Player Matchup

Achilles
Achilles
DARKCREEPNIGHT
Achilles
Level 18
God Stats
5W - 3L
1,541 SR
Queue Stats
22W - 29L
1,265 Elo+
Party 1
Arachne
Arachne
Frknjace
Arachne
Level 84
God Stats
25W - 24L
1,498 SR
Queue Stats
50W - 56L
1,387 Elo+
Solo
Ra
Ra
JaffaMan560
Ra
Level 129
God Stats
3W - 2L
1,366 SR
Queue Stats
79W - 73L
1,549 Elo+
Party 1
Skadi
Skadi
Nerdsmackedu626
Skadi
Level 122
God Stats
151W - 140L
1,431 SR
Queue Stats
459W - 500L
1,379 Elo+
Solo
Fafnir
Fafnir
SADYAK27
Fafnir
Level 71
God Stats
1W - 1L
1,233 SR
Queue Stats
30W - 53L
1,246 Elo+
Party 1
Team Averages
Level 85
1,414 SR
1,365 Elo+

VS

Team Averages
Level 85
1,503 SR
1,377 Elo+
Hera
Hera
BlueDahlia09
Hera
Level 89
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
Commander KA
Terra
Level 109
God Stats
2W - 7L
1,492 SR
Queue Stats
152W - 175L
1,402 Elo+
Solo
Amaterasu
Amaterasu
Oxbrobash
Amaterasu
Level 109
God Stats
7W - 10L
1,461 SR
Queue Stats
78W - 91L
1,388 Elo+
Solo
King Arthur
King Arthur
armando_is_me
King Arthur
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,094 Elo+
Solo
Arachne
Arachne
tamarax
Arachne
Level 79
God Stats
1W - 1L
1,421 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 1 / 10
11,064
527
11,820
19,326
19,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Frknjace
Arachne
19
8 / 1 / 4
11,980
570
16,179
18,644
10,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 4 / 4
11,304
538
17,466
16,865
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 1 / 4
12,234
583
12,725
12,690
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
SADYAK27
Fafnir
16
5 / 1 / 8
11,423
544
9,870
16,595
24,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
9,855
469
9,585
11,692
5,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 2
10,463
498
6,041
22,394
18,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Oxbrobash
Amaterasu
15
3 / 6 / 1
10,102
481
12,064
27,762
15,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
armando_is_me
King Arthur
14
0 / 8 / 1
8,424
401
6,768
19,640
20,481
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
tamarax
Arachne
15
3 / 7 / 2
10,026
477
8,390
22,430
10,207
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
28
Kills
8
8
Deaths
28
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
3
2
0.67
W
Achilles
4
1
10
9
W
Arachne
Frknjace
Arachne
8
1
4
10
W
9
4
4
2.75
W
2
1
4
4
L
Amaterasu
Oxbrobash
Amaterasu
3
6
1
0.58
W
Fafnir
SADYAK27
Fafnir
5
1
8
9
L
King Arthur
armando_is_me
King Arthur
0
8
1
0.06
L
Arachne
tamarax
Arachne
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,060
Damage
42,848
84,120
Taken
103,918
68,894
Mitigated
70,459
32,886
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,585
3,398
0
1,354
11,692
5,096
1,620
6,803
4,889
74,843
0
L
6,041
510
1,247
6,438
22,394
18,870
186
4,329
18,065
75,311
0
W
Achilles
11,820
1,523
0
3,131
19,326
19,465
1,286
607
18,719
0
63,569
W
Arachne
Frknjace
Arachne
16,179
10,552
0
8,837
18,644
10,197
2,847
2,156
16,488
0
115,484
W
17,466
689
2,517
5,491
16,865
8,957
2,724
6,488
10,377
90,751
0
W
12,725
7,019
0
7,550
12,690
5,761
1,310
4,070
8,620
0
122,042
L
Amaterasu
Oxbrobash
Amaterasu
12,064
6,097
0
7,316
27,762
15,805
0
7,141
20,621
0
77,810
W
Fafnir
SADYAK27
Fafnir
9,870
3,035
463
4,897
16,595
24,514
1,301
2,305
14,290
46,579
0
L
King Arthur
armando_is_me
King Arthur
6,768
957
0
2,642
19,640
20,481
0
3,172
16,468
0
53,065
L
Arachne
tamarax
Arachne
8,390
4,321
0
4,330
22,430
10,207
0
5,891
16,539
0
61,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,005
Gold Earned
48,870
678
Minions Killed
467
0
Camps Cleared
0
1,945,342
Distance Traveled
1,796,844
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,855
469
104
5
0
332,107
0
L
Terra
10,463
498
114
5
0
382,806
0
W
Achilles
11,064
527
107
5
0
366,605
1
W
Arachne
11,980
570
170
8
0
487,685
1
W
Ra
11,304
538
137
7
0
351,261
1
W
Skadi
12,234
583
209
10
0
356,773
6
L
Amaterasu
10,102
481
115
5
0
346,718
0
W
Fafnir
11,423
544
55
3
0
383,018
2
L
King Arthur
8,424
401
61
3
0
368,567
5
L
Arachne
10,026
477
73
3
0
366,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role