Player Matchup

Merlin
Merlin
Bxrjx_2k
Merlin
Level 109
God Stats
2W - 0L
1,690 SR
Queue Stats
33W - 34L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
SIipknot
Danzaburou
Level 118
God Stats
3W - 5L
1,205 SR
Queue Stats
69W - 58L
1,496 Elo+
Party 3
Horus
Horus
V4H4B1T
Horus
Level 32
God Stats
5W - 1L
1,500 SR
Queue Stats
89W - 94L
1,429 Elo+
Party 3
Loki
Loki
iDexityy-
Loki
Level 64
God Stats
89W - 69L
1,401 SR
Queue Stats
249W - 274L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
notpseudo01
Jormungandr
Level 48
God Stats
2W - 1L
1,747 SR
Queue Stats
49W - 61L
1,401 Elo+
Solo
Team Averages
Level 74
1,509 SR
1,427 Elo+

VS

Team Averages
Level 59
1,424 SR
1,408 Elo+
Xing Tian
Xing Tian
Badmichel
Xing Tian
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 81L
1,488 Elo+
Party 1
Ra
Ra
Bullrot407
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 1
Hachiman
Hachiman
Jevahji
Hachiman
Level 14
God Stats
1W - 4L
1,275 SR
Queue Stats
11W - 15L
1,400 Elo+
Party 1
Osiris
Osiris
Limiteded
Osiris
Level 129
God Stats
7W - 13L
1,346 SR
Queue Stats
198W - 230L
1,362 Elo+
Solo
Bastet
Bastet
ijhaaZno
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bxrjx_2k
Merlin
10
3 / 2 / 3
6,114
611
5,562
6,703
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
SIipknot
Danzaburou
10
3 / 1 / 2
6,261
626
5,553
6,039
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
V4H4B1T
Horus
11
3 / 1 / 0
6,895
690
3,763
5,170
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Loki
11
5 / 1 / 2
6,352
635
2,553
5,773
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
notpseudo01
Jormungandr
9
2 / 0 / 6
5,738
574
7,667
8,381
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badmichel
Xing Tian
7
1 / 2 / 0
5,080
508
3,106
11,583
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 2
4,827
483
2,677
5,894
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Jevahji
Hachiman
7
0 / 5 / 0
4,496
450
3,667
6,911
2,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Limiteded
Osiris
9
1 / 1 / 3
5,335
534
3,880
7,737
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ijhaaZno
Bastet
8
0 / 3 / 0
4,840
484
1,169
6,456
1,451
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
3
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Badmichel
Xing Tian
1
2
0
0.5
L
1
5
2
0.4
W
Merlin
Bxrjx_2k
Merlin
3
2
3
2.25
L
Hachiman
Jevahji
Hachiman
0
5
0
0
L
Osiris
Limiteded
Osiris
1
1
3
2.5
W
Danzaburou
SIipknot
Danzaburou
3
1
2
4
W
Horus
V4H4B1T
Horus
3
1
0
3
W
Loki
5
1
2
6
L
Bastet
ijhaaZno
Bastet
0
3
0
0
W
Jormungandr
notpseudo01
Jormungandr
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
14,499
32,066
Taken
38,581
14,235
Mitigated
16,324
13,669
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Badmichel
Xing Tian
3,106
352
0
1,898
11,583
6,411
0
5,338
6,245
17,399
0
L
2,677
621
0
190
5,894
2,428
0
4,346
1,548
17,929
0
W
Merlin
Bxrjx_2k
Merlin
5,562
620
0
3,059
6,703
2,859
1,041
1,792
4,911
32,800
0
L
Hachiman
Jevahji
Hachiman
3,667
2,509
0
1,413
6,911
2,016
0
2,507
4,404
0
23,264
L
Osiris
Limiteded
Osiris
3,880
2,620
0
2,562
7,737
4,018
0
1,038
6,699
0
31,154
W
Danzaburou
SIipknot
Danzaburou
5,553
2,544
0
3,085
6,039
2,100
957
1,085
4,954
0
30,966
W
Horus
V4H4B1T
Horus
3,763
1,391
0
2,229
5,170
2,956
50
0
5,170
0
40,052
W
Loki
2,553
619
0
2,493
5,773
1,901
0
460
5,313
0
32,965
L
Bastet
ijhaaZno
Bastet
1,169
178
0
1,288
6,456
1,451
0
0
6,168
0
20,668
W
Jormungandr
notpseudo01
Jormungandr
7,667
4,424
291
2,512
8,381
4,419
0
2,446
5,935
39,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
24,578
325
Minions Killed
200
0
Camps Cleared
0
885,701
Distance Traveled
881,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,080
508
23
2
0
187,130
3
L
Ra
4,827
483
34
3
0
125,380
0
W
Merlin
6,114
611
57
6
0
149,672
2
L
Hachiman
4,496
450
43
4
0
170,095
0
L
Osiris
5,335
534
56
6
0
204,100
0
W
Danzaburou
6,261
626
56
6
0
170,404
1
W
Horus
6,895
690
81
8
0
153,892
0
W
Loki
6,352
635
68
7
0
235,859
0
L
Bastet
4,840
484
44
4
0
195,037
0
W
Jormungandr
5,738
574
63
6
0
175,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role