Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MeatyBone
Achilles
Level 154
God Stats
19W - 16L
1,351 SR
Queue Stats
203W - 238L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
ballciansack
Ao Kuang
Level 125
God Stats
2W - 0L
1,578 SR
Queue Stats
49W - 48L
1,445 Elo+
Solo
Team Averages
Level 136
1,476 SR
1,477 Elo+

VS

Team Averages
Level 47
1,541 SR
1,502 Elo+
Zeus
Zeus
EpieiKis
Zeus
Level 30
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 21L
1,500 Elo+
Party 1
Mulan
Mulan
Rabaut
Mulan
Level 106
God Stats
3W - 4L
1,624 SR
Queue Stats
33W - 37L
1,505 Elo+
Solo
Thor
Thor
Rorolindien
Thor
Level 4
God Stats
3W - 13L
1,500 SR
Queue Stats
3W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 0 / 13
9,230
839
10,368
7,796
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
MeatyBone
Achilles
13
7 / 2 / 12
9,513
865
11,390
14,313
15,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
ballciansack
Ao Kuang
15
11 / 2 / 6
9,905
900
13,040
15,266
8,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 5 / 2
7,844
713
6,744
7,238
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Rabaut
Mulan
12
2 / 4 / 1
8,187
744
7,485
16,184
13,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 12 / 3
7,471
679
6,286
15,551
6,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
4
4
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
13
9.5
L
Zeus
1
5
2
0.4
W
Achilles
MeatyBone
Achilles
7
2
12
6.5
L
Mulan
Rabaut
Mulan
2
4
1
0.63
L
1
12
3
0.21
W
Ao Kuang
ballciansack
Ao Kuang
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
20,515
37,375
Taken
38,973
27,717
Mitigated
22,001
14,751
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,368
5,683
454
3,877
7,796
3,668
2,420
1,624
6,172
0
56,076
L
Zeus
6,744
843
0
34
7,238
2,564
0
2,738
4,379
30,647
0
W
Achilles
MeatyBone
Achilles
11,390
3,299
273
2,889
14,313
15,961
120
2,463
11,850
0
18,401
L
Mulan
Rabaut
Mulan
7,485
1,636
0
1,393
16,184
13,431
0
5,162
10,687
0
16,097
L
6,286
2,745
0
48
15,551
6,006
0
4,582
10,665
0
9,136
W
Ao Kuang
ballciansack
Ao Kuang
13,040
3,064
0
7,258
15,266
8,088
0
3,313
11,953
27,865
4,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
23,502
137
Minions Killed
77
9
Camps Cleared
1
638,802
Distance Traveled
512,721
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,230
839
95
9
2
209,036
4
L
Zeus
7,844
713
47
4
0
162,893
4
W
Achilles
9,513
865
8
1
1
227,741
2
L
Mulan
8,187
744
21
2
1
196,176
4
L
Thor
7,471
679
9
1
0
153,652
2
W
Ao Kuang
9,905
900
34
3
6
202,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role