Player Matchup

Medusa
Medusa
Nikolae26
Medusa
Level 158
God Stats
0W - 1L
1,729 SR
Queue Stats
113W - 100L
1,619 Elo+
Party 1
Bakasura
Bakasura
SasKinLuz
Bakasura
Level 57
God Stats
7W - 3L
1,821 SR
Queue Stats
12W - 6L
1,757 Elo+
Solo
Da Ji
Da Ji
Ynferkan
Da Ji
Level 80
God Stats
1W - 3L
1,196 SR
Queue Stats
161W - 108L
1,630 Elo+
Party 1
Xing Tian
Xing Tian
andreasgta05
Xing Tian
Level 135
God Stats
3W - 3L
1,705 SR
Queue Stats
206W - 135L
1,660 Elo+
Party 1
Poseidon
Poseidon
pemarla26
Poseidon
Level 107
God Stats
30W - 22L
1,687 SR
Queue Stats
207W - 145L
1,650 Elo+
Party 1
Team Averages
Level 107
1,628 SR
1,663 Elo+

VS

Team Averages
Level 118
1,636 SR
1,542 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MrKutya
Lancelot
Level 107
God Stats
5W - 2L
1,909 SR
Queue Stats
355W - 317L
1,584 Elo+
Party 2
Eset
Eset
MrSevander
Eset
Level 104
God Stats
5W - 5L
1,660 SR
Queue Stats
344W - 315L
1,540 Elo+
Party 2
Artemis
Artemis
erNomada
Artemis
Level 78
God Stats
24W - 17L
1,611 SR
Queue Stats
104W - 94L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nikolae26
Medusa
12
1 / 1 / 0
6,699
515
6,088
9,646
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
SasKinLuz
Bakasura
9
1 / 3 / 1
5,730
441
3,457
12,399
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
Ynferkan
Da Ji
10
2 / 2 / 0
6,399
492
4,725
9,845
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
andreasgta05
Xing Tian
12
1 / 3 / 0
6,949
535
5,725
14,239
9,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
pemarla26
Poseidon
12
0 / 3 / 1
6,935
533
3,396
7,552
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 0 / 2
8,259
635
8,586
10,683
5,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
 
Cerberus
10
0 / 0 / 2
6,190
476
3,377
9,662
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lancelot
MrKutya
Lancelot
12
3 / 4 / 3
7,146
550
6,339
8,956
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 2
7,309
562
6,985
5,913
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
erNomada
Artemis
13
0 / 0 / 2
7,056
543
6,690
8,154
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
12
12
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
2
5
W
Cerberus
 
Cerberus
0
0
2
1
W
Lancelot
MrKutya
Lancelot
3
4
3
1.13
W
5
1
2
6
L
Medusa
Nikolae26
Medusa
1
1
0
1
L
Bakasura
SasKinLuz
Bakasura
1
3
1
0.5
L
Da Ji
Ynferkan
Da Ji
2
2
0
1
L
Xing Tian
andreasgta05
Xing Tian
1
3
0
0.33
W
Artemis
erNomada
Artemis
0
0
2
1
L
Poseidon
pemarla26
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
31,977
53,681
Taken
43,368
22,507
Mitigated
23,142
16,575
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,586
1,334
0
4,726
10,683
5,761
0
4,634
5,835
0
64,248
W
Cerberus
 
Cerberus
3,377
99
92
3,730
9,662
8,394
602
981
8,681
24,042
0
W
Lancelot
MrKutya
Lancelot
6,339
1,504
0
2,208
8,956
3,378
784
1,566
7,259
0
42,591
W
6,985
363
93
1,468
5,913
2,320
648
1,472
4,070
40,517
0
L
Medusa
Nikolae26
Medusa
6,088
2,958
0
2,935
9,646
2,809
0
2,111
7,535
0
50,596
L
Bakasura
SasKinLuz
Bakasura
3,457
2,565
0
3,746
12,399
4,570
0
2,554
9,845
0
33,371
L
Da Ji
Ynferkan
Da Ji
4,725
1,172
0
4,594
9,845
3,680
0
1,144
8,701
0
44,156
L
Xing Tian
andreasgta05
Xing Tian
5,725
690
0
4,584
14,239
9,064
0
1,202
13,037
52,449
0
W
Artemis
erNomada
Artemis
6,690
2,526
0
3,778
8,154
3,289
0
468
7,686
0
58,123
L
Poseidon
pemarla26
Poseidon
3,396
402
0
716
7,552
2,384
0
3,351
4,201
51,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
35,960
444
Minions Killed
435
0
Camps Cleared
0
1,300,795
Distance Traveled
1,324,842
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,259
635
123
9
0
265,587
2
W
Cerberus
6,190
476
64
5
0
249,512
2
W
Lancelot
7,146
550
73
6
0
316,314
1
W
Eset
7,309
562
75
6
0
262,942
5
L
Medusa
6,699
515
87
7
0
232,901
2
L
Bakasura
5,730
441
76
6
0
296,626
5
L
Da Ji
6,399
492
78
6
0
278,953
5
L
Xing Tian
6,949
535
105
8
0
234,740
1
W
Artemis
7,056
543
100
8
0
230,487
4
L
Poseidon
6,935
533
98
8
0
257,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role