Player Matchup

Bastet
Bastet
Platinum II
ColtClassic1911
Bastet
Platinum II
Level 145
God Stats
17W - 6L
1,653 SR
Queue Stats
130W - 106L
1,818 MMR
Party 1
Achilles
Achilles
Diamond I
MeatyJet27
Achilles
Diamond I
Level 159
God Stats
2W - 1L
1,619 SR
Queue Stats
285W - 230L
2,252 MMR
Party 1
Eset
Eset
Diamond III
Nice Emote
Eset
Diamond III
Level 56
God Stats
6W - 2L
1,869 SR
Queue Stats
43W - 26L
2,442 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,714 SR
2,171 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,704 SR
2,066 MMR
Hachiman
Hachiman
Diamond I
GODLYENERGY
Hachiman
Diamond I
Level 94
God Stats
5W - 6L
1,827 SR
Queue Stats
197W - 210L
2,463 MMR
Solo
Scylla
Scylla
Gold III
GoodxxGood187
Scylla
Gold III
Level 122
God Stats
6W - 9L
1,628 SR
Queue Stats
208W - 222L
1,595 MMR
Solo
Horus
Horus
Diamond V
Kareemsicle
Horus
Diamond V
Level 145
God Stats
1W - 1L
1,657 SR
Queue Stats
242W - 241L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,424
928
3,937
5,644
2,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
MeatyJet27
Achilles
11
1 / 1 / 5
6,414
802
6,056
6,714
6,222
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 0 / 6
7,129
891
9,329
5,319
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThothAtlasBaron SamediShivaKuzenbo

VS

Bans
Ah Muzen CabAresOdinPersephoneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GODLYENERGY
Hachiman
9
1 / 2 / 0
5,891
736
4,085
7,714
2,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,213
652
2,226
7,865
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,775
722
1,252
6,187
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Hachiman
GODLYENERGY
Hachiman
1
2
0
0.5
L
0
5
0
0
L
0
2
1
0.25
W
Achilles
MeatyJet27
Achilles
1
1
5
3.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
7,563
17,677
Taken
21,766
10,856
Mitigated
8,773
6,828
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,937
599
0
1,868
5,644
2,683
1,358
821
4,823
0
25,867
L
Hachiman
GODLYENERGY
Hachiman
4,085
1,761
0
766
7,714
2,855
0
3,585
3,849
0
19,832
L
2,226
240
0
130
7,865
2,614
0
3,220
4,385
13,134
0
L
1,252
670
916
1,404
6,187
3,304
0
1,895
4,158
0
3,744
W
Achilles
MeatyJet27
Achilles
6,056
557
0
1,605
6,714
6,222
449
871
5,843
0
16,895
W
9,329
477
908
2,447
5,319
1,951
902
1,318
4,001
30,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,967
Gold Earned
16,879
99
Minions Killed
78
8
Camps Cleared
1
557,185
Distance Traveled
438,052
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,424
928
40
5
8
201,398
2
L
Hachiman
5,891
736
51
6
1
144,406
2
L
Scylla
5,213
652
19
2
0
146,180
2
L
Horus
5,775
722
8
1
0
147,466
1
W
Achilles
6,414
802
15
2
0
173,882
4
W
Eset
7,129
891
44
6
0
181,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role