Player Matchup

Artemis
Artemis
Cexxie
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Lexus53
Atlas
Level 28
God Stats
0W - 1L
1,252 SR
Queue Stats
54W - 66L
1,432 Elo+
Party 3
Janus
Janus
NoobZ1lla
Janus
Level 48
God Stats
0W - 1L
1,272 SR
Queue Stats
80W - 89L
1,422 Elo+
Party 3
Artio
Artio
RituZoldyck
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Takezava
The Morrigan
Level 88
God Stats
1W - 4L
1,627 SR
Queue Stats
110W - 111L
1,429 Elo+
Party 3
Team Averages
Level 44
1,430 SR
1,457 Elo+

VS

Team Averages
Level 82
1,497 SR
1,553 Elo+
Atlas
Atlas
George_Gate-13-
Atlas
Level 111
God Stats
3W - 1L
1,422 SR
Queue Stats
125W - 100L
1,590 Elo+
Party 1
Hera
Hera
JoTheSlayer98
Hera
Level 108
God Stats
6W - 3L
1,564 SR
Queue Stats
113W - 97L
1,571 Elo+
Party 1
Agni
Agni
LefterisTim2
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mokkaccinos
Tsukuyomi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
TEO_619_
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cexxie
Artemis
16
3 / 7 / 7
9,764
574
18,854
18,718
9,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Lexus53
Atlas
17
2 / 7 / 11
10,505
618
9,377
24,260
34,191
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Janus
NoobZ1lla
Janus
17
3 / 6 / 7
10,278
605
17,797
15,969
8,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 5 / 10
10,709
630
7,462
24,889
33,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Takezava
The Morrigan
19
7 / 6 / 5
11,673
687
14,951
12,370
6,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
13,069
769
15,439
25,354
40,571
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 15
12,084
711
18,070
11,822
7,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 5 / 16
12,176
716
8,979
12,099
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Mokkaccinos
Tsukuyomi
20
14 / 8 / 9
13,001
765
24,620
25,366
15,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
TEO_619_
Ah Puch
19
1 / 1 / 21
12,110
712
22,011
11,425
6,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
19
Kills
31
31
Deaths
19
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cexxie
Artemis
3
7
7
0.93
W
5
2
20
7.5
W
5
3
15
4.17
W
6
5
16
2.8
L
Atlas
Lexus53
Atlas
2
7
11
1.07
W
Tsukuyomi
Mokkaccinos
Tsukuyomi
14
8
9
2.31
L
Janus
NoobZ1lla
Janus
3
6
7
1.08
L
4
5
10
1.8
W
Ah Puch
TEO_619_
Ah Puch
1
1
21
11.5
L
The Morrigan
Takezava
The Morrigan
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,441
Damage
89,119
96,206
Taken
86,066
92,707
Mitigated
76,862
19,525
Healing
37,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cexxie
Artemis
18,854
6,263
478
2,457
18,718
9,851
0
11,621
7,097
0
29,271
W
15,439
4,922
2,628
7,402
25,354
40,571
706
15,102
10,252
43,131
0
W
18,070
5,298
5,354
3,741
11,822
7,353
1,522
6,672
5,150
36,840
0
W
8,979
778
537
896
12,099
6,795
1,558
8,703
3,396
23,563
0
L
Atlas
Lexus53
Atlas
9,377
1,493
1,294
1,891
24,260
34,191
0
17,647
6,613
21,698
0
W
Tsukuyomi
Mokkaccinos
Tsukuyomi
24,620
6,730
2,301
8,180
25,366
15,319
1,320
12,111
13,255
0
39,192
L
Janus
NoobZ1lla
Janus
17,797
1,147
2,743
2,044
15,969
8,395
0
11,346
4,623
36,432
0
L
7,462
972
2,467
3,987
24,889
33,280
0
17,201
7,688
13,579
0
W
Ah Puch
TEO_619_
Ah Puch
22,011
625
2,052
4,633
11,425
6,824
1,619
6,999
4,426
50,404
0
L
The Morrigan
Takezava
The Morrigan
14,951
630
883
1,281
12,370
6,990
180
6,597
5,686
40,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,929
Gold Earned
62,440
176
Minions Killed
167
0
Camps Cleared
0
1,461,144
Distance Traveled
1,608,153
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,764
574
41
2
0
284,699
1
W
Atlas
13,069
769
24
1
0
338,103
6
W
Hera
12,084
711
42
2
0
292,256
0
W
Agni
12,176
716
32
2
0
335,894
0
L
Atlas
10,505
618
25
1
0
301,882
0
W
Tsukuyomi
13,001
765
13
1
0
302,703
0
L
Janus
10,278
605
38
2
0
273,421
0
L
Artio
10,709
630
11
1
0
313,088
1
W
Ah Puch
12,110
712
56
3
0
339,197
2
L
The Morrigan
11,673
687
61
4
0
288,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role