Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GotItOnMe38
Ymir
Level 66
God Stats
2W - 1L
1,303 SR
Queue Stats
185W - 222L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Megatron15-03
Danzaburou
Level 49
God Stats
2W - 8L
1,641 SR
Queue Stats
246W - 202L
1,459 Elo+
Party 3
Bellona
Bellona
SamCecile
Bellona
Level 55
God Stats
9W - 2L
1,718 SR
Queue Stats
207W - 186L
1,452 Elo+
Party 3
Olorun
Olorun
shamalete14
Olorun
Level 92
God Stats
3W - 1L
1,704 SR
Queue Stats
135W - 91L
1,557 Elo+
Party 3
Team Averages
Level 64
1,573 SR
1,481 Elo+

VS

Team Averages
Level 51
1,558 SR
1,479 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
LitheFA
Medusa
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 36L
1,586 Elo+
Party 2
Susano
Susano
SpeciesOfAlex
Susano
Level 48
God Stats
1W - 2L
1,776 SR
Queue Stats
104W - 86L
1,470 Elo+
Party 2
Ymir
Ymir
Swp-GI
Ymir
Level 8
God Stats
4W - 3L
1,554 SR
Queue Stats
12W - 15L
1,519 Elo+
Party 2
Sol
Sol
psyco4602
Sol
Level 68
God Stats
62W - 71L
1,462 SR
Queue Stats
133W - 168L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
7 / 1 / 4
10,172
565
8,582
13,757
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 5
8,847
492
1,870
12,141
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Megatron15-03
Danzaburou
15
5 / 4 / 9
10,157
564
20,976
15,151
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SamCecile
Bellona
16
2 / 1 / 0
9,821
546
14,105
13,704
17,712
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
17
7 / 0 / 3
10,866
604
9,615
8,948
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 1 / 0
8,662
481
9,579
19,898
14,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LitheFA
Medusa
11
1 / 8 / 4
7,529
418
9,695
17,128
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 1
8,183
455
5,813
14,891
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Swp-GI
Ymir
12
2 / 6 / 3
8,139
452
4,432
15,174
10,669
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 1
7,275
404
5,179
10,754
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
22
Kills
7
7
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
1
4
9
L
Erlang Shen
 
Erlang Shen
2
1
0
2
W
1
1
5
3.5
L
Medusa
LitheFA
Medusa
1
8
4
0.38
W
Danzaburou
Megatron15-03
Danzaburou
5
4
9
2.38
W
Bellona
SamCecile
Bellona
2
1
0
2
L
1
4
1
0.38
L
Ymir
Swp-GI
Ymir
2
6
3
0.58
L
1
3
1
0.5
W
Olorun
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,148
Damage
34,698
63,701
Taken
77,845
49,459
Mitigated
39,991
21,244
Healing
24,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,582
4,693
0
5,176
13,757
8,212
0
1,454
12,303
0
87,576
L
Erlang Shen
 
Erlang Shen
9,579
4,313
0
11,813
19,898
14,781
0
58
19,840
0
63,954
W
1,870
469
0
1,936
12,141
13,183
0
2,835
9,306
42,066
0
L
Medusa
LitheFA
Medusa
9,695
3,534
0
3,514
17,128
4,591
360
3,326
13,802
0
45,945
W
Danzaburou
Megatron15-03
Danzaburou
20,976
11,603
0
6,143
15,151
6,000
1,908
3,650
11,501
0
63,984
W
Bellona
SamCecile
Bellona
14,105
3,024
0
2,112
13,704
17,712
582
458
13,246
0
71,287
L
5,813
1,271
0
5,645
14,891
5,958
0
1,546
13,345
0
62,530
L
Ymir
Swp-GI
Ymir
4,432
1,530
0
495
15,174
10,669
338
1,672
13,502
26,508
0
L
5,179
2,598
0
2,650
10,754
3,992
0
4,883
5,871
34,196
0
W
Olorun
9,615
5,969
176
5,701
8,948
4,352
201
1,663
7,285
89,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,863
Gold Earned
39,788
534
Minions Killed
372
0
Camps Cleared
0
1,797,235
Distance Traveled
1,655,815
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,172
565
140
8
0
482,360
1
L
Erlang Shen
8,662
481
99
6
0
371,088
7
W
Ymir
8,847
492
63
4
0
316,306
0
L
Medusa
7,529
418
67
4
0
321,379
2
W
Danzaburou
10,157
564
87
5
0
283,209
2
W
Bellona
9,821
546
114
6
0
346,766
3
L
Susano
8,183
455
103
6
0
389,927
5
L
Ymir
8,139
452
42
2
0
338,623
5
L
Sol
7,275
404
61
3
0
234,798
0
W
Olorun
10,866
604
130
7
0
368,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role