Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Wolf13468
Arachne
Level 26
God Stats
12W - 17L
1,391 SR
Queue Stats
13W - 19L
1,364 Elo+
Solo
Ullr
Ullr
itsvyx
Ullr
Level 40
God Stats
4W - 3L
1,296 SR
Queue Stats
52W - 59L
1,465 Elo+
Party 2
Team Averages
Level 65
1,438 SR
1,466 Elo+

VS

Team Averages
Level 24
1,462 SR
1,296 Elo+
Izanami
Izanami
Atm100
Izanami
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
14W - 11L
1,255 Elo+
Party 1
Nu Wa
Nu Wa
BewitchingPixie
Nu Wa
Level 102
God Stats
121W - 103L
1,543 SR
Queue Stats
150W - 137L
1,460 Elo+
Solo
Ymir
Ymir
ElitexEclipze
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
IceBlueMinke
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Guan Yu
Guan Yu
PookieSlayer
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
5 / 1 / 12
13,506
844
18,864
15,202
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
 
Lancelot
20
13 / 1 / 5
13,293
831
19,726
15,827
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
20
6 / 4 / 13
12,529
783
23,412
13,032
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Wolf13468
Arachne
19
6 / 7 / 7
12,738
796
13,777
20,919
7,955
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
itsvyx
Ullr
19
3 / 3 / 8
12,105
757
14,096
22,121
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atm100
Izanami
17
4 / 8 / 4
11,181
699
10,447
19,941
8,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 7
11,047
690
23,733
15,914
6,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 4 / 6
11,099
694
7,362
17,345
19,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
IceBlueMinke
Kukulkan
16
2 / 10 / 5
10,242
640
6,638
18,133
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
PookieSlayer
Guan Yu
17
4 / 7 / 5
11,017
689
13,891
29,411
29,316
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
33
Kills
16
16
Deaths
33
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
1
12
11
W
Lancelot
 
Lancelot
13
1
5
15.5
W
Kukulkan
 
Kukulkan
6
4
13
3.13
L
Izanami
Atm100
Izanami
4
8
4
0.75
L
3
4
7
1.63
L
3
4
6
1.5
L
Kukulkan
IceBlueMinke
Kukulkan
2
10
5
0.45
L
Guan Yu
PookieSlayer
Guan Yu
4
7
5
0.93
W
Arachne
Wolf13468
Arachne
6
7
7
1.36
W
Ullr
itsvyx
Ullr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,875
Damage
62,071
87,101
Taken
100,744
39,899
Mitigated
72,028
15,932
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
18,864
1,613
308
5,171
15,202
8,608
1,592
4,830
10,372
70,279
0
W
Lancelot
 
Lancelot
19,726
4,766
532
1,850
15,827
8,178
2,581
7,864
7,963
0
44,084
W
Kukulkan
 
Kukulkan
23,412
1,710
0
1,191
13,032
6,044
382
7,956
5,076
59,094
0
L
Izanami
Atm100
Izanami
10,447
7,447
0
1,257
19,941
8,554
0
9,671
10,015
0
25,745
L
23,733
4,863
0
3,179
15,914
6,530
710
8,944
6,799
54,353
0
L
7,362
967
0
130
17,345
19,587
67
7,071
9,927
27,187
0
L
Kukulkan
IceBlueMinke
Kukulkan
6,638
1,771
0
122
18,133
8,041
384
9,066
9,031
24,389
0
L
Guan Yu
PookieSlayer
Guan Yu
13,891
3,735
728
2,456
29,411
29,316
92
6,565
22,370
0
33,295
W
Arachne
Wolf13468
Arachne
13,777
8,710
0
4,572
20,919
7,955
1,378
7,126
12,099
0
66,030
W
Ullr
itsvyx
Ullr
14,096
9,533
0
2,308
22,121
9,114
2,627
9,957
12,164
0
38,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,171
Gold Earned
54,586
352
Minions Killed
226
0
Camps Cleared
0
1,698,780
Distance Traveled
1,371,273
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,506
844
117
7
0
355,806
0
W
Lancelot
13,293
831
49
3
0
393,549
0
W
Kukulkan
12,529
783
78
5
0
311,751
0
L
Izanami
11,181
699
41
3
0
261,169
0
L
Nu Wa
11,047
690
50
3
0
286,917
3
L
Ymir
11,099
694
44
3
0
305,264
1
L
Kukulkan
10,242
640
47
3
0
204,361
1
L
Guan Yu
11,017
689
44
3
0
313,562
0
W
Arachne
12,738
796
57
4
0
294,524
1
W
Ullr
12,105
757
51
3
0
343,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role