Player Matchup

Bellona
Bellona
GodOfHubris
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
LeopoldGuy666
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 3
Nox
Nox
TempTouch
Nox
Level 124
God Stats
12W - 12L
1,446 SR
Queue Stats
525W - 560L
1,391 Elo+
Party 2
Yemoja
Yemoja
ZweetCarmel
Yemoja
Level 26
God Stats
1W - 2L
1,795 SR
Queue Stats
80W - 85L
1,407 Elo+
Party 2
Hun Batz
Hun Batz
xSnipingCanada
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,292 Elo+
Party 3
Team Averages
Level 82
1,548 SR
1,418 Elo+

VS

Team Averages
Level 88
1,572 SR
1,510 Elo+
Athena
Athena
GimliG375
Athena
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 79L
1,500 Elo+
Party 1
Neith
Neith
Khronc
Neith
Level 126
God Stats
2W - 1L
1,914 SR
Queue Stats
139W - 131L
1,523 Elo+
Solo
Heimdallr
Heimdallr
MilitantFir3168
Heimdallr
Level 126
God Stats
3W - 3L
1,411 SR
Queue Stats
279W - 274L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
No_Reception2
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Solo
Hel
Hel
beeskneezitem9
Hel
Level 160
God Stats
5W - 4L
1,534 SR
Queue Stats
222W - 222L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodOfHubris
Bellona
19
6 / 7 / 5
12,692
747
21,582
28,664
25,617
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 10 / 8
10,701
629
18,483
20,151
8,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 7 / 7
11,246
662
17,915
18,567
9,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
18
0 / 4 / 11
10,323
607
15,097
16,979
13,055
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
18
3 / 9 / 5
10,740
632
24,210
31,549
16,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GimliG375
Athena
18
4 / 4 / 20
12,201
718
12,343
31,454
36,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Khronc
Neith
20
18 / 3 / 17
14,005
824
38,540
26,419
18,155
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
MilitantFir3168
Heimdallr
20
6 / 2 / 20
12,540
738
31,622
21,879
14,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
No_Reception2
Gilgamesh
18
3 / 5 / 19
12,745
750
10,120
28,906
34,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 1 / 21
12,022
707
15,039
25,387
15,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
134
15
Kills
37
37
Deaths
15
36
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Athena
GimliG375
Athena
4
4
20
3.5
L
Bellona
GodOfHubris
Bellona
6
7
5
1.21
W
Neith
Khronc
Neith
18
3
17
8.83
L
3
10
8
0.7
W
Heimdallr
MilitantFir3168
Heimdallr
6
2
20
8
W
Gilgamesh
No_Reception2
Gilgamesh
3
5
19
2.5
L
3
7
7
0.93
L
Yemoja
0
4
11
1.38
W
6
1
21
16.5
L
Hun Batz
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,287
Damage
107,664
115,910
Taken
134,045
73,451
Mitigated
118,969
37,725
Healing
74,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
GimliG375
Athena
12,343
3,661
3,887
5,492
31,454
36,815
276
10,573
20,881
25,013
0
L
Bellona
GodOfHubris
Bellona
21,582
5,063
2,200
5,938
28,664
25,617
0
6,582
22,082
0
30,364
W
Neith
Khronc
Neith
38,540
18,882
1,269
11,845
26,419
18,155
3,047
5,189
21,230
0
61,418
L
18,483
2,230
859
699
20,151
8,990
0
4,333
15,818
0
30,195
W
Heimdallr
MilitantFir3168
Heimdallr
31,622
12,129
1,934
4,063
21,879
14,639
3,884
3,729
18,150
0
64,747
W
Gilgamesh
No_Reception2
Gilgamesh
10,120
2,081
2,557
2,580
28,906
34,102
491
6,340
22,566
0
16,299
L
17,915
3,164
954
0
18,567
9,627
0
5,216
13,351
38,924
0
L
Yemoja
15,097
3,092
15,479
4,611
16,979
13,055
0
3,444
13,535
25,015
0
W
15,039
1,234
24,437
16,318
25,387
15,258
1,527
7,181
18,206
30,062
0
L
Hun Batz
24,210
5,486
1,124
5,861
31,549
16,162
0
7,807
23,742
0
45,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
63,513
146
Minions Killed
168
0
Camps Cleared
0
1,408,402
Distance Traveled
1,598,665
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,201
718
19
1
0
321,825
2
L
Bellona
12,692
747
10
1
0
281,201
0
W
Neith
14,005
824
51
3
0
274,612
0
L
Loki
10,701
629
26
2
0
252,724
0
W
Heimdallr
12,540
738
55
3
0
298,710
0
W
Gilgamesh
12,745
750
15
1
0
333,488
0
L
Nox
11,246
662
47
3
0
242,065
0
L
Yemoja
10,323
607
24
1
0
304,886
6
W
Hel
12,022
707
28
2
0
370,030
0
L
Hun Batz
10,740
632
39
2
0
327,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role