Player Matchup

Nemesis
Nemesis
BigRichardsKnees
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KeyedSin
Fenrir
Level 103
God Stats
2W - 0L
1,771 SR
Queue Stats
10W - 1L
1,750 Elo+
Party 1
He Bo
He Bo
RobloxHero
He Bo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,500 Elo+
Party 1
Team Averages
Level 40
1,590 SR
1,583 Elo+

VS

Team Averages
Level 61
1,573 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
MadRabioso
Ah Muzen Cab
Level 61
God Stats
13W - 6L
1,782 SR
Queue Stats
71W - 68L
1,591 Elo+
Solo
Bellona
Bellona
MilkyJugs01
Bellona
Level 63
God Stats
5W - 8L
1,417 SR
Queue Stats
66W - 84L
1,500 Elo+
Solo
Janus
Janus
SlickRick420X
Janus
Level 59
God Stats
2W - 5L
1,519 SR
Queue Stats
210W - 232L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
8,600
860
10,709
9,317
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
KeyedSin
Fenrir
13
4 / 2 / 8
8,848
885
4,709
8,391
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
13
7 / 2 / 5
8,543
854
10,138
8,551
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MadRabioso
Ah Muzen Cab
11
4 / 3 / 2
7,880
788
8,030
6,988
2,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MilkyJugs01
Bellona
11
2 / 5 / 3
7,439
744
6,283
10,322
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 8 / 6
6,662
666
4,398
10,475
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
6
6
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Fenrir
KeyedSin
Fenrir
4
2
8
4
L
Ah Muzen Cab
MadRabioso
Ah Muzen Cab
4
3
2
1.67
L
Bellona
MilkyJugs01
Bellona
2
5
3
0.7
W
He Bo
7
2
5
4.75
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
18,711
26,259
Taken
27,785
17,298
Mitigated
17,980
6,598
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,709
6,113
0
2,266
9,317
7,085
474
2,037
6,785
0
33,403
W
Fenrir
KeyedSin
Fenrir
4,709
1,092
0
2,311
8,391
7,331
328
1,389
6,712
0
10,213
L
Ah Muzen Cab
MadRabioso
Ah Muzen Cab
8,030
2,294
0
1,014
6,988
2,953
0
2,523
4,465
0
28,119
L
Bellona
MilkyJugs01
Bellona
6,283
2,039
0
1,129
10,322
10,926
0
3,085
7,237
0
9,044
W
He Bo
10,138
1,183
0
2,021
8,551
2,882
0
822
7,431
35,121
0
L
4,398
524
0
372
10,475
4,101
0
4,676
5,799
13,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
21,981
135
Minions Killed
82
8
Camps Cleared
2
637,760
Distance Traveled
543,189
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,600
860
57
6
5
219,263
4
W
Fenrir
8,848
885
17
2
1
220,181
1
L
Ah Muzen Cab
7,880
788
54
5
0
188,537
2
L
Bellona
7,439
744
10
1
2
182,627
2
W
He Bo
8,543
854
61
6
2
198,316
4
L
Janus
6,662
666
18
2
0
172,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role