Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lectrocity
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,291 Elo+
Party 2
Ymir
Ymir
ZemorSmite
Ymir
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 88L
1,446 Elo+
Solo
Anhur
Anhur
abc43
Anhur
Level 43
God Stats
9W - 8L
1,226 SR
Queue Stats
143W - 150L
1,413 Elo+
Solo
Janus
Janus
deadlypineapple2
Janus
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 142L
1,396 Elo+
Solo
Team Averages
Level 47
1,445 SR
1,409 Elo+

VS

Team Averages
Level 65
1,504 SR
1,454 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CAMELTOOOOOOO
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,510 Elo+
Party 3
Apollo
Apollo
Neufy The Dion
Apollo
Level 43
God Stats
5W - 11L
1,518 SR
Queue Stats
106W - 117L
1,487 Elo+
Party 3
Eset
Eset
Stonedmen
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,271 Elo+
Solo
Ares
Ares
xXGoJoKERXx
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
2 / 0 / 0
4,047
578
2,974
5,702
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Lectrocity
Cu Chulainn
7
0 / 1 / 1
3,839
548
3,249
5,328
3,095
7
2 / 0 / 1
4,629
661
1,374
4,680
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
abc43
Anhur
7
2 / 0 / 1
4,393
628
3,100
2,558
800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,247
607
2,160
3,561
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 1 / 0
4,504
643
4,530
6,187
4,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
CAMELTOOOOOOO
Lancelot
7
1 / 0 / 0
4,272
610
2,950
5,055
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,726
532
2,057
2,435
577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
5
0 / 2 / 1
3,617
517
1,254
3,833
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 4 / 0
3,453
493
1,111
5,053
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
7
Kills
2
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
L
King Arthur
 
King Arthur
1
1
0
1
L
Lancelot
CAMELTOOOOOOO
Lancelot
1
0
0
1
W
Cu Chulainn
Lectrocity
Cu Chulainn
0
1
1
0.5
L
0
0
0
0
L
Eset
0
2
1
0.25
W
2
0
1
2.5
W
Anhur
abc43
Anhur
2
0
1
2.5
W
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
11,902
21,829
Taken
22,563
9,355
Mitigated
10,301
7,040
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,974
2,518
0
1,143
5,702
1,909
0
42
5,660
0
15,164
L
King Arthur
 
King Arthur
4,530
369
0
1,195
6,187
4,274
0
0
6,052
0
28,420
L
Lancelot
CAMELTOOOOOOO
Lancelot
2,950
989
0
700
5,055
1,775
0
717
4,095
0
23,892
W
Cu Chulainn
Lectrocity
Cu Chulainn
3,249
942
0
978
5,328
3,095
0
0
5,328
0
17,535
L
2,057
1,615
0
438
2,435
577
0
447
1,988
0
17,395
L
Eset
1,254
246
0
930
3,833
1,106
159
1,181
2,414
14,807
0
W
1,374
497
0
1,660
4,680
2,487
0
499
4,181
13,741
0
W
Anhur
abc43
Anhur
3,100
2,389
0
1,869
2,558
800
0
612
1,946
0
26,306
W
2,160
468
0
1,390
3,561
1,064
0
1,212
2,349
19,726
0
L
1,111
95
30
344
5,053
2,569
0
927
4,126
10,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
19,572
182
Minions Killed
170
0
Camps Cleared
0
695,691
Distance Traveled
679,405
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,047
578
40
6
0
163,047
1
L
King Arthur
4,504
643
44
6
0
160,237
2
L
Lancelot
4,272
610
47
7
0
178,781
1
W
Cu Chulainn
3,839
548
26
4
0
155,469
1
L
Apollo
3,726
532
35
5
0
124,196
1
L
Eset
3,617
517
26
4
0
97,278
0
W
Ymir
4,629
661
20
3
0
125,260
2
W
Anhur
4,393
628
49
7
0
118,112
0
W
Janus
4,247
607
47
7
0
133,803
0
L
Ares
3,453
493
18
3
0
118,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role