Player Matchup

Apollo
Apollo
 
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Lowkey Jungle
Yu Huang
Level 160
God Stats
6W - 1L
1,633 SR
Queue Stats
61W - 17L
1,942 Elo+
Party 1
Osiris
Osiris
Lowkey Stick912
Osiris
Level 26
God Stats
2W - 0L
1,474 SR
Queue Stats
30W - 8L
1,787 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,743 Elo+

VS

Team Averages
Level 51
1,591 SR
1,566 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Anurizms
Izanami
Level 45
God Stats
2W - 3L
1,442 SR
Queue Stats
70W - 70L
1,606 Elo+
Party 2
Bacchus
Bacchus
Swerving
Bacchus
Level 23
God Stats
14W - 4L
1,831 SR
Queue Stats
45W - 32L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 3 / 10
8,667
788
8,436
8,794
3,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Lowkey Jungle
Yu Huang
16
10 / 0 / 6
10,142
922
19,433
6,408
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 13
8,638
785
8,733
10,772
10,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 6 / 5
7,331
666
8,321
16,156
11,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Anurizms
Izanami
12
4 / 4 / 2
8,059
733
5,623
11,481
4,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Swerving
Bacchus
10
1 / 7 / 5
7,258
660
5,864
14,237
14,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
7
7
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
10
3
L
Gilgamesh
 
Gilgamesh
2
6
5
0.75
L
Izanami
Anurizms
Izanami
4
4
2
1.25
W
Yu Huang
Lowkey Jungle
Yu Huang
10
0
6
13
W
3
4
13
2.38
L
Bacchus
Swerving
Bacchus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,602
Damage
19,808
25,974
Taken
41,874
18,364
Mitigated
30,359
4,425
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,436
6,363
0
1,423
8,794
3,964
954
1,829
6,965
0
19,692
L
Gilgamesh
 
Gilgamesh
8,321
2,370
249
1,876
16,156
11,022
0
5,756
10,400
0
16,827
L
Izanami
Anurizms
Izanami
5,623
3,357
438
1,992
11,481
4,952
0
6,908
4,573
0
35,455
W
Yu Huang
Lowkey Jungle
Yu Huang
19,433
6,491
0
1,708
6,408
3,572
907
1,200
5,208
48,048
4,948
W
8,733
3,074
0
1,294
10,772
10,828
166
3,695
7,077
0
25,118
L
Bacchus
Swerving
Bacchus
5,864
1,470
315
1,970
14,237
14,385
0
5,203
9,034
9,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
22,648
126
Minions Killed
102
5
Camps Cleared
4
594,220
Distance Traveled
576,341
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,667
788
27
2
0
202,014
5
L
Gilgamesh
7,331
666
24
2
2
203,316
7
L
Izanami
8,059
733
71
6
2
173,657
3
W
Yu Huang
10,142
922
70
6
3
192,185
0
W
Osiris
8,638
785
29
3
2
200,021
2
L
Bacchus
7,258
660
7
1
0
199,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role