Player Matchup

Heimdallr
Heimdallr
Darkgod666_1
Heimdallr
Level 85
God Stats
1W - 1L
1,236 SR
Queue Stats
10W - 21L
1,389 Elo+
Party 2
Anubis
Anubis
Drk-_-leo
Anubis
Level 59
God Stats
1W - 2L
1,140 SR
Queue Stats
14W - 24L
1,369 Elo+
Party 2
Bacchus
Bacchus
Toxic_TTVgame
Bacchus
Level 25
God Stats
2W - 2L
1,508 SR
Queue Stats
9W - 19L
1,346 Elo+
Party 2
Team Averages
Level 56
1,295 SR
1,368 Elo+

VS

Team Averages
Level 54
1,239 SR
1,317 Elo+
Artio
Artio
DOC-K4RMA-14
Artio
Level 43
God Stats
4W - 9L
1,173 SR
Queue Stats
48W - 87L
1,297 Elo+
Party 1
He Bo
He Bo
Sr_Moyaa112
He Bo
Level 66
God Stats
1W - 6L
1,289 SR
Queue Stats
68W - 108L
1,337 Elo+
Party 1
Bastet
Bastet
theelvixx
Bastet
Level 52
God Stats
12W - 19L
1,254 SR
Queue Stats
141W - 231L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkgod666_1
Heimdallr
16
3 / 3 / 3
11,778
654
12,280
12,929
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Drk-_-leo
Anubis
18
6 / 4 / 2
12,779
710
22,900
22,904
12,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
0 / 6 / 4
10,906
606
5,423
15,352
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
12,142
675
5,647
18,028
23,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 5 / 7
12,428
690
24,495
15,797
6,070
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
theelvixx
Bastet
17
4 / 2 / 8
11,258
625
10,437
17,706
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
13
13
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
2
10
4
W
Heimdallr
Darkgod666_1
Heimdallr
3
3
3
1.5
W
Anubis
Drk-_-leo
Anubis
6
4
2
1.75
L
6
5
7
1.9
W
Bacchus
0
6
4
0.33
L
Bastet
theelvixx
Bastet
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
40,579
51,185
Taken
51,531
34,088
Mitigated
37,160
18,270
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,647
1,444
770
2,714
18,028
23,818
314
9,297
8,731
14,617
0
W
Heimdallr
Darkgod666_1
Heimdallr
12,280
5,130
119
3,319
12,929
5,818
1,448
8,347
4,582
0
46,130
W
Anubis
Drk-_-leo
Anubis
22,900
979
271
12,548
22,904
12,633
631
15,848
7,056
70,336
0
L
24,495
2,216
599
3,811
15,797
6,070
439
10,020
5,777
56,585
0
W
Bacchus
5,423
348
324
1,689
15,352
15,637
169
6,688
8,664
14,995
0
L
Bastet
theelvixx
Bastet
10,437
3,501
253
6,537
17,706
7,272
635
9,691
8,015
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
35,828
180
Minions Killed
144
9
Camps Cleared
5
788,082
Distance Traveled
1,030,830
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,142
675
16
1
1
350,299
1
W
Heimdallr
11,778
654
59
3
3
273,724
1
W
Anubis
12,779
710
110
6
5
266,551
1
L
He Bo
12,428
690
69
4
1
281,747
1
W
Bacchus
10,906
606
11
1
1
247,807
1
L
Bastet
11,258
625
59
3
3
398,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role