Player Matchup

Baron Samedi
Baron Samedi
TheArchangel420
Baron Samedi
Level 98
God Stats
8W - 9L
1,439 SR
Queue Stats
36W - 44L
1,396 Elo+
Solo
Lancelot
Lancelot
W1CKEDWAYZ08976
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,291 Elo+
Solo
Ullr
Ullr
Zavazula
Ullr
Level 121
God Stats
4W - 1L
1,962 SR
Queue Stats
84W - 77L
1,571 Elo+
Solo
Xing Tian
Xing Tian
armando_is_me
Xing Tian
Level 40
God Stats
0W - 2L
1,228 SR
Queue Stats
6W - 13L
1,126 Elo+
Solo
Cerberus
Cerberus
jedidragon0
Cerberus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 77
1,526 SR
1,377 Elo+

VS

Team Averages
Level 76
1,432 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MACHOTACO5616
Merlin
Level 86
God Stats
1W - 2L
1,330 SR
Queue Stats
136W - 160L
1,346 Elo+
Solo
Atlas
Atlas
Quietuscall2020
Atlas
Level 90
God Stats
22W - 26L
1,352 SR
Queue Stats
334W - 385L
1,342 Elo+
Solo
Mercury
Mercury
r1ce521
Mercury
Level 31
God Stats
18W - 6L
1,600 SR
Queue Stats
175W - 65L
1,824 Elo+
Solo
Set
Set
spepa555
Set
Level 88
God Stats
2W - 1L
1,375 SR
Queue Stats
54W - 41L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheArchangel420
Baron Samedi
11
1 / 2 / 2
6,141
472
8,199
7,790
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
0 / 4 / 1
5,532
426
3,516
10,082
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
10
2 / 1 / 0
5,802
446
5,774
7,499
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
armando_is_me
Xing Tian
9
0 / 2 / 0
5,707
439
2,653
10,345
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
jedidragon0
Cerberus
8
1 / 6 / 1
5,327
410
4,134
11,727
11,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 3
6,020
463
3,368
8,619
3,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 2
6,615
509
2,976
6,477
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 1
6,434
495
5,768
8,914
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
r1ce521
Mercury
15
10 / 0 / 2
9,308
716
13,317
10,237
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 1 / 4
6,763
520
3,647
7,097
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
3
0.75
W
0
1
2
1
W
1
0
1
1.5
L
Baron Samedi
TheArchangel420
Baron Samedi
1
2
2
1
L
Lancelot
0
4
1
0.13
L
Ullr
2
1
0
2
L
Xing Tian
armando_is_me
Xing Tian
0
2
0
0
L
Cerberus
jedidragon0
Cerberus
1
6
1
0.25
W
Mercury
r1ce521
Mercury
10
0
2
11
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
29,076
47,443
Taken
41,344
30,276
Mitigated
20,390
10,831
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,368
1,285
0
3,905
8,619
3,119
0
1,613
7,006
0
41,565
W
2,976
227
0
2,206
6,477
2,716
574
4,049
2,428
37,423
0
W
5,768
2,360
46
3,373
8,914
7,411
0
2,387
6,527
21,979
0
L
Baron Samedi
TheArchangel420
Baron Samedi
8,199
574
366
1,919
7,790
4,049
204
834
6,820
45,325
0
L
Lancelot
3,516
611
0
2,342
10,082
3,682
0
1,043
8,957
0
33,598
L
Ullr
5,774
2,425
0
1,036
7,499
2,874
0
2,728
4,771
0
44,112
L
Xing Tian
armando_is_me
Xing Tian
2,653
178
0
2,485
10,345
7,689
0
3,621
6,612
21,436
0
L
Cerberus
jedidragon0
Cerberus
4,134
470
0
2,683
11,727
11,982
0
188
11,539
20,557
0
W
Mercury
r1ce521
Mercury
13,317
8,770
0
3,812
10,237
4,200
0
3,902
6,335
0
72,420
W
3,647
1,491
0
703
7,097
2,944
184
3,035
4,062
0
33,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,509
Gold Earned
35,140
258
Minions Killed
376
0
Camps Cleared
0
1,124,679
Distance Traveled
1,241,502
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,020
463
76
6
0
207,506
0
W
Merlin
6,615
509
91
7
0
251,730
3
W
Atlas
6,434
495
32
2
0
229,562
3
L
Baron Samedi
6,141
472
66
5
0
221,591
2
L
Lancelot
5,532
426
64
5
0
246,386
0
L
Ullr
5,802
446
49
4
0
200,864
2
L
Xing Tian
5,707
439
35
3
0
237,800
5
L
Cerberus
5,327
410
44
3
0
218,038
1
W
Mercury
9,308
716
125
10
0
305,247
2
W
Set
6,763
520
52
4
0
247,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role