Player Matchup

Izanami
Izanami
PilotSpawnKil
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Erlang Shen
Erlang Shen
tiberghost
Erlang Shen
Level 146
God Stats
8W - 13L
1,421 SR
Queue Stats
166W - 196L
1,441 Elo+
Solo
Zeus
Zeus
xxPRESTOWIGxx
Zeus
Level 157
God Stats
168W - 150L
1,564 SR
Queue Stats
1,284W - 1,415L
1,437 Elo+
Solo
Team Averages
Level 123
1,495 SR
1,509 Elo+

VS

Team Averages
Level 118
1,487 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BendingRaptor62
Chaac
Level 105
God Stats
112W - 115L
1,498 SR
Queue Stats
386W - 483L
1,456 Elo+
Solo
Chiron
Chiron
roverandon
Chiron
Level 129
God Stats
16W - 13L
1,463 SR
Queue Stats
108W - 129L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 3 / 4
7,090
645
5,082
9,545
3,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
tiberghost
Erlang Shen
13
3 / 0 / 4
7,753
705
8,192
6,180
4,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 4
7,892
717
17,893
6,426
2,255
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 1
7,463
678
7,121
9,659
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 3
6,380
580
7,013
14,774
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
roverandon
Chiron
11
1 / 3 / 2
6,860
624
3,551
9,737
3,862
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
L
0
4
3
0.38
W
Izanami
1
3
4
1
L
Chiron
roverandon
Chiron
1
3
2
0.67
W
Erlang Shen
tiberghost
Erlang Shen
3
0
4
5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
17,685
22,151
Taken
34,170
10,259
Mitigated
18,404
4,793
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,121
850
1,073
2,458
9,659
3,916
0
6,840
2,819
24,575
0
L
7,013
1,785
441
3,676
14,774
10,626
0
6,102
8,672
0
15,276
W
Izanami
5,082
3,412
0
1,137
9,545
3,525
0
3,018
5,920
0
23,633
L
Chiron
roverandon
Chiron
3,551
1,183
822
779
9,737
3,862
0
5,420
4,299
0
17,368
W
Erlang Shen
tiberghost
Erlang Shen
8,192
3,096
0
2,577
6,180
4,479
317
2,010
3,810
77
16,739
W
17,893
852
0
1,079
6,426
2,255
0
1,733
4,534
44,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
20,703
130
Minions Killed
104
7
Camps Cleared
3
554,132
Distance Traveled
590,910
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,463
678
62
6
3
211,343
1
L
Chaac
6,380
580
18
2
0
185,322
0
W
Izanami
7,090
645
38
3
0
174,887
2
L
Chiron
6,860
624
24
2
0
194,245
2
W
Erlang Shen
7,753
705
17
2
1
194,050
1
W
Zeus
7,892
717
75
7
6
185,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role