Player Matchup

Freya
Freya
Danm Ok Sorry
Freya
Level 154
God Stats
0W - 1L
1,854 SR
Queue Stats
163W - 168L
1,565 Elo+
Party 2
Nemesis
Nemesis
PetuHeri1_1
Nemesis
Level 81
God Stats
0W - 1L
1,188 SR
Queue Stats
2W - 7L
1,686 Elo+
Party 3
Gilgamesh
Gilgamesh
RoyalTonne
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 197L
1,618 Elo+
Solo
Cernunnos
Cernunnos
Yayo_Frost
Cernunnos
Level 57
God Stats
1W - 1L
1,534 SR
Queue Stats
2W - 6L
1,686 Elo+
Party 3
Atlas
Atlas
farflying
Atlas
Level 93
God Stats
10W - 6L
1,752 SR
Queue Stats
130W - 118L
1,507 Elo+
Party 2
Team Averages
Level 103
1,566 SR
1,613 Elo+

VS

Team Averages
Level 140
1,590 SR
1,549 Elo+
Kukulkan
Kukulkan
F1lthy_Franku
Kukulkan
Level 156
God Stats
17W - 8L
1,633 SR
Queue Stats
146W - 139L
1,595 Elo+
Solo
Hera
Hera
Kinggjoshh
Hera
Level 157
God Stats
45W - 36L
1,674 SR
Queue Stats
314W - 315L
1,516 Elo+
Solo
Horus
Horus
NaViiT
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 255L
1,494 Elo+
Solo
Neith
Neith
PeachTora
Neith
Level 120
God Stats
38W - 43L
1,558 SR
Queue Stats
206W - 211L
1,556 Elo+
Party 1
Athena
Athena
YamHead
Athena
Level 121
God Stats
20W - 22L
1,588 SR
Queue Stats
220W - 221L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,096
758
10,569
12,297
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
PetuHeri1_1
Nemesis
13
0 / 6 / 3
7,648
637
6,719
14,159
11,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
RoyalTonne
Gilgamesh
14
1 / 3 / 1
8,456
705
6,496
13,201
11,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Yayo_Frost
Cernunnos
14
0 / 5 / 2
7,706
642
8,627
13,983
6,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
farflying
Atlas
16
4 / 3 / 1
9,127
761
11,807
15,815
8,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F1lthy_Franku
Kukulkan
17
6 / 3 / 8
10,045
837
17,526
9,962
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 7
9,883
824
16,140
7,495
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
NaViiT
Horus
16
3 / 1 / 11
8,895
741
7,464
12,375
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
PeachTora
Neith
15
3 / 0 / 6
8,843
737
8,372
6,855
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
YamHead
Athena
15
1 / 1 / 14
9,547
796
9,481
24,396
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
7
Kills
19
19
Deaths
7
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Kukulkan
F1lthy_Franku
Kukulkan
6
3
8
3.33
W
6
2
7
4.75
W
Horus
NaViiT
Horus
3
1
11
8.5
W
Neith
PeachTora
Neith
3
0
6
6
L
Nemesis
PetuHeri1_1
Nemesis
0
6
3
0.25
L
Gilgamesh
RoyalTonne
Gilgamesh
1
3
1
0.5
W
Athena
YamHead
Athena
1
1
14
8
L
Cernunnos
Yayo_Frost
Cernunnos
0
5
2
0.2
L
Atlas
farflying
Atlas
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
58,983
69,455
Taken
61,083
43,852
Mitigated
45,760
11,412
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,569
3,826
0
4,680
12,297
5,749
0
8,198
3,666
33,207
0
W
Kukulkan
F1lthy_Franku
Kukulkan
17,526
1,160
0
1,236
9,962
5,502
1,746
4,593
5,369
52,151
0
W
16,140
2,200
0
500
7,495
3,363
2,314
3,516
3,979
36,093
0
W
Horus
NaViiT
Horus
7,464
3,668
4,772
5,279
12,375
11,440
1,174
4,839
7,536
0
19,839
W
Neith
PeachTora
Neith
8,372
2,508
0
2,055
6,855
3,671
2,115
1,394
5,461
0
31,952
L
Nemesis
PetuHeri1_1
Nemesis
6,719
2,122
0
671
14,159
11,588
0
7,295
6,501
0
10,868
L
Gilgamesh
RoyalTonne
Gilgamesh
6,496
1,404
1,300
1,492
13,201
11,811
462
6,895
6,032
0
24,731
W
Athena
YamHead
Athena
9,481
2,053
0
9,849
24,396
21,784
739
8,034
16,362
16,526
0
L
Cernunnos
Yayo_Frost
Cernunnos
8,627
3,100
0
1,487
13,983
6,132
212
9,875
3,765
0
22,716
L
Atlas
farflying
Atlas
11,807
4,527
0
1,782
15,815
8,572
716
9,834
5,730
37,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
47,213
184
Minions Killed
230
0
Camps Cleared
0
1,194,426
Distance Traveled
1,240,374
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,096
758
55
5
0
241,675
2
W
Kukulkan
10,045
837
87
7
0
231,037
4
W
Hera
9,883
824
55
5
0
237,471
1
W
Horus
8,895
741
25
2
0
256,802
0
W
Neith
8,843
737
45
4
0
240,576
0
L
Nemesis
7,648
637
10
1
0
250,905
0
L
Gilgamesh
8,456
705
46
4
0
245,026
0
W
Athena
9,547
796
18
2
0
274,488
5
L
Cernunnos
7,706
642
34
3
0
209,984
0
L
Atlas
9,127
761
39
3
0
246,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role