Player Matchup

Susano
Susano
Alexandru2205
Susano
Level 73
God Stats
0W - 1L
1,503 SR
Queue Stats
19W - 32L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dreadicles
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,352 SR
Queue Stats
60W - 55L
1,539 Elo+
Solo
Sobek
Sobek
Ragnarocc
Sobek
Level 153
God Stats
1W - 6L
1,500 SR
Queue Stats
318W - 371L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
RikoAnakomiA
Gilgamesh
Level 37
God Stats
1W - 3L
1,178 SR
Queue Stats
3W - 5L
1,224 Elo+
Solo
Hel
Hel
jigendfg
Hel
Level 122
God Stats
0W - 1L
1,321 SR
Queue Stats
19W - 38L
1,363 Elo+
Party 2
Team Averages
Level 99
1,371 SR
1,417 Elo+

VS

Team Averages
Level 56
1,641 SR
1,462 Elo+
Thanatos
Thanatos
 
Thanatos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ALTUNDERCTRL
Scylla
Level 27
God Stats
5W - 0L
1,817 SR
Queue Stats
73W - 22L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Finchy949
Sun Wukong
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 10L
1,301 Elo+
Solo
Kuzenbo
Kuzenbo
Qhuix
Kuzenbo
Level 8
God Stats
4W - 0L
1,889 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 1
Neith
Neith
Y4sotaro
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,550
777
8,161
7,203
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Dreadicles
Ah Muzen Cab
17
4 / 3 / 7
9,583
871
9,698
10,800
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Ragnarocc
Sobek
13
2 / 5 / 8
8,007
728
7,150
19,166
18,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
RikoAnakomiA
Gilgamesh
13
1 / 4 / 6
7,411
674
3,663
9,373
4,526
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 7 / 8
8,401
764
9,222
13,170
5,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 3 / 9
9,366
851
12,526
12,336
5,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
18
8 / 2 / 4
10,075
916
14,978
8,746
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Finchy949
Sun Wukong
14
1 / 5 / 11
7,980
725
5,048
10,603
5,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Qhuix
Kuzenbo
16
4 / 3 / 6
9,334
849
4,397
11,945
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Y4sotaro
Neith
15
1 / 4 / 13
8,501
773
10,609
8,809
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
16
Kills
21
21
Deaths
17
34
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
3
9
3.83
W
Scylla
8
2
4
5
L
5
2
5
3.75
L
Ah Muzen Cab
Dreadicles
Ah Muzen Cab
4
3
7
2.5
W
Sun Wukong
Finchy949
Sun Wukong
1
5
11
1.3
W
Kuzenbo
Qhuix
Kuzenbo
4
3
6
2.33
L
Sobek
Ragnarocc
Sobek
2
5
8
1.2
L
Gilgamesh
RikoAnakomiA
Gilgamesh
1
4
6
1
W
Neith
Y4sotaro
Neith
1
4
13
1.88
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,894
Damage
47,558
59,712
Taken
52,439
36,353
Mitigated
33,997
13,134
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,526
2,744
0
9,213
12,336
5,881
466
2,805
9,469
0
26,265
W
Scylla
14,978
3,187
0
1,195
8,746
3,691
0
2,904
5,699
51,371
0
L
8,161
2,308
0
280
7,203
3,057
0
2,819
4,384
0
22,309
L
Ah Muzen Cab
Dreadicles
Ah Muzen Cab
9,698
3,214
0
3,504
10,800
4,415
1,593
3,492
7,308
0
49,459
W
Sun Wukong
Finchy949
Sun Wukong
5,048
1,031
0
806
10,603
5,693
463
5,204
4,622
0
17,170
W
Kuzenbo
Qhuix
Kuzenbo
4,397
2,395
277
1,756
11,945
14,286
416
2,795
8,916
17,739
0
L
Sobek
Ragnarocc
Sobek
7,150
1,184
500
5,005
19,166
18,713
0
5,242
13,924
16,122
0
L
Gilgamesh
RikoAnakomiA
Gilgamesh
3,663
1,365
0
507
9,373
4,526
0
1,871
7,502
0
9,816
W
Neith
Y4sotaro
Neith
10,609
5,142
0
1,432
8,809
4,446
720
1,943
6,809
0
36,486
L
9,222
1,228
1,062
2,276
13,170
5,642
0
5,951
7,219
21,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
45,256
204
Minions Killed
238
0
Camps Cleared
0
890,492
Distance Traveled
1,144,778
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,366
851
30
3
0
275,186
4
W
Scylla
10,075
916
99
9
0
229,883
0
L
Susano
8,550
777
45
4
0
149,089
1
L
Ah Muzen Cab
9,583
871
98
9
0
203,977
1
W
Sun Wukong
7,980
725
30
3
0
200,577
0
W
Kuzenbo
9,334
849
23
2
0
237,417
4
L
Sobek
8,007
728
22
2
0
190,491
0
L
Gilgamesh
7,411
674
8
1
0
174,016
0
W
Neith
8,501
773
56
5
0
201,715
0
L
Hel
8,401
764
31
3
0
172,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role