Player Matchup

Cerberus
Cerberus
OG Dubzilla
Cerberus
Level 147
God Stats
0W - 2L
1,322 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 1
Ra
Ra
QualityAsurance
Ra
Level 156
God Stats
1W - 2L
1,657 SR
Queue Stats
18W - 17L
1,612 Elo+
Party 1
Chaac
Chaac
TheGreatTomTom
Chaac
Level 124
God Stats
2W - 1L
1,618 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Team Averages
Level 142
1,532 SR
1,639 Elo+

VS

Team Averages
Level 137
1,600 SR
1,527 Elo+
Medusa
Medusa
KeyBladeGod115
Medusa
Level 108
God Stats
3W - 0L
1,646 SR
Queue Stats
9W - 4L
1,572 Elo+
Solo
Ra
Ra
MoparJosh8954
Ra
Level 154
God Stats
5W - 3L
1,473 SR
Queue Stats
179W - 154L
1,564 Elo+
Solo
Tiamat
Tiamat
ThatsUnrealz
Tiamat
Level 150
God Stats
15W - 17L
1,680 SR
Queue Stats
405W - 539L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OG Dubzilla
Cerberus
13
0 / 3 / 7
9,153
572
10,126
20,790
17,943
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 4
10,330
646
10,155
13,365
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 3 / 3
10,610
663
12,355
19,080
13,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
11,923
745
14,144
12,661
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 6
10,925
683
13,031
13,415
7,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
15
0 / 0 / 7
9,950
622
12,780
10,712
5,632
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
7
Kills
9
9
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
3
5
6
1.2
L
Cerberus
OG Dubzilla
Cerberus
0
3
7
1.17
L
3
3
4
1.67
W
Tiamat
0
0
7
3.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,636
Damage
39,955
53,235
Taken
36,788
37,216
Mitigated
17,799
20,759
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,144
4,552
0
2,796
12,661
4,904
849
8,643
4,018
0
56,705
W
13,031
870
279
1,963
13,415
7,263
981
6,680
6,735
51,987
0
L
Cerberus
OG Dubzilla
Cerberus
10,126
304
0
3,703
20,790
17,943
0
8,587
12,203
21,613
0
L
10,155
64
6,335
5,621
13,365
6,118
0
7,621
5,744
62,799
0
W
Tiamat
12,780
780
0
1,829
10,712
5,632
883
5,592
5,120
26,896
0
L
12,355
890
799
4,301
19,080
13,155
0
9,724
9,356
0
32,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
32,798
194
Minions Killed
204
5
Camps Cleared
8
819,456
Distance Traveled
831,035
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,923
745
81
5
4
308,511
4
W
Ra
10,925
683
85
5
3
266,803
1
L
Cerberus
9,153
572
31
2
2
270,920
4
L
Ra
10,330
646
106
7
2
288,349
3
W
Tiamat
9,950
622
38
2
1
255,721
3
L
Chaac
10,610
663
57
4
1
260,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role