Player Matchup

Loki
Loki
GRIMMReaps420
Loki
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,378 Elo+
Solo
Ymir
Ymir
OBL1V10N18
Ymir
Level 67
God Stats
3W - 2L
1,715 SR
Queue Stats
4W - 5L
1,249 Elo+
Solo
Vulcan
Vulcan
TOTOMENDO
Vulcan
Level 146
God Stats
12W - 16L
1,248 SR
Queue Stats
384W - 405L
1,543 Elo+
Solo
Team Averages
Level 91
1,488 SR
1,390 Elo+

VS

Team Averages
Level 95
1,480 SR
1,354 Elo+
Chaac
Chaac
Family_gaming1
Chaac
Level 45
God Stats
2W - 4L
1,776 SR
Queue Stats
276W - 405L
1,254 Elo+
Solo
Sol
Sol
TheWitheKiller64
Sol
Level 80
God Stats
2W - 1L
1,218 SR
Queue Stats
123W - 137L
1,422 Elo+
Solo
Neith
Neith
la--teille
Neith
Level 160
God Stats
55W - 92L
1,446 SR
Queue Stats
255W - 331L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,760
680
3,311
6,202
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
5,190
741
617
5,312
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
TOTOMENDO
Vulcan
8
0 / 0 / 0
5,053
722
3,420
3,228
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
6,176
882
2,646
5,839
3,601
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
0 / 0 / 3
5,470
781
3,797
3,023
968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 0 / 3
5,933
848
4,855
4,314
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
3
0
0
L
0
1
0
0
L
Vulcan
TOTOMENDO
Vulcan
0
0
0
0
W
0
0
3
1.5
W
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,348
Damage
11,298
14,742
Taken
13,176
6,739
Mitigated
6,137
4,063
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,646
403
233
1,683
5,839
3,601
361
1,723
4,116
0
12,342
L
3,311
411
220
1,232
6,202
2,350
0
1,533
4,669
0
11,100
L
617
190
0
1,111
5,312
3,169
46
1,428
3,884
6,445
0
L
Vulcan
TOTOMENDO
Vulcan
3,420
1,270
0
1,500
3,228
1,220
90
1,199
2,029
15,622
0
W
3,797
1,695
0
870
3,023
968
651
1,210
1,813
18,552
0
W
Neith
4,855
1,613
0
1,529
4,314
1,568
1,808
1,104
3,210
0
20,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,003
Gold Earned
17,579
59
Minions Killed
90
4
Camps Cleared
1
356,107
Distance Traveled
412,123
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,176
882
29
4
0
145,710
0
L
Loki
4,760
680
9
1
2
137,315
0
L
Ymir
5,190
741
14
2
0
101,722
0
L
Vulcan
5,053
722
36
5
2
117,070
2
W
Sol
5,470
781
28
4
0
126,381
3
W
Neith
5,933
848
33
5
1
140,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role