Player Matchup

Hercules
Hercules
Ezepalm12345
Hercules
Level 69
God Stats
13W - 21L
1,352 SR
Queue Stats
73W - 103L
1,256 Elo+
Party 1
Lancelot
Lancelot
VexfulTTV
Lancelot
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 107L
1,434 Elo+
Solo
Zeus
Zeus
ghost_hunter43xX
Zeus
Level 36
God Stats
37W - 35L
1,535 SR
Queue Stats
54W - 66L
1,408 Elo+
Party 1
Team Averages
Level 52
1,462 SR
1,366 Elo+

VS

Team Averages
Level 104
1,433 SR
1,385 Elo+
Khepri
Khepri
AngryAlcoholic__
Khepri
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 111L
1,507 Elo+
Solo
Lancelot
Lancelot
Blacc_Senpaii
Lancelot
Level 143
God Stats
13W - 25L
1,408 SR
Queue Stats
170W - 211L
1,421 Elo+
Solo
Charybdis
Charybdis
MrBingoDingo
Charybdis
Level 81
God Stats
4W - 6L
1,391 SR
Queue Stats
19W - 35L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ezepalm12345
Hercules
19
1 / 2 / 8
12,692
668
10,260
17,857
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
VexfulTTV
Lancelot
19
6 / 2 / 3
13,258
698
11,157
17,958
10,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 7
12,521
659
23,219
14,798
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
11,750
618
8,959
18,789
19,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Blacc_Senpaii
Lancelot
17
7 / 1 / 2
12,497
658
20,409
13,383
6,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MrBingoDingo
Charybdis
16
4 / 5 / 6
11,840
623
12,636
18,000
8,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
10
Kills
11
11
Deaths
10
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
L
Lancelot
Blacc_Senpaii
Lancelot
7
1
2
8
W
Hercules
Ezepalm12345
Hercules
1
2
8
2.5
L
Charybdis
MrBingoDingo
Charybdis
4
5
6
1.4
W
Lancelot
VexfulTTV
Lancelot
6
2
3
3.75
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,636
Damage
42,004
50,613
Taken
50,172
31,641
Mitigated
34,653
4,617
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,959
271
537
1,515
18,789
19,622
0
9,505
8,968
36,072
0
L
Lancelot
Blacc_Senpaii
Lancelot
20,409
3,579
0
0
13,383
6,788
756
6,723
6,290
0
43,862
W
Hercules
Ezepalm12345
Hercules
10,260
2,433
0
3,934
17,857
16,425
0
3,124
14,383
4,497
38,029
L
Charybdis
MrBingoDingo
Charybdis
12,636
6,210
0
1,902
18,000
8,243
740
8,972
8,866
0
35,337
W
Lancelot
VexfulTTV
Lancelot
11,157
2,633
0
0
17,958
10,763
565
3,332
14,340
0
44,222
W
23,219
2,544
231
452
14,798
4,453
58
1,944
12,650
64,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
36,087
230
Minions Killed
151
10
Camps Cleared
5
1,059,161
Distance Traveled
961,015
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,750
618
52
3
3
266,558
2
L
Lancelot
12,497
658
48
3
2
356,852
2
W
Hercules
12,692
668
81
4
2
388,256
1
L
Charybdis
11,840
623
51
3
0
337,605
6
W
Lancelot
13,258
698
77
4
1
389,650
1
W
Zeus
12,521
659
72
4
7
281,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role