Neith
8,883
808
38
3
3
214,945
5
L
King Arthur
6,325
575
18
2
0
169,887
0
W
Kukulkan
9,347
850
61
6
3
209,690
1
W
Khepri
8,934
812
31
3
2
223,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role