Player Matchup

Cthulhu
Cthulhu
ElPandaTG
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,154 Elo+
Party 2
Izanami
Izanami
Purplturtlbacon
Izanami
Level 54
God Stats
9W - 7L
1,701 SR
Queue Stats
32W - 34L
1,424 Elo+
Solo
Nemesis
Nemesis
ReymonMndz
Nemesis
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 128L
1,581 Elo+
Party 2
Tyr
Tyr
Sgt_Gunreaper13
Tyr
Level 85
God Stats
23W - 21L
1,193 SR
Queue Stats
146W - 135L
1,493 Elo+
Solo
Vulcan
Vulcan
xPiZzA BoXx
Vulcan
Level 142
God Stats
12W - 11L
1,606 SR
Queue Stats
275W - 321L
1,462 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,423 Elo+

VS

Team Averages
Level 90
1,549 SR
1,514 Elo+
Set
Set
AshuraHiro
Set
Level 144
God Stats
5W - 10L
1,377 SR
Queue Stats
281W - 254L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
KingGangster4-0
Guan Yu
Level 86
God Stats
5W - 2L
1,627 SR
Queue Stats
93W - 88L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Nova_Conch
Zhong Kui
Level 106
God Stats
5W - 2L
1,715 SR
Queue Stats
182W - 170L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
Phantom_tools45
Ne Zha
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
113W - 96L
1,588 Elo+
Party 1
Jing Wei
Jing Wei
Sumorii
Jing Wei
Level 89
God Stats
21W - 20L
1,526 SR
Queue Stats
63W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElPandaTG
Cthulhu
13
0 / 3 / 6
8,534
406
7,274
19,246
25,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 3
9,513
453
11,082
14,972
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
ReymonMndz
Nemesis
16
8 / 6 / 0
10,625
506
16,768
24,507
12,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
6,679
318
2,639
8,049
3,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
11
0 / 3 / 1
7,979
380
7,121
8,236
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
12,338
588
10,013
14,934
11,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 6
9,572
456
7,631
18,641
19,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Nova_Conch
Zhong Kui
19
7 / 0 / 3
12,264
584
13,459
16,232
12,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 3 / 9
11,475
546
11,861
19,151
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jing Wei
Sumorii
Jing Wei
17
2 / 3 / 2
10,825
515
10,740
14,250
5,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
16
16
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Cthulhu
ElPandaTG
Cthulhu
0
3
6
1
W
1
2
6
2
W
Zhong Kui
Nova_Conch
Zhong Kui
7
0
3
8.5
W
1
3
9
1.83
L
1
2
3
1.25
L
Nemesis
ReymonMndz
Nemesis
8
6
0
1.33
L
0
2
1
0.25
W
Jing Wei
Sumorii
Jing Wei
2
3
2
1
L
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
53,704
75,010
Taken
83,208
51,334
Mitigated
56,363
16,543
Healing
34,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,013
3,004
0
4,975
14,934
11,035
2,107
1,632
13,302
0
87,571
L
Cthulhu
ElPandaTG
Cthulhu
7,274
813
149
1,489
19,246
25,138
0
3,065
16,181
25,753
0
W
7,631
476
1,550
3,440
18,641
19,493
608
3,651
14,990
10,488
38,289
W
Zhong Kui
Nova_Conch
Zhong Kui
13,459
1,949
645
11,013
16,232
12,221
3,079
6,000
10,232
99,074
0
W
11,861
3,252
0
9,705
19,151
8,459
1,606
1,752
17,399
0
107,532
L
11,082
8,109
273
5,647
14,972
6,639
0
1,191
13,781
0
98,124
L
Nemesis
ReymonMndz
Nemesis
16,768
9,653
0
5,027
24,507
12,090
0
5,906
18,601
0
90,921
L
2,639
579
23
2,659
8,049
3,701
0
0
8,049
0
24,987
W
Jing Wei
Sumorii
Jing Wei
10,740
8,436
0
3,336
14,250
5,155
3,224
2,120
12,130
0
85,166
L
Vulcan
7,121
2,506
0
1,276
8,236
3,766
0
5,295
2,941
55,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
56,474
428
Minions Killed
655
0
Camps Cleared
0
1,721,144
Distance Traveled
2,127,008
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,338
588
157
7
0
411,950
0
L
Cthulhu
8,534
406
30
1
0
411,471
2
W
Guan Yu
9,572
456
63
3
0
410,237
1
W
Zhong Kui
12,264
584
164
8
0
406,214
5
W
Ne Zha
11,475
546
148
7
0
481,502
0
L
Izanami
9,513
453
153
7
0
378,909
6
L
Nemesis
10,625
506
120
6
0
439,598
2
L
Tyr
6,679
318
39
2
0
224,716
3
W
Jing Wei
10,825
515
123
6
0
417,105
0
L
Vulcan
7,979
380
86
4
0
266,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role