Player Matchup

Atlas
Atlas
AGamerNerd
Atlas
Level 113
God Stats
22W - 21L
1,498 SR
Queue Stats
429W - 354L
1,588 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Divinemage33
Cu Chulainn
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 397L
1,546 Elo+
Party 2
Neith
Neith
Jinroh858
Neith
Level 140
God Stats
26W - 31L
1,503 SR
Queue Stats
461W - 479L
1,473 Elo+
Solo
Medusa
Medusa
TheDizzyCat123
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Solo
Ah Puch
Ah Puch
forestking96
Ah Puch
Level 44
God Stats
16W - 11L
1,558 SR
Queue Stats
157W - 203L
1,367 Elo+
Solo
Team Averages
Level 83
1,512 SR
1,421 Elo+

VS

Team Averages
Level 132
1,487 SR
1,442 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AlohaCoyote
Geb
Level 136
God Stats
6W - 5L
1,403 SR
Queue Stats
27W - 28L
1,334 Elo+
Party 1
Lancelot
Lancelot
OOGIE BOOGIE404
Lancelot
Level 159
God Stats
12W - 7L
1,531 SR
Queue Stats
105W - 109L
1,459 Elo+
Solo
Kukulkan
Kukulkan
The_Owl_Pacino
Kukulkan
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 59L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 2 / 1
5,556
926
4,830
6,323
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
Divinemage33
Cu Chulainn
10
1 / 1 / 1
5,053
842
3,493
7,427
4,079
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Jinroh858
Neith
6
0 / 0 / 0
2,828
471
0
0
0
9
0 / 4 / 2
4,805
801
1,649
7,086
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
forestking96
Ah Puch
10
0 / 4 / 1
4,874
812
4,088
6,848
2,948
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 6
6,014
1,002
6,850
5,765
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
 
Fenrir
10
1 / 0 / 4
5,109
852
2,087
4,074
2,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 8
5,460
910
3,911
7,117
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
12
4 / 1 / 2
5,869
978
6,036
4,746
2,051
Mace

Mace

+10
Physical Power

Kukulkan
12
1 / 0 / 7
5,511
919
5,985
1,499
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
11
11
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
6
7
W
Fenrir
 
Fenrir
1
0
4
3
L
Atlas
1
2
1
0.75
W
1
1
8
5
L
Cu Chulainn
Divinemage33
Cu Chulainn
1
1
1
1.5
L
Neith
Jinroh858
Neith
0
0
0
0
W
Lancelot
4
1
2
5
L
0
4
2
0.25
W
Kukulkan
1
0
7
4.5
L
Ah Puch
forestking96
Ah Puch
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
24,869
27,684
Taken
23,201
14,734
Mitigated
11,102
3,674
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,850
3,646
0
1,644
5,765
2,333
505
2,302
3,463
0
18,648
W
Fenrir
 
Fenrir
2,087
438
0
327
4,074
2,272
0
1,827
2,247
0
11,457
L
Atlas
4,830
1,778
0
832
6,323
5,052
0
1,945
4,378
15,083
0
W
3,911
266
301
1,129
7,117
3,796
0
2,577
4,540
9,956
0
L
Cu Chulainn
Divinemage33
Cu Chulainn
3,493
1,007
0
390
7,427
4,079
0
4,170
3,257
0
6,417
L
Neith
Jinroh858
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
6,036
685
0
0
4,746
2,051
0
1,764
2,982
0
19,163
L
1,649
656
526
783
7,086
2,655
0
1,788
5,298
0
7,076
W
Kukulkan
5,985
520
431
202
1,499
650
259
448
1,051
21,455
0
L
Ah Puch
forestking96
Ah Puch
4,088
106
194
949
6,848
2,948
0
1,993
4,855
15,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
27,963
74
Minions Killed
139
0
Camps Cleared
0
552,266
Distance Traveled
691,947
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,014
1,002
27
5
0
122,745
2
W
Fenrir
5,109
852
17
3
0
141,030
2
L
Atlas
5,556
926
21
4
0
138,471
2
W
Geb
5,460
910
17
3
0
148,900
1
L
Cu Chulainn
5,053
842
17
3
0
156,793
0
L
Neith
2,828
471
0
0
0
0
0
W
Lancelot
5,869
978
36
6
0
149,966
2
L
Medusa
4,805
801
10
2
0
135,190
0
W
Kukulkan
5,511
919
42
7
0
129,306
1
L
Ah Puch
4,874
812
26
4
0
121,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role