Player Matchup

Hou Yi
Hou Yi
Platinum V
Devin Petri fat
Hou Yi
Platinum V
Level 49
God Stats
2W - 9L
1,398 SR
Queue Stats
59W - 65L
1,556 MMR
Solo
Fenrir
Fenrir
Gold II
SoyOreaPrros
Fenrir
Gold II
Level 154
God Stats
4W - 5L
1,363 SR
Queue Stats
229W - 242L
1,557 MMR
Solo
Hera
Hera
Platinum V
WhiteSilence313
Hera
Platinum V
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
173W - 166L
1,572 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Yikkes
Baron Samedi
Silver II
Level 107
God Stats
0W - 2L
1,778 SR
Queue Stats
52W - 53L
1,572 MMR
Solo
Bacchus
Bacchus
Silver II
fredtwotooth
Bacchus
Silver II
Level 38
God Stats
1W - 2L
1,421 SR
Queue Stats
32W - 27L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,548 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,546 SR
1,543 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
FirstAbyss18018
Hachiman
Gold IV
Level 84
God Stats
3W - 4L
1,371 SR
Queue Stats
97W - 101L
1,532 MMR
Solo
Bakasura
Bakasura
Silver I
JOEownsYOU
Bakasura
Silver I
Level 157
God Stats
8W - 6L
1,861 SR
Queue Stats
88W - 71L
1,539 MMR
Solo
Khepri
Khepri
Gold II
SenPai__Wedel
Khepri
Gold II
Level 155
God Stats
10W - 10L
1,499 SR
Queue Stats
108W - 106L
1,537 MMR
Party 1
Poseidon
Poseidon
Gold I
aldisas
Poseidon
Gold I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,463
451
12,603
23,243
9,885
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
14
4 / 5 / 0
9,115
434
8,847
18,875
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 4 / 0
10,264
489
5,149
9,759
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Yikkes
Baron Samedi
16
0 / 3 / 0
9,352
445
5,785
14,055
12,816
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
fredtwotooth
Bacchus
13
0 / 4 / 2
8,307
396
5,424
15,497
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
ArachneArtioAh Muzen CabJing Wei

VS

Bans
Cu ChulainnShivaMercurySkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 0 / 3
12,883
613
11,105
17,709
18,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
17
1 / 4 / 7
10,527
501
10,366
16,185
6,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
JOEownsYOU
Bakasura
20
17 / 0 / 1
13,375
637
17,896
19,635
10,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 5
8,656
412
3,680
11,800
11,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
aldisas
Poseidon
18
4 / 2 / 9
11,754
560
15,778
11,573
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
24
24
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
3
3.5
L
2
8
2
0.38
W
Hachiman
1
4
7
1.13
W
Bakasura
JOEownsYOU
Bakasura
17
0
1
17.5
W
0
1
5
2.5
L
Fenrir
4
5
0
0.8
L
1
4
0
0.25
L
Baron Samedi
Yikkes
Baron Samedi
0
3
0
0
W
Poseidon
aldisas
Poseidon
4
2
9
4.25
L
Bacchus
fredtwotooth
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
58,825
81,429
Taken
76,902
55,376
Mitigated
52,434
25,367
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,105
711
0
3,707
17,709
18,980
21
5,448
12,261
0
117,017
L
12,603
6,192
0
8,373
23,243
9,885
486
3,586
18,880
0
86,491
W
Hachiman
10,366
6,189
0
7,088
16,185
6,688
2,776
1,246
14,939
0
74,872
W
Bakasura
JOEownsYOU
Bakasura
17,896
12,251
0
5,256
19,635
10,686
1,894
3,982
15,613
0
117,937
W
3,680
476
0
1,634
11,800
11,256
84
2,551
9,025
23,418
0
L
Fenrir
8,847
2,712
0
6,088
18,875
8,145
0
6,392
11,725
0
63,751
L
5,149
840
0
902
9,759
3,901
102
5,693
3,544
80,626
0
L
Baron Samedi
Yikkes
Baron Samedi
5,785
769
404
5,406
14,055
12,816
0
0
12,749
81,133
0
W
Poseidon
aldisas
Poseidon
15,778
2,517
0
1,999
11,573
4,824
1,275
3,116
8,223
111,422
0
L
Bacchus
fredtwotooth
Bacchus
5,424
839
0
4,194
15,497
20,629
310
3,787
11,001
36,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
57,195
575
Minions Killed
726
0
Camps Cleared
0
1,866,201
Distance Traveled
2,128,050
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,883
613
220
10
0
427,305
4
L
Hou Yi
9,463
451
114
5
0
303,667
1
W
Hachiman
10,527
501
115
5
0
369,953
1
W
Bakasura
13,375
637
192
9
0
537,654
5
W
Khepri
8,656
412
30
1
0
353,241
2
L
Fenrir
9,115
434
98
5
0
427,592
6
L
Hera
10,264
489
161
8
0
384,129
5
L
Baron Samedi
9,352
445
149
7
0
326,562
1
W
Poseidon
11,754
560
169
8
0
439,897
5
L
Bacchus
8,307
396
53
3
0
424,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role