Player Matchup

Lancelot
Lancelot
De_BoneDoctor
Lancelot
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,041 Elo+
Solo
Fenrir
Fenrir
FrenzoSzn
Fenrir
Level 75
God Stats
15W - 16L
1,587 SR
Queue Stats
133W - 140L
1,296 Elo+
Solo
King Arthur
King Arthur
Mursada
King Arthur
Level 66
God Stats
22W - 27L
1,394 SR
Queue Stats
143W - 188L
1,250 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eltioboby22
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,244 Elo+
Solo
Yu Huang
Yu Huang
ok0kok
Yu Huang
Level 160
God Stats
7W - 11L
1,463 SR
Queue Stats
103W - 153L
1,295 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,225 Elo+

VS

Team Averages
Level 71
1,508 SR
1,319 Elo+
Zeus
Zeus
FG Luckyflea
Zeus
Level 49
God Stats
30W - 25L
1,571 SR
Queue Stats
272W - 282L
1,361 Elo+
Solo
Arachne
Arachne
Itsdozer42
Arachne
Level 63
God Stats
4W - 1L
1,635 SR
Queue Stats
106W - 112L
1,296 Elo+
Solo
Artemis
Artemis
ParaplegicBears
Artemis
Level 101
God Stats
1W - 1L
1,533 SR
Queue Stats
251W - 297L
1,376 Elo+
Party 1
Ra
Ra
Punk_Esponja
Ra
Level 125
God Stats
62W - 58L
1,557 SR
Queue Stats
443W - 457L
1,413 Elo+
Solo
Ares
Ares
alphasquad178
Ares
Level 17
God Stats
130W - 146L
1,246 SR
Queue Stats
261W - 332L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
De_BoneDoctor
Lancelot
7
1 / 2 / 0
4,719
472
2,211
5,701
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
FrenzoSzn
Fenrir
6
0 / 1 / 0
4,401
440
1,198
4,861
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Mursada
King Arthur
5
1 / 1 / 0
4,565
457
1,330
3,713
1,548
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
eltioboby22
Morgan Le Fay
8
0 / 4 / 0
4,826
483
3,103
8,446
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
ok0kok
Yu Huang
6
0 / 0 / 0
4,068
407
735
2,873
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,396
640
1,566
4,938
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Itsdozer42
Arachne
10
5 / 0 / 1
6,530
653
4,674
5,956
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 2
5,350
535
3,743
3,616
1,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 3
6,369
637
2,742
2,453
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 0
5,938
594
2,013
8,018
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
De_BoneDoctor
Lancelot
1
2
0
0.5
W
1
2
0
0.5
L
Fenrir
FrenzoSzn
Fenrir
0
1
0
0
W
Arachne
Itsdozer42
Arachne
5
0
1
5.5
L
King Arthur
Mursada
King Arthur
1
1
0
1
W
0
0
2
1
W
0
0
3
1.5
W
2
1
0
2
L
Morgan Le Fay
eltioboby22
Morgan Le Fay
0
4
0
0
L
Yu Huang
ok0kok
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,577
Damage
14,738
25,594
Taken
24,981
9,292
Mitigated
9,515
3,546
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
De_BoneDoctor
Lancelot
2,211
303
0
230
5,701
1,968
0
1,385
4,316
0
19,673
W
1,566
399
0
750
4,938
1,259
1,445
0
4,938
36,396
0
L
Fenrir
FrenzoSzn
Fenrir
1,198
100
0
1,353
4,861
1,835
0
1,123
3,738
0
8,181
W
Arachne
Itsdozer42
Arachne
4,674
3,641
0
1,639
5,956
2,237
44
1,033
4,923
0
37,140
L
King Arthur
Mursada
King Arthur
1,330
257
0
250
3,713
1,548
0
745
2,968
0
10,321
W
3,743
2,056
0
1,590
3,616
1,194
1,803
754
2,862
0
22,940
W
2,742
170
0
686
2,453
909
1,064
1,245
1,208
36,074
0
W
2,013
65
0
2,545
8,018
3,916
514
806
7,212
22,739
0
L
Morgan Le Fay
eltioboby22
Morgan Le Fay
3,103
419
0
1,488
8,446
3,204
309
2,664
5,486
29,455
0
L
Yu Huang
ok0kok
Yu Huang
735
115
0
225
2,873
737
0
108
2,765
13,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
30,583
135
Minions Killed
299
0
Camps Cleared
0
817,865
Distance Traveled
988,753
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,719
472
34
3
0
197,445
0
W
Zeus
6,396
640
81
8
0
177,016
2
L
Fenrir
4,401
440
17
2
0
166,961
2
W
Arachne
6,530
653
62
6
0
258,333
2
L
King Arthur
4,565
457
25
3
0
133,936
1
W
Artemis
5,350
535
44
4
0
182,368
3
W
Ra
6,369
637
79
8
0
192,932
0
W
Ares
5,938
594
33
3
0
178,104
2
L
Morgan Le Fay
4,826
483
36
4
0
179,466
2
L
Yu Huang
4,068
407
23
2
0
140,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role