Player Matchup

Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GoatOfTheSmites
Susano
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,635 Elo+
Party 2
Eset
Eset
YouGetNoDubs
Eset
Level 160
God Stats
14W - 6L
1,623 SR
Queue Stats
143W - 67L
1,716 Elo+
Party 2
Team Averages
Level 87
1,541 SR
1,617 Elo+

VS

Team Averages
Level 80
1,650 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Bat_owl38
Baron Samedi
Level 65
God Stats
0W - 1L
1,670 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Og_big_belly
Izanami
Level 85
God Stats
1W - 1L
1,780 SR
Queue Stats
21W - 39L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
blackwolf2354
Cthulhu
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 2
7,139
714
9,641
4,758
2,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
6,802
680
6,549
7,186
2,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 3
7,506
751
6,053
8,378
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bat_owl38
Baron Samedi
10
0 / 1 / 1
6,217
622
2,958
6,784
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Og_big_belly
Izanami
11
1 / 1 / 0
6,428
643
5,855
7,373
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
11
1 / 2 / 1
7,118
712
5,511
11,068
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
L
Baron Samedi
Bat_owl38
Baron Samedi
0
1
1
0.5
W
1
2
3
1.25
L
Izanami
Og_big_belly
Izanami
1
1
0
1
W
1
0
3
2.5
L
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
14,324
20,322
Taken
25,225
11,586
Mitigated
14,035
4,993
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,641
4,049
501
1,085
4,758
2,421
279
2,695
2,063
0
29,743
L
Baron Samedi
Bat_owl38
Baron Samedi
2,958
410
1,063
2,018
6,784
3,064
0
2,058
4,726
19,148
0
W
6,549
1,242
0
835
7,186
2,924
0
3,254
3,932
0
14,249
L
Izanami
Og_big_belly
Izanami
5,855
3,306
0
1,329
7,373
3,172
0
2,584
4,789
0
23,366
W
6,053
987
312
2,260
8,378
6,241
187
2,995
5,383
24,232
0
L
Cthulhu
5,511
42
77
1,727
11,068
7,799
0
1,870
9,198
14,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,447
Gold Earned
19,763
118
Minions Killed
106
5
Camps Cleared
4
549,391
Distance Traveled
542,462
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,139
714
55
6
3
185,899
4
L
Baron Samedi
6,217
622
37
4
1
175,343
3
W
Susano
6,802
680
23
2
0
191,492
0
L
Izanami
6,428
643
50
5
3
172,764
5
W
Eset
7,506
751
40
4
2
172,000
4
L
Cthulhu
7,118
712
19
2
0
194,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role