Player Matchup

Bacchus
Bacchus
D4NNYYC00L3R
Bacchus
Level 91
God Stats
2W - 6L
1,191 SR
Queue Stats
203W - 203L
1,357 Elo+
Solo
Ratatoskr
Ratatoskr
ManciMacal
Ratatoskr
Level 129
God Stats
9W - 6L
1,680 SR
Queue Stats
220W - 238L
1,427 Elo+
Solo
Merlin
Merlin
SunWarriorGod
Merlin
Level 125
God Stats
27W - 15L
1,688 SR
Queue Stats
1,019W - 903L
1,515 Elo+
Party 1
Neith
Neith
Valerianka_
Neith
Level 84
God Stats
16W - 28L
1,369 SR
Queue Stats
418W - 404L
1,479 Elo+
Party 1
Mulan
Mulan
Zer0_Light_
Mulan
Level 82
God Stats
22W - 14L
1,701 SR
Queue Stats
337W - 264L
1,556 Elo+
Party 1
Team Averages
Level 102
1,526 SR
1,467 Elo+

VS

Team Averages
Level 103
1,436 SR
1,475 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ExpendableCOD
Raijin
Level 71
God Stats
0W - 2L
1,295 SR
Queue Stats
80W - 86L
1,463 Elo+
Solo
Lancelot
Lancelot
SaltyBunnerPAWG
Lancelot
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 64L
1,549 Elo+
Solo
Izanami
Izanami
superbolonio
Izanami
Level 122
God Stats
1W - 3L
1,383 SR
Queue Stats
81W - 119L
1,420 Elo+
Party 2
Ymir
Ymir
superkacperix
Ymir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 166L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D4NNYYC00L3R
Bacchus
15
4 / 1 / 7
9,848
492
9,829
14,987
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
ManciMacal
Ratatoskr
15
3 / 7 / 8
9,727
486
8,407
22,592
9,392
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 2 / 3
12,325
616
14,820
10,361
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 4
8,801
440
8,829
12,270
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 2 / 8
11,628
581
23,661
21,018
23,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 7 / 5
9,808
490
14,046
18,069
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 4
9,266
463
5,976
15,257
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
15
6 / 4 / 2
9,481
474
11,342
17,935
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
superbolonio
Izanami
15
3 / 4 / 3
9,222
461
6,862
15,453
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 8
9,333
467
8,096
19,975
24,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
25
Kills
16
17
Deaths
25
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
7
5
0.79
W
Bacchus
D4NNYYC00L3R
Bacchus
4
1
7
7.5
L
3
6
4
0.83
W
Ratatoskr
ManciMacal
Ratatoskr
3
7
8
1
L
Lancelot
6
4
2
1.75
W
9
2
3
5.25
W
0
5
4
0.4
W
9
2
8
6.5
L
Izanami
superbolonio
Izanami
3
4
3
1.13
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,546
Damage
46,322
81,228
Taken
86,689
62,784
Mitigated
57,437
25,296
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,046
4,337
0
2,888
18,069
11,686
0
2,478
15,545
0
59,897
W
Bacchus
D4NNYYC00L3R
Bacchus
9,829
1,439
263
2,586
14,987
19,098
0
3,193
11,686
38,386
0
L
5,976
1,192
0
695
15,257
6,665
306
5,798
9,116
64,024
0
W
Ratatoskr
ManciMacal
Ratatoskr
8,407
3,026
0
9,257
22,592
9,392
46
3,001
19,423
0
63,400
L
Lancelot
11,342
905
0
5,491
17,935
8,231
0
3,540
14,199
0
69,081
W
14,820
734
0
742
10,361
4,892
299
3,322
7,001
109,911
0
W
8,829
3,113
0
4,023
12,270
6,106
0
2,034
10,195
0
69,964
W
23,661
3,686
0
8,425
21,018
23,296
828
2,522
17,764
779
75,641
L
Izanami
superbolonio
Izanami
6,862
4,426
0
4,969
15,453
6,773
726
4,727
10,682
0
64,834
L
8,096
2,051
0
3,327
19,975
24,082
0
7,597
12,180
43,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
47,110
544
Minions Killed
478
0
Camps Cleared
0
1,985,997
Distance Traveled
1,744,312
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,808
490
101
5
0
302,330
3
W
Bacchus
9,848
492
35
2
0
406,178
2
L
Raijin
9,266
463
107
5
0
317,408
4
W
Ratatoskr
9,727
486
95
5
0
402,823
3
L
Lancelot
9,481
474
99
5
0
431,257
9
W
Merlin
12,325
616
181
9
0
376,260
3
W
Neith
8,801
440
111
6
0
364,604
1
W
Mulan
11,628
581
122
6
0
436,132
7
L
Izanami
9,222
461
125
6
0
342,633
0
L
Ymir
9,333
467
46
2
0
350,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role